Enable sentry caching to avoid sentry writing outside of game directory #31417
41644 passed, 1760 failed and 320 skipped
Report | Passed | Failed | Skipped | Time |
---|---|---|---|---|
TestResults-Linux-MultiThreaded.trx | 10411✅ | 440❌ | 80⚪ | 2132s |
TestResults-Linux-SingleThread.trx | 10411✅ | 440❌ | 80⚪ | 1764s |
TestResults-Windows-MultiThreaded.trx | 10411✅ | 440❌ | 80⚪ | 2765s |
TestResults-Windows-SingleThread.trx | 10411✅ | 440❌ | 80⚪ | 2150s |
❌ TestResults-Linux-MultiThreaded.trx
10931 tests were completed in 2132s with 10411 passed, 440 failed and 80 skipped.
❌ osu.Game.Rulesets.Catch.Tests.Editor.TestSceneCatchEditorSaving
❌ TestCatchJuiceStreamTickCorrect
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ osu.Game.Rulesets.EmptyFreeform.Tests.TestSceneOsuGame
❌ TestConstructor
System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.)
----> System.NullReferenceException : Object reference not set to an instance of an object.
❌ osu.Game.Rulesets.EmptyScrolling.Tests.TestSceneOsuGame
❌ TestConstructor
System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.)
----> System.NullReferenceException : Object reference not set to an instance of an object.
❌ osu.Game.Rulesets.Mania.Tests.Editor.TestSceneManiaEditorSaving
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestKeyCountChange
System.NullReferenceException : Object reference not set to an instance of an object.
❌ osu.Game.Rulesets.Osu.Tests.Editor.TestSceneSliderVelocityAdjust
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestVelocityChangeSavesCorrectly(False)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestVelocityChangeSavesCorrectly(True)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestVelocityUndo
System.NullReferenceException : Object reference not set to an instance of an object.
❌ osu.Game.Rulesets.Pippidon.Tests.TestSceneOsuGame
❌ TestConstructor
System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.)
----> System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.)
----> System.NullReferenceException : Object reference not set to an instance of an object.
❌ osu.Game.Rulesets.Taiko.Tests.Editor.TestSceneTaikoEditorSaving
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestTaikoSliderMultiplier
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestTaikoSliderMultiplierInExport(1.0f)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestTaikoSliderMultiplierInExport(2.0f)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestTaikoSliderMultiplierInExport(2.4f)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestTaikoSliderMultiplierInExport(null)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ osu.Game.Tests.Input.ConfineMouseTrackerTest
❌ TestConfineAlwaysInFullscreen
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConfineAlwaysInFullscreen
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConfineAlwaysUserSetting(Borderless)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConfineAlwaysUserSetting(Borderless)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConfineAlwaysUserSetting(Windowed)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConfineAlwaysUserSetting(Windowed)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConfiningDuringGameplay(Borderless)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConfiningDuringGameplay(Borderless)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConfiningDuringGameplay(Windowed)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConfiningDuringGameplay(Windowed)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestDisableConfining(Borderless)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestDisableConfining(Borderless)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestDisableConfining(Windowed)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestDisableConfining(Windowed)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ osu.Game.Tests.Visual.Editing.TestSceneEditorSaving
❌ TestBeatDivisor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestBeatDivisor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestCantExitWithoutSaving
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestCantExitWithoutSaving
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConfiguration
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConfiguration
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestDifficulty
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestDifficulty
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitWithoutSaveFromExistingBeatmap
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitWithoutSaveFromExistingBeatmap
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestHitObjectPlacement
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestHitObjectPlacement
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestLengthAndStarRatingUpdated
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestLengthAndStarRatingUpdated
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMetadata
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMetadata
System.NullReferenceException : Object reference not set to an instance of an object.
❌ osu.Game.Tests.Visual.Editing.TestSceneLocallyModifyingOnlineBeatmaps
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestLocallyModifyingOnlineBeatmap
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestLocallyModifyingOnlineBeatmap
System.NullReferenceException : Object reference not set to an instance of an object.
❌ osu.Game.Tests.Visual.Editing.TestSceneOpenEditorTimestamp
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestErrorNotifications
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestErrorNotifications
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestHandleCurrentScreenChanges
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestHandleCurrentScreenChanges
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestUrlDecodingOfArgs
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestUrlDecodingOfArgs
System.NullReferenceException : Object reference not set to an instance of an object.
❌ osu.Game.Tests.Visual.Menus.TestSceneAudioDucking
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMomentaryDuck
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMomentaryDuck
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMultipleDisposalIsNoop
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMultipleDisposalIsNoop
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMultipleDucks
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMultipleDucks
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMultipleDucksDifferentPieces
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMultipleDucksDifferentPieces
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMultipleDucksReverseOrder
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMultipleDucksReverseOrder
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMultipleDucksSameParameters
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMultipleDucksSameParameters
System.NullReferenceException : Object reference not set to an instance of an object.
❌ osu.Game.Tests.Visual.Menus.TestSceneIntroMusicActionHandling
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPauseDuringIntro
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPauseDuringIntro
System.NullReferenceException : Object reference not set to an instance of an object.
❌ osu.Game.Tests.Visual.Menus.TestSceneMainMenu
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestDailyChallenge
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestDailyChallenge
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOnlineMenuBannerTrusted
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOnlineMenuBannerTrusted
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOnlineMenuBannerUntrustedDomain
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOnlineMenuBannerUntrustedDomain
System.NullReferenceException : Object reference not set to an instance of an object.
❌ osu.Game.Tests.Visual.Menus.TestSceneMusicActionHandling
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMusicNavigationActions
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMusicNavigationActions
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMusicPlayAction
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMusicPlayAction
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestShuffleBackAndForth
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestShuffleBackAndForth
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestShuffleBackwards
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestShuffleBackwards
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestShuffleForwards
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestShuffleForwards
System.NullReferenceException : Object reference not set to an instance of an object.
❌ osu.Game.Tests.Visual.Menus.TestSceneSideOverlays
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestScreenOffsettingOnNotificationOverlay
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestScreenOffsettingOnNotificationOverlay
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestScreenOffsettingOnSettingsOverlay
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestScreenOffsettingOnSettingsOverlay
System.NullReferenceException : Object reference not set to an instance of an object.
