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Release 5, Build 649

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@Dabomstew Dabomstew released this 21 Aug 11:27
· 98 commits to master since this release
dce1976

Includes some fairly significant changes:

  • Improved RNG accuracy for gen2 games to where all known gen2 manips sync with console.
  • Improved accuracy of fadeout timing.
  • Add rudimentary support for HuC3 mapper used by Robopon. Allows for saving, using the real-time clock and using the remote-activated functionality (P2P IR is not supported)
  • Add "open save folder" option to have Windows Explorer (or equivalent) show you the folder where your saves are. Has no effect if you change the save folder to the option to use the same folder as the ROM, for now. This may be adjusted next release.
  • (Non-PSR only) Added more platforms that you can emulate games on. DMG, GBC, GBA (same as GBP without the fadeout) and SGB2 (partial support, only really the things that are necessary to sync with console RNG-wise and colors on the main screen) are supported.

Note: If you download the Non-PSR version of Gambatte-Speedrun, select a platform other than Game Boy Player, and do a Pokémon speedrun on it, your run will be REJECTED from the leaderboards. PSR runners should use the attachment with PSR in its name, or be careful to have GBP selected for all attempts.

As usual, this release is a compulsory upgrade for runners submitting to our leaderboards.