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Enable sentry caching to avoid sentry writing outside of game directory #31417

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merged 3 commits into from
Jan 29, 2025

Enable sentry caching to avoid sentry writing outside of game directory

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Merged

Enable sentry caching to avoid sentry writing outside of game directory #31417

Enable sentry caching to avoid sentry writing outside of game directory
6b524ab
Select commit
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GitHub Actions / Results failed Jan 20, 2025 in 0s

41644 passed, 1760 failed and 320 skipped

Tests failed

Report Passed Failed Skipped Time
TestResults-Linux-MultiThreaded.trx 10411✅ 440❌ 80⚪ 2132s
TestResults-Linux-SingleThread.trx 10411✅ 440❌ 80⚪ 1764s
TestResults-Windows-MultiThreaded.trx 10411✅ 440❌ 80⚪ 2765s
TestResults-Windows-SingleThread.trx 10411✅ 440❌ 80⚪ 2150s

❌ TestResults-Linux-MultiThreaded.trx

10931 tests were completed in 2132s with 10411 passed, 440 failed and 80 skipped.

Test suite Passed Failed Skipped Time
osu.Game.Rulesets.Catch.Tests.Editor.TestSceneCatchEditorSaving 2❌ 233ms
osu.Game.Rulesets.EmptyFreeform.Tests.TestSceneOsuGame 1❌ 310ms
osu.Game.Rulesets.EmptyScrolling.Tests.TestSceneOsuGame 1❌ 327ms
osu.Game.Rulesets.Mania.Tests.Editor.TestSceneManiaEditorSaving 2❌ 181ms
osu.Game.Rulesets.Osu.Tests.Editor.TestSceneSliderVelocityAdjust 4❌ 303ms
osu.Game.Rulesets.Pippidon.Tests.TestSceneOsuGame 2❌ 677ms
osu.Game.Rulesets.Taiko.Tests.Editor.TestSceneTaikoEditorSaving 6❌ 528ms
osu.Game.Tests.Input.ConfineMouseTrackerTest 16❌ 1s
osu.Game.Tests.Visual.Editing.TestSceneEditorSaving 18❌ 1s
osu.Game.Tests.Visual.Editing.TestSceneLocallyModifyingOnlineBeatmaps 4❌ 334ms
osu.Game.Tests.Visual.Editing.TestSceneOpenEditorTimestamp 8❌ 515ms
osu.Game.Tests.Visual.Menus.TestSceneAudioDucking 14❌ 736ms
osu.Game.Tests.Visual.Menus.TestSceneIntroMusicActionHandling 4❌ 342ms
osu.Game.Tests.Visual.Menus.TestSceneMainMenu 8❌ 499ms
osu.Game.Tests.Visual.Menus.TestSceneMusicActionHandling 12❌ 640ms
osu.Game.Tests.Visual.Menus.TestSceneSideOverlays 6❌ 404ms
osu.Game.Tests.Visual.Navigation.TestSceneBeatmapEditorNavigation 28❌ 2s
osu.Game.Tests.Visual.Navigation.TestSceneButtonSystemNavigation 8❌ 574ms
osu.Game.Tests.Visual.Navigation.TestSceneChangeAndUseGameplayBindings 4❌ 278ms
osu.Game.Tests.Visual.Navigation.TestSceneEditDefaultSkin 4❌ 327ms
osu.Game.Tests.Visual.Navigation.TestSceneFirstRunGame 4❌ 324ms
osu.Game.Tests.Visual.Navigation.TestSceneMouseWheelVolumeAdjust 10❌ 602ms
osu.Game.Tests.Visual.Navigation.TestSceneOsuGame 12❌ 751ms
osu.Game.Tests.Visual.Navigation.TestScenePerformFromScreen 30❌ 2s
osu.Game.Tests.Visual.Navigation.TestScenePresentBeatmap 12❌ 749ms
osu.Game.Tests.Visual.Navigation.TestScenePresentScore 32❌ 2s
osu.Game.Tests.Visual.Navigation.TestSceneScreenNavigation 98❌ 6s
osu.Game.Tests.Visual.Navigation.TestSceneSkinEditorNavigation 42❌ 3s
osu.Game.Tests.Visual.Navigation.TestSceneStartupBeatmapDisplay 4❌ 288ms
osu.Game.Tests.Visual.Navigation.TestSceneStartupBeatmapSetDisplay 4❌ 326ms
osu.Game.Tests.Visual.Navigation.TestSceneStartupImport 4❌ 398ms
osu.Game.Tests.Visual.Navigation.TestSceneStartupRuleset 4❌ 316ms
osu.Game.Tests.Visual.Navigation.TestSettingsMigration 4❌ 319ms
osu.Game.Tests.Visual.Online.TestSceneReplayMissingBeatmap 6❌ 411ms
osu.Game.Tests.Visual.SongSelect.TestSceneBeatmapRecommendations 14❌ 909ms
osu.Game.Tests.Visual.SongSelectV2.TestSceneSongSelectNavigation 4❌ 311ms
osu.Game.Tests.Visual.UserInterface.TestSceneSafeAreaHandling 4❌ 393ms