❌ osu.Game.Tests.Visual.Navigation.TestSceneBeatmapEditorNavigation
❌ TestAttemptGlobalMusicOperationFromEditor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestAttemptGlobalMusicOperationFromEditor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestCancelNavigationToEditor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestCancelNavigationToEditor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestChangeMetadataExitWhileTextboxFocusedPromptsSave
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestChangeMetadataExitWhileTextboxFocusedPromptsSave
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestCreateNewDifficultyOnNonExistentBeatmap
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestCreateNewDifficultyOnNonExistentBeatmap
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestEditorGameplayTestAlwaysUsesOriginalRuleset
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestEditorGameplayTestAlwaysUsesOriginalRuleset
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitEditorWithoutSelection
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitEditorWithoutSelection
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitEditorWithSelection
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitEditorWithSelection
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExternalEditingNoChange
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExternalEditingNoChange
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExternalEditingWithChange
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExternalEditingWithChange
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestLastTimestampRememberedOnExit
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestLastTimestampRememberedOnExit
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSaveThenDeleteActuallyDeletesAtSongSelect
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSaveThenDeleteActuallyDeletesAtSongSelect
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSelectionRetainedOnExit(Difficulty)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSelectionRetainedOnExit(Difficulty)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSelectionRetainedOnExit(Title)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSelectionRetainedOnExit(Title)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ osu.Game.Tests.Visual.Navigation.TestSceneButtonSystemNavigation
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFastShortcutKeys
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFastShortcutKeys
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestGlobalActionHasPriority
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestGlobalActionHasPriority
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestShortcutKeys
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestShortcutKeys
System.NullReferenceException : Object reference not set to an instance of an object.
❌ osu.Game.Tests.Visual.Navigation.TestSceneChangeAndUseGameplayBindings
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestGameplayKeyBindings
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestGameplayKeyBindings
System.NullReferenceException : Object reference not set to an instance of an object.
❌ osu.Game.Tests.Visual.Navigation.TestSceneEditDefaultSkin
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestEditDefaultSkin
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestEditDefaultSkin
System.NullReferenceException : Object reference not set to an instance of an object.
❌ osu.Game.Tests.Visual.Navigation.TestSceneFirstRunGame
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestImportantNotificationDoesntInterruptSetup
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestImportantNotificationDoesntInterruptSetup
System.NullReferenceException : Object reference not set to an instance of an object.
❌ osu.Game.Tests.Visual.Navigation.TestSceneMouseWheelVolumeAdjust
❌ TestAdjustVolumeFromMainMenu
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestAdjustVolumeFromMainMenu
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestAdjustVolumeFromPlayerWheelDisabled
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestAdjustVolumeFromPlayerWheelDisabled
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestAdjustVolumeFromPlayerWheelDisabledHoldingAlt
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestAdjustVolumeFromPlayerWheelDisabledHoldingAlt
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestAdjustVolumeFromPlayerWheelEnabled
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestAdjustVolumeFromPlayerWheelEnabled
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ osu.Game.Tests.Visual.Navigation.TestSceneOsuGame
❌ TestAvailableDependencies
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestAvailableDependencies
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestCursorHidesWhenIdle
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestCursorHidesWhenIdle
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestNullRulesetHandled
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestNullRulesetHandled
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSwitchThreadExecutionMode
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSwitchThreadExecutionMode
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestUnavailableRulesetHandled
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestUnavailableRulesetHandled
System.NullReferenceException : Object reference not set to an instance of an object.
❌ osu.Game.Tests.Visual.Navigation.TestScenePerformFromScreen
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOverlaysAlwaysClosed
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOverlaysAlwaysClosed
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformAtMenu
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformAtMenu
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformAtMenuFromPlayerLoader
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformAtMenuFromPlayerLoader
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformAtMenuFromPlayerLoaderWithAutoplayShortcut
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformAtMenuFromPlayerLoaderWithAutoplayShortcut
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformAtMenuFromSongSelect
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformAtMenuFromSongSelect
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformAtSongSelect
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformAtSongSelect
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformAtSongSelectFromPlayerLoader
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformAtSongSelectFromPlayerLoader
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformBlockedByDialog(False)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformBlockedByDialog(False)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformBlockedByDialog(True)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformBlockedByDialog(True)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformBlockedByDialogNested(False)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformBlockedByDialogNested(False)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformBlockedByDialogNested(True)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformBlockedByDialogNested(True)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformBlockedByDialogSubScreen(False)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformBlockedByDialogSubScreen(False)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformBlockedByDialogSubScreen(True)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformBlockedByDialogSubScreen(True)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformEnsuresScreenIsLoaded
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformEnsuresScreenIsLoaded
System.NullReferenceException : Object reference not set to an instance of an object.
❌ osu.Game.Tests.Visual.Navigation.TestScenePresentBeatmap
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromMainMenu
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromMainMenu
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromMainMenuDifferentRuleset
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromMainMenuDifferentRuleset
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelect
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelect
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelectDifferentRulesetWithConvertAllowed
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelectDifferentRulesetWithConvertAllowed
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelectDifferentRulesetWithConvertDisallowed
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelectDifferentRulesetWithConvertDisallowed
System.NullReferenceException : Object reference not set to an instance of an object.
❌ osu.Game.Tests.Visual.Navigation.TestScenePresentScore
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromMainMenu(Gameplay)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromMainMenu(Gameplay)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromMainMenu(Results)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromMainMenu(Results)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromMainMenuDifferentRuleset(Gameplay)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromMainMenuDifferentRuleset(Gameplay)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromMainMenuDifferentRuleset(Results)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromMainMenuDifferentRuleset(Results)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelect(Gameplay)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelect(Gameplay)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelect(Results)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelect(Results)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelectDifferentRuleset(Gameplay)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelectDifferentRuleset(Gameplay)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelectDifferentRuleset(Results)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelectDifferentRuleset(Results)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelectWithConvertRulesetChange(Gameplay)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelectWithConvertRulesetChange(Gameplay)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelectWithConvertRulesetChange(Results)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelectWithConvertRulesetChange(Results)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelectWithFilter(Gameplay)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelectWithFilter(Gameplay)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelectWithFilter(Results)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelectWithFilter(Results)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPresentTwoImportsWithSameOnlineIDButDifferentHashes(Gameplay)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPresentTwoImportsWithSameOnlineIDButDifferentHashes(Gameplay)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPresentTwoImportsWithSameOnlineIDButDifferentHashes(Results)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPresentTwoImportsWithSameOnlineIDButDifferentHashes(Results)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestScoreRefetchIgnoresEmptyHash
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestScoreRefetchIgnoresEmptyHash
System.NullReferenceException : Object reference not set to an instance of an object.
