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Patch 1 #5
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Patch 1 #5
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Add support for team score changing when teams are switched. This isn't necessary if DHooks does it. We may also test using SetSwitchTeams instead of using DHooks, but the Source SDK 2013 seems to override that for Arena.
Removal of LOCALSTATS code. Removal of a lot of commented out code. Reworked a few switch teams things. You should use automatic support (with SWITCH_TEAMS defined) unless something is going wrong.
…updated to use latest 1.6.3 snapshot.
Conflicts: addons/sourcemod/scripting/prophunt.sp
…udio. This has the benefit of not breaking when Valve changes it.
Conflicts: addons/sourcemod/scripting/prophunt.sp
…tats tracking plugin that uses SQL statements.
Conflicts: addons/sourcemod/scripting/prophunt.sp
Conflicts: addons/sourcemod/scripting/prophunt.sp
…ly to Hunter team.
…wn the pipeline. Fix the timer's OnSetupStart not being hooked. Comment out internal Stat functions so that stats2.inc can still be used to compile PropHunt as the new system isn't finished.
….4.0's release. Fixed Setup respawn logic to mark as allowed.
… bunch of duplicate code.
Removed dhooks.inc Updated prophunt config to replace attribs on StickyBomb Launcher instead of replacing the entire weapon.
… not tracked. Update gamedata names.
Remove TF2Attributes as a dependency.
Moved files around in updater file.
Props that don't exist when PropHunt loads config files are now logged as errors and skipped.
Conflicts: addons/sourcemod/gamedata/tf2-roundend.games.txt addons/sourcemod/scripting/prophunt.sp
Also a few changes to example stats, although not done yet.
Stats code still needs to be removed from PropHunt proper.
PH Timer is now checked at round start. If not present, it is created.
Additional logging information for info about config file used.
Undo auto-merge things
Start converting over weapons to new classname-based format.
Add alternate sound playing methods. Reset CVar flags after modifying their cvars.
Added RemoveValveHat. Some errors giving weapons to props team.
@powerlord What happened with this PR? |
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Remove valvehats