❌ osu.Game.Rulesets.Catch.Tests.Editor.TestSceneCatchEditorSaving

❌ TestCatchJuiceStreamTickCorrect
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.

❌ osu.Game.Rulesets.EmptyFreeform.Tests.TestSceneOsuGame

❌ TestConstructor
	System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.)
	  ----> System.NullReferenceException : Object reference not set to an instance of an object.

❌ osu.Game.Rulesets.EmptyScrolling.Tests.TestSceneOsuGame

❌ TestConstructor
	System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.)
	  ----> System.NullReferenceException : Object reference not set to an instance of an object.

❌ osu.Game.Rulesets.Mania.Tests.Editor.TestSceneManiaEditorSaving

❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestKeyCountChange
	System.NullReferenceException : Object reference not set to an instance of an object.

❌ osu.Game.Rulesets.Osu.Tests.Editor.TestSceneSliderVelocityAdjust

❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestVelocityChangeSavesCorrectly(False)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestVelocityChangeSavesCorrectly(True)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestVelocityUndo
	System.NullReferenceException : Object reference not set to an instance of an object.

❌ osu.Game.Rulesets.Pippidon.Tests.TestSceneOsuGame

❌ TestConstructor
	System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.)
	  ----> System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
	System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.)
	  ----> System.NullReferenceException : Object reference not set to an instance of an object.

❌ osu.Game.Rulesets.Taiko.Tests.Editor.TestSceneTaikoEditorSaving

❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestTaikoSliderMultiplier
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestTaikoSliderMultiplierInExport(1.0f)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestTaikoSliderMultiplierInExport(2.0f)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestTaikoSliderMultiplierInExport(2.4f)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestTaikoSliderMultiplierInExport(null)
	System.NullReferenceException : Object reference not set to an instance of an object.

❌ osu.Game.Tests.Input.ConfineMouseTrackerTest

❌ TestConfineAlwaysInFullscreen
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConfineAlwaysInFullscreen
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConfineAlwaysUserSetting(Borderless)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConfineAlwaysUserSetting(Borderless)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConfineAlwaysUserSetting(Windowed)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConfineAlwaysUserSetting(Windowed)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConfiningDuringGameplay(Borderless)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConfiningDuringGameplay(Borderless)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConfiningDuringGameplay(Windowed)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConfiningDuringGameplay(Windowed)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestDisableConfining(Borderless)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestDisableConfining(Borderless)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestDisableConfining(Windowed)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestDisableConfining(Windowed)
	System.NullReferenceException : Object reference not set to an instance of an object.