❌ osu.Game.Tests.Visual.Navigation.TestSceneScreenNavigation
❌ TestAttemptPlayBeatmapMissingFails
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestAttemptPlayBeatmapMissingFails
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestAttemptPlayBeatmapWrongHashFails
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestAttemptPlayBeatmapWrongHashFails
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestBeatmapListingLinkSearchOnInitialOpen
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestBeatmapListingLinkSearchOnInitialOpen
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestBeatmapOptionsInput
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestBeatmapOptionsInput
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConfirmationRequiredToDiscardPlaylist(False)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConfirmationRequiredToDiscardPlaylist(False)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConfirmationRequiredToDiscardPlaylist(True)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConfirmationRequiredToDiscardPlaylist(True)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestDeleteAllScoresAfterPlaying
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestDeleteAllScoresAfterPlaying
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestDeleteScoreAfterPlaying
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestDeleteScoreAfterPlaying
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestEnterGameplayWhileFilteringToNoSelection
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestEnterGameplayWhileFilteringToNoSelection
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitGameFromSongSelect
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitGameFromSongSelect
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitImmediatelyAfterCompletion
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitImmediatelyAfterCompletion
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitMultiWithBackButton
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitMultiWithBackButton
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitMultiWithEscape
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitMultiWithEscape
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitSongSelectAndImmediatelyClickLogo
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitSongSelectAndImmediatelyClickLogo
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitSongSelectWithClick
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitSongSelectWithClick
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitSongSelectWithEscape
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitSongSelectWithEscape
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitWithHoldDisabled
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitWithHoldDisabled
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitWithOperationInProgress
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitWithOperationInProgress
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFeaturedArtistDisclaimerDialog
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFeaturedArtistDisclaimerDialog
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestForceExitWithOperationInProgress
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestForceExitWithOperationInProgress
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestLastScoreNotNullAfterExitingPlayer
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestLastScoreNotNullAfterExitingPlayer
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMainOverlaysClosesNotificationOverlay
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMainOverlaysClosesNotificationOverlay
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMainOverlaysClosesSettingsOverlay
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMainOverlaysClosesSettingsOverlay
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMenuMakesMusic
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMenuMakesMusic
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestModSelectInput
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestModSelectInput
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestModsResetOnEnteringMultiplayer
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestModsResetOnEnteringMultiplayer
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOffsetAdjustDuringGameplay
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOffsetAdjustDuringGameplay
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOffsetAdjustDuringPause
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOffsetAdjustDuringPause
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOpenModSelectOverlayUsingAction
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOpenModSelectOverlayUsingAction
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOpenOptionsAndExitWithEscape
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOpenOptionsAndExitWithEscape
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOverlayClosing
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOverlayClosing
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPresentBeatmapAfterDeletion
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPresentBeatmapAfterDeletion
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPushMatchSubScreenAndPressBackButtonImmediately
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPushMatchSubScreenAndPressBackButtonImmediately
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPushSongSelectAndPressBackButtonImmediately
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPushSongSelectAndPressBackButtonImmediately
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestQuickSkinEditorDoesntNukeSkin
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestQuickSkinEditorDoesntNukeSkin
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestRetryCountIncrements
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestRetryCountIncrements
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestRetryFromResults
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestRetryFromResults
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestRetryImmediatelyAfterCompletion
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestRetryImmediatelyAfterCompletion
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSettingsViaHotkeyFromMainMenu
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSettingsViaHotkeyFromMainMenu
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestShowMedalAtResults
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestShowMedalAtResults
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSongContinuesAfterExitPlayer(False)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSongContinuesAfterExitPlayer(False)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSongContinuesAfterExitPlayer(True)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSongContinuesAfterExitPlayer(True)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSongSelectBackActionHandling
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSongSelectBackActionHandling
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSongSelectScrollHandling
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSongSelectScrollHandling
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestToolbarHiddenByUser
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestToolbarHiddenByUser
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestTouchScreenDetectionAtSongSelect
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestTouchScreenDetectionAtSongSelect
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestTouchScreenDetectionInGame
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestTouchScreenDetectionInGame
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestWaitForNextTrackInMenu
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestWaitForNextTrackInMenu
System.NullReferenceException : Object reference not set to an instance of an object.
❌ osu.Game.Tests.Visual.Navigation.TestSceneSkinEditorNavigation
❌ TestAutoplayCompatibleModsRetainedOnEnteringGameplay
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestAutoplayCompatibleModsRetainedOnEnteringGameplay
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestAutoplayIncompatibleModsRemovedOnEnteringGameplay
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestAutoplayIncompatibleModsRemovedOnEnteringGameplay
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestChangeToNonSkinnableScreen
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestChangeToNonSkinnableScreen
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestCinemaModRemovedOnEnteringGameplay
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestCinemaModRemovedOnEnteringGameplay
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestComponentsDeselectedOnSkinEditorHide
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestComponentsDeselectedOnSkinEditorHide
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestDuplicateAutoplayModRemovedOnEnteringGameplay
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestDuplicateAutoplayModRemovedOnEnteringGameplay
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestEditComponentFromGameplayScene
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestEditComponentFromGameplayScene
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestGameplaySettingsDoesNotExpandWhenSkinOverlayPresent
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestGameplaySettingsDoesNotExpandWhenSkinOverlayPresent
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestModOverlayClosesOnOpeningSkinEditor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestModOverlayClosesOnOpeningSkinEditor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMutateProtectedSkinDuringGameplay
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMutateProtectedSkinDuringGameplay
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMutateProtectedSkinFromMainMenu_UndoToInitialStateIsCorrect
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMutateProtectedSkinFromMainMenu_UndoToInitialStateIsCorrect
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMutateProtectedSkinFromPlayer_UndoToInitialStateIsCorrect
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMutateProtectedSkinFromPlayer_UndoToInitialStateIsCorrect
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOpenSkinEditorGameplaySceneOnBeatmapWithNoObjects
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOpenSkinEditorGameplaySceneOnBeatmapWithNoObjects
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOpenSkinEditorGameplaySceneWhenDifferentRulesetActive(1)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOpenSkinEditorGameplaySceneWhenDifferentRulesetActive(1)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOpenSkinEditorGameplaySceneWhenDifferentRulesetActive(2)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOpenSkinEditorGameplaySceneWhenDifferentRulesetActive(2)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOpenSkinEditorGameplaySceneWhenDifferentRulesetActive(3)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOpenSkinEditorGameplaySceneWhenDifferentRulesetActive(3)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOpenSkinEditorGameplaySceneWhenDummyBeatmapActive
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOpenSkinEditorGameplaySceneWhenDummyBeatmapActive
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestRulesetInputDisabledWhenSkinEditorOpen
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestRulesetInputDisabledWhenSkinEditorOpen
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSkinSavesOnChange
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSkinSavesOnChange
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSwitchScreenWhileDraggingComponent
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSwitchScreenWhileDraggingComponent
System.NullReferenceException : Object reference not set to an instance of an object.
