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Merge pull request #5975 from bdach/key-binding-container-unrooting
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Fix `KeyBindingContainer` propagating release events to removed drawables
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peppy authored Aug 22, 2023
2 parents d8052f2 + d1aa9e1 commit 036defa
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Showing 2 changed files with 52 additions and 15 deletions.
65 changes: 51 additions & 14 deletions osu.Framework.Tests/Visual/Input/TestSceneKeyBindingContainer.cs
Original file line number Diff line number Diff line change
Expand Up @@ -71,14 +71,14 @@ public void TestPressKeyBeforeKeyBindingContainerAdded()
});

AddStep("press key A", () => InputManager.PressKey(Key.A));
AddAssert("only one action triggered", () => pressedActions.Count == 1);
AddAssert("ActionA triggered", () => pressedActions[0] == TestAction.ActionA);
AddAssert("no actions released", () => releasedActions.Count == 0);
AddAssert("only one action triggered", () => pressedActions, () => Has.Count.EqualTo(1));
AddAssert("ActionA triggered", () => pressedActions[0], () => Is.EqualTo(TestAction.ActionA));
AddAssert("no actions released", () => releasedActions, () => Is.Empty);

AddStep("release key A", () => InputManager.ReleaseKey(Key.A));
AddAssert("only one action triggered", () => pressedActions.Count == 1);
AddAssert("only one action released", () => releasedActions.Count == 1);
AddAssert("ActionA released", () => releasedActions[0] == TestAction.ActionA);
AddAssert("only one action triggered", () => pressedActions, () => Has.Count.EqualTo(1));
AddAssert("only one action released", () => releasedActions, () => Has.Count.EqualTo(1));
AddAssert("ActionA released", () => releasedActions[0], () => Is.EqualTo(TestAction.ActionA));
}

[Test]
Expand Down Expand Up @@ -126,8 +126,8 @@ public void TestKeyHandledByOtherDrawableDoesNotTrigger()
AddStep("release enter", () => InputManager.ReleaseKey(Key.Enter));
AddStep("release mouse button", () => InputManager.ReleaseButton(MouseButton.Left));

AddAssert("no pressed actions", () => pressedActions.Count == 0);
AddAssert("no released actions", () => releasedActions.Count == 0);
AddAssert("no pressed actions", () => pressedActions, () => Is.Empty);
AddAssert("no released actions", () => releasedActions, () => Is.Empty);
}

[Test]
Expand Down Expand Up @@ -196,18 +196,18 @@ public void TestSingleKeyRepeatEvents()
});

AddStep("press A", () => InputManager.PressKey(Key.A));
AddAssert("press received", () => pressedReceived == 1);
AddAssert("press received", () => pressedReceived, () => Is.EqualTo(1));

for (int i = 0; i < 10; i++)
{
int localI = i + 1;
AddUntilStep($"repeat #{1 + i} received", () => repeatedReceived >= localI);
AddUntilStep($"repeat #{1 + i} received", () => repeatedReceived, () => Is.GreaterThanOrEqualTo(localI));
}

AddStep("release A", () => InputManager.ReleaseKey(Key.A));
AddAssert("release received", () => releasedReceived);

AddAssert("only one press received", () => pressedReceived == 1);
AddAssert("only one press received", () => pressedReceived, () => Is.EqualTo(1));
}

[Test]
Expand Down Expand Up @@ -236,18 +236,18 @@ public void TestKeyRepeatDoesntFireWhenNotAlive()
});

AddStep("press A", () => InputManager.PressKey(Key.A));
AddUntilStep("wait for non-zero repeated", () => repeatedReceived > 0);
AddUntilStep("wait for non-zero repeated", () => repeatedReceived, () => Is.GreaterThan(0));

AddStep("hide receptor", () => receptor.Hide());

int stopReceivingCheck = 0;
AddStep("store count", () => stopReceivingCheck = repeatedReceived);
AddWaitStep("wait some", 5);
AddAssert("ensure not incrementing", () => stopReceivingCheck == repeatedReceived);
AddAssert("ensure not incrementing", () => stopReceivingCheck, () => Is.EqualTo(repeatedReceived));

AddStep("release A", () => InputManager.ReleaseKey(Key.A));
AddAssert("release received", () => releasedReceived);
AddAssert("only one press received", () => pressedReceived == 1);
AddAssert("only one press received", () => pressedReceived, () => Is.EqualTo(1));
}

[Test]
Expand Down Expand Up @@ -349,6 +349,43 @@ public void TestPrioritisedPositionalInput([Values] bool prioritised)
AddAssert("container did not receive input", () => !containerReceivedInput);
}

[Test]
public void TestReleaseKeyAfterReceptorRemovedFromHierarchy()
{
TestKeyBindingContainer container = null!;
TestKeyBindingReceptor receptor = null!;
List<TestAction> pressedActions = new List<TestAction>();
List<TestAction> releasedActions = new List<TestAction>();

AddStep("add container", () =>
{
pressedActions.Clear();
releasedActions.Clear();

Child = container = new TestKeyBindingContainer
{
Child = receptor = new TestKeyBindingReceptor
{
Pressed = a => pressedActions.Add(a),
Released = a => releasedActions.Add(a)
}
};
});

AddStep("press key A", () => InputManager.PressKey(Key.A));
AddAssert("only one action triggered", () => pressedActions, () => Has.Count.EqualTo(1));
AddAssert("ActionA triggered", () => pressedActions[0], () => Is.EqualTo(TestAction.ActionA));
AddAssert("no actions released", () => releasedActions, () => Is.Empty);

AddStep("remove receptor", () => container.Remove(receptor, disposeImmediately: false));

AddStep("release key A", () => InputManager.ReleaseKey(Key.A));
AddAssert("only one action triggered", () => pressedActions, () => Has.Count.EqualTo(1));
AddAssert("no actions released", () => releasedActions, () => Is.Empty);

AddStep("dispose of receptor", () => receptor.Dispose());
}

private partial class TestKeyBindingReceptor : Drawable, IKeyBindingHandler<TestAction>
{
public Action<TestAction>? Pressed;
Expand Down
2 changes: 1 addition & 1 deletion osu.Framework/Input/Bindings/KeyBindingContainer.cs
Original file line number Diff line number Diff line change
Expand Up @@ -350,7 +350,7 @@ private void handleNewReleased(InputState state, InputKey releasedKey)
{
pressedBindings.Remove(binding);

PropagateReleased(getInputQueue(binding), state, binding.GetAction<T>());
PropagateReleased(getInputQueue(binding).Where(d => d.IsRootedAt(this)), state, binding.GetAction<T>());
keyBindingQueues[binding].Clear();
}
}
Expand Down

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