❌ osu.Game.Tests.Visual.Navigation.TestSceneStartupBeatmapDisplay
❌ TestBeatmapLink
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestBeatmapLink
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ osu.Game.Tests.Visual.Navigation.TestSceneStartupBeatmapSetDisplay
❌ TestBeatmapSetLink
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestBeatmapSetLink
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ osu.Game.Tests.Visual.Navigation.TestSceneStartupImport
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestImportCreatedNotification
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestImportCreatedNotification
System.NullReferenceException : Object reference not set to an instance of an object.
❌ osu.Game.Tests.Visual.Navigation.TestSceneStartupRuleset
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestRulesetConsumed
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestRulesetConsumed
System.NullReferenceException : Object reference not set to an instance of an object.
❌ osu.Game.Tests.Visual.Navigation.TestSettingsMigration
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestDisplayStarsMigration
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestDisplayStarsMigration
System.NullReferenceException : Object reference not set to an instance of an object.
❌ osu.Game.Tests.Visual.Online.TestSceneReplayMissingBeatmap
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSceneMissingBeatmapWithOnlineAvailable
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSceneMissingBeatmapWithOnlineAvailable
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSceneMissingBeatmapWithOnlineUnavailable
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSceneMissingBeatmapWithOnlineUnavailable
System.NullReferenceException : Object reference not set to an instance of an object.
❌ osu.Game.Tests.Visual.SongSelect.TestSceneBeatmapRecommendations
❌ TestBeatmapListingFilter
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestBeatmapListingFilter
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestBestRulesetIsRecommended
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestBestRulesetIsRecommended
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestCorrectStarRatingIsUsed
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestCorrectStarRatingIsUsed
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestCurrentRulesetIsRecommended
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestCurrentRulesetIsRecommended
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPresentedBeatmapIsRecommended
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPresentedBeatmapIsRecommended
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSecondBestRulesetIsRecommended
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSecondBestRulesetIsRecommended
System.NullReferenceException : Object reference not set to an instance of an object.
❌ osu.Game.Tests.Visual.SongSelectV2.TestSceneSongSelectNavigation
❌ TestClickLogo
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestClickLogo
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
System.NullReferenceException : Object reference not set to an instance of an object.
Report exceeded GitHub limit of 65535 bytes and has been trimmed
Annotations
Check failure on line 374 in osu.Game/OsuGame.cs
github-actions / Results
osu.Game.Rulesets.Catch.Tests.Editor.TestSceneCatchEditorSaving ► TestCatchJuiceStreamTickCorrect
Failed test found in:
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
Error:
System.NullReferenceException : Object reference not set to an instance of an object.
Raw output
System.NullReferenceException : Object reference not set to an instance of an object.
at osu.Game.OsuGame.load() in /home/runner/work/osu/osu/osu.Game/OsuGame.cs:line 374
at InvokeStub_OsuGame.load(Object, Object, IntPtr*)
at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr)
--- End of stack trace from previous location ---
at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass7_0.<CreateActivator>b__3(Object target, IReadOnlyDependencyContainer dc)
at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
at osu.Framework.Allocation.DependencyActivator.Activate[T](T obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyContainer.Inject[T](T instance)
at osu.Framework.Graphics.Drawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
at osu.Framework.Graphics.Containers.CompositeDrawable.AddInternal(Drawable drawable)
at osu.Framework.Graphics.Containers.Container`1.AddInternal(Drawable drawable)
at osu.Framework.Graphics.Containers.Container`1.Add(T drawable)
at osu.Framework.Graphics.Containers.Container`1.Add(T drawable)
at osu.Framework.Testing.TestScene.AddGame(Game game)
at osu.Game.Tests.Visual.OsuGameTestScene.CreateGame() in /home/runner/work/osu/osu/osu.Game/Tests/Visual/OsuGameTestScene.cs:line 94
at osu.Game.Tests.Visual.OsuGameTestScene.<CreateNewGame>b__9_0() in /home/runner/work/osu/osu/osu.Game/Tests/Visual/OsuGameTestScene.cs:line 75
at osu.Framework.Testing.Drawables.Steps.SingleStepButton.clickAction()
at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`2 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in /home/runner/work/osu/osu/osu.Game/Tests/Visual/OsuTestScene.cs:line 541
at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
Check failure on line 374 in osu.Game/OsuGame.cs
github-actions / Results
osu.Game.Rulesets.Catch.Tests.Editor.TestSceneCatchEditorSaving ► TestConstructor
Failed test found in:
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
Error:
System.NullReferenceException : Object reference not set to an instance of an object.
Raw output
System.NullReferenceException : Object reference not set to an instance of an object.
at osu.Game.OsuGame.load() in /home/runner/work/osu/osu/osu.Game/OsuGame.cs:line 374
at System.RuntimeMethodHandle.InvokeMethod(Object target, Void** arguments, Signature sig, Boolean isConstructor)
at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr)
--- End of stack trace from previous location ---
at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass7_0.<CreateActivator>b__3(Object target, IReadOnlyDependencyContainer dc)
at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
at osu.Framework.Allocation.DependencyActivator.Activate[T](T obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyContainer.Inject[T](T instance)
at osu.Framework.Graphics.Drawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
at osu.Framework.Graphics.Containers.CompositeDrawable.AddInternal(Drawable drawable)
at osu.Framework.Graphics.Containers.Container`1.AddInternal(Drawable drawable)
at osu.Framework.Graphics.Containers.Container`1.Add(T drawable)
at osu.Framework.Graphics.Containers.Container`1.Add(T drawable)
at osu.Framework.Testing.TestScene.AddGame(Game game)
at osu.Game.Tests.Visual.OsuGameTestScene.CreateGame() in /home/runner/work/osu/osu/osu.Game/Tests/Visual/OsuGameTestScene.cs:line 94
at osu.Game.Tests.Visual.OsuGameTestScene.<CreateNewGame>b__9_0() in /home/runner/work/osu/osu/osu.Game/Tests/Visual/OsuGameTestScene.cs:line 75
at osu.Framework.Testing.Drawables.Steps.SingleStepButton.clickAction()
at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`2 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in /home/runner/work/osu/osu/osu.Game/Tests/Visual/OsuTestScene.cs:line 541
at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
Check failure on line 374 in osu.Game/OsuGame.cs
github-actions / Results
osu.Game.Rulesets.EmptyFreeform.Tests.TestSceneOsuGame ► TestConstructor
Failed test found in:
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-SingleThread.trx
Error:
System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.)
----> System.NullReferenceException : Object reference not set to an instance of an object.
Raw output
System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.)
----> System.NullReferenceException : Object reference not set to an instance of an object.
at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)
at System.Threading.Tasks.Task.Wait()
at osu.Framework.Extensions.TaskExtensions.WaitSafely(Task task)
at osu.Framework.Testing.TestScene.checkForErrors()
at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
--NullReferenceException
at osu.Game.OsuGame.load() in /home/runner/work/osu/osu/osu.Game/OsuGame.cs:line 374
at System.RuntimeMethodHandle.InvokeMethod(Object target, Void** arguments, Signature sig, Boolean isConstructor)
at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr)
--- End of stack trace from previous location ---
at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass7_0.<CreateActivator>b__3(Object target, IReadOnlyDependencyContainer dc)
at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
at osu.Framework.Allocation.DependencyActivator.Activate[T](T obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyContainer.Inject[T](T instance)
at osu.Framework.Graphics.Drawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
at osu.Framework.Graphics.Containers.CompositeDrawable.AddInternal(Drawable drawable)
at osu.Framework.Graphics.Containers.Container`1.AddInternal(Drawable drawable)
at osu.Framework.Graphics.Containers.Container`1.Add(T drawable)
at osu.Framework.Graphics.Containers.Container`1.Add(T drawable)
at osu.Framework.Graphics.Containers.Container`1.Add(T drawable)
at osu.Framework.Testing.TestScene.AddGame(Game game)
at osu.Game.Rulesets.EmptyFreeform.Tests.TestSceneOsuGame.load() in /home/runner/work/osu/osu/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform.Tests/TestSceneOsuGame.cs:line 26
at System.RuntimeMethodHandle.InvokeMethod(Object target, Void** arguments, Signature sig, Boolean isConstructor)
at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr)
--- End of stack trace from previous location ---
at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass7_0.<CreateActivator>b__3(Object target, IReadOnlyDependencyContainer dc)
at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
at osu.Framework.Allocation.DependencyActivator.Activate[T](T obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyContainer.Inject[T](T instance)
at osu.Framework.Graphics.Drawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
at osu.Framework.Graphics.Containers.CompositeDrawable.AddInternal(Drawable drawable)
at osu.Framework.Testing.TestSceneTestRunner.TestRunner.<>c__DisplayClass6_0.<RunTestBlocking>b__1()
at osu.Framework.Threading.ScheduledDelegate.InvokeTask()
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Graphics.Drawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Platform.GameHost.UpdateFrame()
at osu.Framework.Platform.HeadlessGameHost.UpdateFrame()
at osu.Framework.Threading.GameThread.processFrame()
--- End of stack trace from previous location ---
at osu.Framework.Platform.GameHost.<>c__DisplayClass143_0.<abortExecutionFromException>b__0()
at osu.Framework.Threading.ScheduledDelegate.InvokeTask()
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Threading.GameThread.processFrame()
at osu.Framework.Threading.GameThread.RunSingleFrame()
at osu.Framework.Platform.ThreadRunner.RunMainLoop()
at osu.Framework.Platform.GameHost.windowUpdate()
at osu.Framework.Platform.GameHost.Run(Game game)
at osu.Framework.Testing.TestScene.<>c__DisplayClass50_0.<SetupGameHostForNUnit>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
Check failure on line 374 in osu.Game/OsuGame.cs
github-actions / Results
osu.Game.Rulesets.EmptyScrolling.Tests.TestSceneOsuGame ► TestConstructor
Failed test found in:
TestResults-Linux-MultiThreaded.trx
Error:
System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.)
----> System.NullReferenceException : Object reference not set to an instance of an object.
Raw output
System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.)
----> System.NullReferenceException : Object reference not set to an instance of an object.
at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)
at System.Threading.Tasks.Task.Wait()
at osu.Framework.Extensions.TaskExtensions.WaitSafely(Task task)
at osu.Framework.Testing.TestScene.checkForErrors()
at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
--NullReferenceException
at osu.Game.OsuGame.load() in /home/runner/work/osu/osu/osu.Game/OsuGame.cs:line 374
at System.RuntimeMethodHandle.InvokeMethod(Object target, Void** arguments, Signature sig, Boolean isConstructor)
at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr)
--- End of stack trace from previous location ---
at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass7_0.<CreateActivator>b__3(Object target, IReadOnlyDependencyContainer dc)
at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
at osu.Framework.Allocation.DependencyActivator.Activate[T](T obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyContainer.Inject[T](T instance)
at osu.Framework.Graphics.Drawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
at osu.Framework.Graphics.Containers.CompositeDrawable.AddInternal(Drawable drawable)
at osu.Framework.Graphics.Containers.Container`1.AddInternal(Drawable drawable)
at osu.Framework.Graphics.Containers.Container`1.Add(T drawable)
at osu.Framework.Graphics.Containers.Container`1.Add(T drawable)
at osu.Framework.Graphics.Containers.Container`1.Add(T drawable)
at osu.Framework.Testing.TestScene.AddGame(Game game)
at osu.Game.Rulesets.EmptyScrolling.Tests.TestSceneOsuGame.load() in /home/runner/work/osu/osu/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling.Tests/TestSceneOsuGame.cs:line 26
at System.RuntimeMethodHandle.InvokeMethod(Object target, Void** arguments, Signature sig, Boolean isConstructor)
at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr)
--- End of stack trace from previous location ---
at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass7_0.<CreateActivator>b__3(Object target, IReadOnlyDependencyContainer dc)
at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
at osu.Framework.Allocation.DependencyActivator.Activate[T](T obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyContainer.Inject[T](T instance)
at osu.Framework.Graphics.Drawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
at osu.Framework.Graphics.Containers.CompositeDrawable.AddInternal(Drawable drawable)
at osu.Framework.Testing.TestSceneTestRunner.TestRunner.<>c__DisplayClass6_0.<RunTestBlocking>b__1()
at osu.Framework.Threading.ScheduledDelegate.InvokeTask()
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Graphics.Drawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Platform.GameHost.UpdateFrame()
at osu.Framework.Platform.HeadlessGameHost.UpdateFrame()
at osu.Framework.Threading.GameThread.processFrame()
--- End of stack trace from previous location ---
at osu.Framework.Platform.GameHost.<>c__DisplayClass143_0.<abortExecutionFromException>b__0()
at osu.Framework.Threading.ScheduledDelegate.InvokeTask()
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Threading.GameThread.processFrame()
at osu.Framework.Threading.GameThread.RunSingleFrame()
at osu.Framework.Platform.ThreadRunner.RunMainLoop()
at osu.Framework.Platform.GameHost.windowUpdate()
at osu.Framework.Platform.GameHost.Run(Game game)
at osu.Framework.Testing.TestScene.<>c__DisplayClass50_0.<SetupGameHostForNUnit>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
Check failure on line 374 in osu.Game/OsuGame.cs
github-actions / Results
osu.Game.Rulesets.Osu.Tests.Editor.TestSceneSliderVelocityAdjust ► TestConstructor
Failed test found in:
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
Error:
System.NullReferenceException : Object reference not set to an instance of an object.
Raw output
System.NullReferenceException : Object reference not set to an instance of an object.
at osu.Game.OsuGame.load() in /home/runner/work/osu/osu/osu.Game/OsuGame.cs:line 374
at System.RuntimeMethodHandle.InvokeMethod(Object target, Void** arguments, Signature sig, Boolean isConstructor)
at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr)
--- End of stack trace from previous location ---
at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass7_0.<CreateActivator>b__3(Object target, IReadOnlyDependencyContainer dc)
at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
at osu.Framework.Allocation.DependencyActivator.Activate[T](T obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
at osu.Framework.Graphics.Containers.CompositeDrawable.AddInternal(Drawable drawable)
at osu.Framework.Graphics.Containers.Container`1.AddInternal(Drawable drawable)
at osu.Framework.Testing.TestScene.AddGame(Game game)
at osu.Game.Tests.Visual.OsuGameTestScene.CreateGame() in /home/runner/work/osu/osu/osu.Game/Tests/Visual/OsuGameTestScene.cs:line 94
at osu.Game.Tests.Visual.OsuGameTestScene.<CreateNewGame>b__9_0() in /home/runner/work/osu/osu/osu.Game/Tests/Visual/OsuGameTestScene.cs:line 75
at osu.Framework.Testing.Drawables.Steps.SingleStepButton.clickAction()
at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`2 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in /home/runner/work/osu/osu/osu.Game/Tests/Visual/OsuTestScene.cs:line 541
at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
Check failure on line 374 in osu.Game/OsuGame.cs
github-actions / Results
osu.Game.Rulesets.Osu.Tests.Editor.TestSceneSliderVelocityAdjust ► TestVelocityChangeSavesCorrectly(False)
Failed test found in:
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
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Error:
System.NullReferenceException : Object reference not set to an instance of an object.
Raw output
System.NullReferenceException : Object reference not set to an instance of an object.
at osu.Game.OsuGame.load() in /home/runner/work/osu/osu/osu.Game/OsuGame.cs:line 374
at InvokeStub_OsuGame.load(Object, Object, IntPtr*)
at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr)
--- End of stack trace from previous location ---
at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass7_0.<CreateActivator>b__3(Object target, IReadOnlyDependencyContainer dc)
at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
at osu.Framework.Allocation.DependencyActivator.Activate[T](T obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
at osu.Framework.Graphics.Containers.CompositeDrawable.AddInternal(Drawable drawable)
at osu.Framework.Graphics.Containers.Container`1.AddInternal(Drawable drawable)
at osu.Framework.Testing.TestScene.AddGame(Game game)
at osu.Game.Tests.Visual.OsuGameTestScene.CreateGame() in /home/runner/work/osu/osu/osu.Game/Tests/Visual/OsuGameTestScene.cs:line 94
at osu.Game.Tests.Visual.OsuGameTestScene.<CreateNewGame>b__9_0() in /home/runner/work/osu/osu/osu.Game/Tests/Visual/OsuGameTestScene.cs:line 75
at osu.Framework.Testing.Drawables.Steps.SingleStepButton.clickAction()
at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`2 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in /home/runner/work/osu/osu/osu.Game/Tests/Visual/OsuTestScene.cs:line 541
at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
Check failure on line 374 in osu.Game/OsuGame.cs
github-actions / Results
osu.Game.Rulesets.Pippidon.Tests.TestSceneOsuGame ► TestConstructor
Failed test found in:
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-SingleThread.trx
Error:
System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.)
----> System.NullReferenceException : Object reference not set to an instance of an object.
Raw output
System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.)
----> System.NullReferenceException : Object reference not set to an instance of an object.
at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)
at System.Threading.Tasks.Task.Wait()
at osu.Framework.Extensions.TaskExtensions.WaitSafely(Task task)
at osu.Framework.Testing.TestScene.checkForErrors()
at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
--NullReferenceException
at osu.Game.OsuGame.load() in /home/runner/work/osu/osu/osu.Game/OsuGame.cs:line 374
at System.RuntimeMethodHandle.InvokeMethod(Object target, Void** arguments, Signature sig, Boolean isConstructor)
at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr)
--- End of stack trace from previous location ---
at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass7_0.<CreateActivator>b__3(Object target, IReadOnlyDependencyContainer dc)
at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
at osu.Framework.Allocation.DependencyActivator.Activate[T](T obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyContainer.Inject[T](T instance)
at osu.Framework.Graphics.Drawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
at osu.Framework.Graphics.Containers.CompositeDrawable.AddInternal(Drawable drawable)
at osu.Framework.Graphics.Containers.Container`1.AddInternal(Drawable drawable)
at osu.Framework.Graphics.Containers.Container`1.Add(T drawable)
at osu.Framework.Graphics.Containers.Container`1.Add(T drawable)
at osu.Framework.Graphics.Containers.Container`1.Add(T drawable)
at osu.Framework.Testing.TestScene.AddGame(Game game)
at osu.Game.Rulesets.Pippidon.Tests.TestSceneOsuGame.load() in /home/runner/work/osu/osu/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon.Tests/TestSceneOsuGame.cs:line 26
at System.RuntimeMethodHandle.InvokeMethod(Object target, Void** arguments, Signature sig, Boolean isConstructor)
at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr)
--- End of stack trace from previous location ---
at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass7_0.<CreateActivator>b__3(Object target, IReadOnlyDependencyContainer dc)
at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
at osu.Framework.Allocation.DependencyActivator.Activate[T](T obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyContainer.Inject[T](T instance)
at osu.Framework.Graphics.Drawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
at osu.Framework.Graphics.Containers.CompositeDrawable.AddInternal(Drawable drawable)
at osu.Framework.Testing.TestSceneTestRunner.TestRunner.<>c__DisplayClass6_0.<RunTestBlocking>b__1()
at osu.Framework.Threading.ScheduledDelegate.InvokeTask()
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Graphics.Drawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Platform.GameHost.UpdateFrame()
at osu.Framework.Platform.HeadlessGameHost.UpdateFrame()
at osu.Framework.Threading.GameThread.processFrame()
--- End of stack trace from previous location ---
at osu.Framework.Platform.GameHost.<>c__DisplayClass143_0.<abortExecutionFromException>b__0()
at osu.Framework.Threading.ScheduledDelegate.InvokeTask()
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Threading.GameThread.processFrame()
at osu.Framework.Threading.GameThread.RunSingleFrame()
at osu.Framework.Platform.ThreadRunner.RunMainLoop()
at osu.Framework.Platform.GameHost.windowUpdate()
at osu.Framework.Platform.GameHost.Run(Game game)
at osu.Framework.Testing.TestScene.<>c__DisplayClass50_0.<SetupGameHostForNUnit>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
Check failure on line 374 in osu.Game/OsuGame.cs
github-actions / Results
osu.Game.Rulesets.Pippidon.Tests.TestSceneOsuGame ► TestConstructor
Failed test found in:
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-SingleThread.trx
Error:
System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.)
----> System.NullReferenceException : Object reference not set to an instance of an object.
Raw output
System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.)
----> System.NullReferenceException : Object reference not set to an instance of an object.
at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)
at System.Threading.Tasks.Task.Wait()
at osu.Framework.Extensions.TaskExtensions.WaitSafely(Task task)
at osu.Framework.Testing.TestScene.checkForErrors()
at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
--NullReferenceException
at osu.Game.OsuGame.load() in /home/runner/work/osu/osu/osu.Game/OsuGame.cs:line 374
at System.RuntimeMethodHandle.InvokeMethod(Object target, Void** arguments, Signature sig, Boolean isConstructor)
at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr)
--- End of stack trace from previous location ---
at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass7_0.<CreateActivator>b__3(Object target, IReadOnlyDependencyContainer dc)
at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
at osu.Framework.Allocation.DependencyActivator.Activate[T](T obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyContainer.Inject[T](T instance)
at osu.Framework.Graphics.Drawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
at osu.Framework.Graphics.Containers.CompositeDrawable.AddInternal(Drawable drawable)
at osu.Framework.Graphics.Containers.Container`1.AddInternal(Drawable drawable)
at osu.Framework.Graphics.Containers.Container`1.Add(T drawable)
at osu.Framework.Graphics.Containers.Container`1.Add(T drawable)
at osu.Framework.Graphics.Containers.Container`1.Add(T drawable)
at osu.Framework.Testing.TestScene.AddGame(Game game)
at osu.Game.Rulesets.Pippidon.Tests.TestSceneOsuGame.load() in /home/runner/work/osu/osu/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon.Tests/TestSceneOsuGame.cs:line 26
at System.RuntimeMethodHandle.InvokeMethod(Object target, Void** arguments, Signature sig, Boolean isConstructor)
at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr)
--- End of stack trace from previous location ---
at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass7_0.<CreateActivator>b__3(Object target, IReadOnlyDependencyContainer dc)
at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
at osu.Framework.Allocation.DependencyActivator.Activate[T](T obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyContainer.Inject[T](T instance)
at osu.Framework.Graphics.Drawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
at osu.Framework.Graphics.Containers.CompositeDrawable.AddInternal(Drawable drawable)
at osu.Framework.Testing.TestSceneTestRunner.TestRunner.<>c__DisplayClass6_0.<RunTestBlocking>b__1()
at osu.Framework.Threading.ScheduledDelegate.InvokeTask()
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Graphics.Drawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Platform.GameHost.UpdateFrame()
at osu.Framework.Platform.HeadlessGameHost.UpdateFrame()
at osu.Framework.Threading.GameThread.processFrame()
--- End of stack trace from previous location ---
at osu.Framework.Platform.GameHost.<>c__DisplayClass143_0.<abortExecutionFromException>b__0()
at osu.Framework.Threading.ScheduledDelegate.InvokeTask()
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Threading.GameThread.processFrame()
at osu.Framework.Threading.GameThread.RunSingleFrame()
at osu.Framework.Platform.ThreadRunner.RunMainLoop()
at osu.Framework.Platform.GameHost.windowUpdate()
at osu.Framework.Platform.GameHost.Run(Game game)
at osu.Framework.Testing.TestScene.<>c__DisplayClass50_0.<SetupGameHostForNUnit>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
Check failure on line 374 in osu.Game/OsuGame.cs
github-actions / Results
osu.Game.Tests.Visual.Navigation.TestSceneEditDefaultSkin ► TestEditDefaultSkin
Failed test found in:
TestResults-Linux-MultiThreaded.trx
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Error:
System.NullReferenceException : Object reference not set to an instance of an object.
Raw output
System.NullReferenceException : Object reference not set to an instance of an object.
at osu.Game.OsuGame.load() in /home/runner/work/osu/osu/osu.Game/OsuGame.cs:line 374
at InvokeStub_OsuGame.load(Object, Object, IntPtr*)
at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr)
--- End of stack trace from previous location ---
at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass7_0.<CreateActivator>b__3(Object target, IReadOnlyDependencyContainer dc)
at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
at osu.Framework.Allocation.DependencyActivator.Activate[T](T obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
at osu.Framework.Graphics.Containers.CompositeDrawable.AddInternal(Drawable drawable)
at osu.Framework.Graphics.Containers.Container`1.AddInternal(Drawable drawable)
at osu.Game.Tests.Visual.OsuGameTestScene.CreateGame() in /home/runner/work/osu/osu/osu.Game/Tests/Visual/OsuGameTestScene.cs:line 94
at osu.Game.Tests.Visual.OsuGameTestScene.<CreateNewGame>b__9_0() in /home/runner/work/osu/osu/osu.Game/Tests/Visual/OsuGameTestScene.cs:line 75
at osu.Framework.Testing.Drawables.Steps.SingleStepButton.clickAction()
at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`2 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in /home/runner/work/osu/osu/osu.Game/Tests/Visual/OsuTestScene.cs:line 541
at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
Check failure on line 374 in osu.Game/OsuGame.cs
github-actions / Results
osu.Game.Tests.Visual.Navigation.TestSceneFirstRunGame ► TestConstructor
Failed test found in:
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
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TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
Error:
System.NullReferenceException : Object reference not set to an instance of an object.
Raw output
System.NullReferenceException : Object reference not set to an instance of an object.
at osu.Game.OsuGame.load() in /home/runner/work/osu/osu/osu.Game/OsuGame.cs:line 374
at InvokeStub_OsuGame.load(Object, Object, IntPtr*)
at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr)
--- End of stack trace from previous location ---
at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass7_0.<CreateActivator>b__3(Object target, IReadOnlyDependencyContainer dc)
at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
at osu.Framework.Allocation.DependencyActivator.Activate[T](T obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
at osu.Framework.Graphics.Containers.CompositeDrawable.AddInternal(Drawable drawable)
at osu.Framework.Graphics.Containers.Container`1.AddInternal(Drawable drawable)
at osu.Game.Tests.Visual.OsuGameTestScene.CreateGame() in /home/runner/work/osu/osu/osu.Game/Tests/Visual/OsuGameTestScene.cs:line 94
at osu.Game.Tests.Visual.OsuGameTestScene.<CreateNewGame>b__9_0() in /home/runner/work/osu/osu/osu.Game/Tests/Visual/OsuGameTestScene.cs:line 75
at osu.Framework.Testing.Drawables.Steps.SingleStepButton.clickAction()
at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`2 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in /home/runner/work/osu/osu/osu.Game/Tests/Visual/OsuTestScene.cs:line 541
at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
Check failure on line 374 in osu.Game/OsuGame.cs
github-actions / Results
osu.Game.Rulesets.EmptyScrolling.Tests.TestSceneOsuGame ► TestConstructor
Failed test found in:
TestResults-Linux-SingleThread.trx
Error:
System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.)
----> System.NullReferenceException : Object reference not set to an instance of an object.
Raw output
System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.)
----> System.NullReferenceException : Object reference not set to an instance of an object.
at osu.Framework.Testing.TestScene.checkForErrors()
at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
--NullReferenceException
at osu.Game.OsuGame.load() in /home/runner/work/osu/osu/osu.Game/OsuGame.cs:line 374
at System.RuntimeMethodHandle.InvokeMethod(Object target, Void** arguments, Signature sig, Boolean isConstructor)
at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr)
--- End of stack trace from previous location ---
at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass7_0.<CreateActivator>b__3(Object target, IReadOnlyDependencyContainer dc)
at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
at osu.Framework.Allocation.DependencyActivator.Activate[T](T obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyContainer.Inject[T](T instance)
at osu.Framework.Graphics.Drawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
at osu.Framework.Graphics.Containers.CompositeDrawable.AddInternal(Drawable drawable)
at osu.Framework.Graphics.Containers.Container`1.AddInternal(Drawable drawable)
at osu.Framework.Graphics.Containers.Container`1.Add(T drawable)
at osu.Framework.Graphics.Containers.Container`1.Add(T drawable)
at osu.Framework.Graphics.Containers.Container`1.Add(T drawable)
at osu.Framework.Testing.TestScene.AddGame(Game game)
at osu.Game.Rulesets.EmptyScrolling.Tests.TestSceneOsuGame.load() in /home/runner/work/osu/osu/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling.Tests/TestSceneOsuGame.cs:line 26
at System.RuntimeMethodHandle.InvokeMethod(Object target, Void** arguments, Signature sig, Boolean isConstructor)
at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr)
--- End of stack trace from previous location ---
at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass7_0.<CreateActivator>b__3(Object target, IReadOnlyDependencyContainer dc)
at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
at osu.Framework.Allocation.DependencyActivator.Activate[T](T obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyContainer.Inject[T](T instance)
at osu.Framework.Graphics.Drawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
at osu.Framework.Graphics.Containers.CompositeDrawable.AddInternal(Drawable drawable)
at osu.Framework.Testing.TestSceneTestRunner.TestRunner.<>c__DisplayClass6_0.<RunTestBlocking>b__1()
at osu.Framework.Threading.ScheduledDelegate.InvokeTask()
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Graphics.Drawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Platform.GameHost.UpdateFrame()
at osu.Framework.Platform.HeadlessGameHost.UpdateFrame()
at osu.Framework.Threading.GameThread.processFrame()
--- End of stack trace from previous location ---
at osu.Framework.Platform.GameHost.<>c__DisplayClass143_0.<abortExecutionFromException>b__0()
at osu.Framework.Threading.ScheduledDelegate.InvokeTask()
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Threading.GameThread.processFrame()
at osu.Framework.Threading.GameThread.RunSingleFrame()
at osu.Framework.Platform.ThreadRunner.RunMainLoop()
at osu.Framework.Platform.GameHost.windowUpdate()
at osu.Framework.Platform.GameHost.Run(Game game)
at osu.Framework.Testing.TestScene.<>c__DisplayClass50_0.<SetupGameHostForNUnit>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)