❌ osu.Game.Tests.Visual.Editing.TestSceneEditorSaving

❌ TestBeatDivisor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestBeatDivisor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestCantExitWithoutSaving
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestCantExitWithoutSaving
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConfiguration
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConfiguration
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestDifficulty
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestDifficulty
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitWithoutSaveFromExistingBeatmap
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitWithoutSaveFromExistingBeatmap
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestHitObjectPlacement
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestHitObjectPlacement
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestLengthAndStarRatingUpdated
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestLengthAndStarRatingUpdated
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMetadata
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMetadata
	System.NullReferenceException : Object reference not set to an instance of an object.

❌ osu.Game.Tests.Visual.Editing.TestSceneLocallyModifyingOnlineBeatmaps

❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestLocallyModifyingOnlineBeatmap
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestLocallyModifyingOnlineBeatmap
	System.NullReferenceException : Object reference not set to an instance of an object.

❌ osu.Game.Tests.Visual.Editing.TestSceneOpenEditorTimestamp

❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestErrorNotifications
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestErrorNotifications
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestHandleCurrentScreenChanges
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestHandleCurrentScreenChanges
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestUrlDecodingOfArgs
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestUrlDecodingOfArgs
	System.NullReferenceException : Object reference not set to an instance of an object.

❌ osu.Game.Tests.Visual.Menus.TestSceneAudioDucking

❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMomentaryDuck
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMomentaryDuck
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMultipleDisposalIsNoop
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMultipleDisposalIsNoop
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMultipleDucks
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMultipleDucks
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMultipleDucksDifferentPieces
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMultipleDucksDifferentPieces
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMultipleDucksReverseOrder
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMultipleDucksReverseOrder
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMultipleDucksSameParameters
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMultipleDucksSameParameters
	System.NullReferenceException : Object reference not set to an instance of an object.

❌ osu.Game.Tests.Visual.Menus.TestSceneIntroMusicActionHandling

❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPauseDuringIntro
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPauseDuringIntro
	System.NullReferenceException : Object reference not set to an instance of an object.

❌ osu.Game.Tests.Visual.Menus.TestSceneMainMenu

❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestDailyChallenge
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestDailyChallenge
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOnlineMenuBannerTrusted
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOnlineMenuBannerTrusted
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOnlineMenuBannerUntrustedDomain
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOnlineMenuBannerUntrustedDomain
	System.NullReferenceException : Object reference not set to an instance of an object.

❌ osu.Game.Tests.Visual.Menus.TestSceneMusicActionHandling

❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMusicNavigationActions
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMusicNavigationActions
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMusicPlayAction
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMusicPlayAction
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestShuffleBackAndForth
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestShuffleBackAndForth
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestShuffleBackwards
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestShuffleBackwards
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestShuffleForwards
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestShuffleForwards
	System.NullReferenceException : Object reference not set to an instance of an object.

❌ osu.Game.Tests.Visual.Menus.TestSceneSideOverlays

❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestScreenOffsettingOnNotificationOverlay
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestScreenOffsettingOnNotificationOverlay
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestScreenOffsettingOnSettingsOverlay
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestScreenOffsettingOnSettingsOverlay
	System.NullReferenceException : Object reference not set to an instance of an object.

❌ osu.Game.Tests.Visual.Navigation.TestSceneBeatmapEditorNavigation

❌ TestAttemptGlobalMusicOperationFromEditor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestAttemptGlobalMusicOperationFromEditor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestCancelNavigationToEditor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestCancelNavigationToEditor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestChangeMetadataExitWhileTextboxFocusedPromptsSave
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestChangeMetadataExitWhileTextboxFocusedPromptsSave
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestCreateNewDifficultyOnNonExistentBeatmap
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestCreateNewDifficultyOnNonExistentBeatmap
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestEditorGameplayTestAlwaysUsesOriginalRuleset
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestEditorGameplayTestAlwaysUsesOriginalRuleset
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitEditorWithoutSelection
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitEditorWithoutSelection
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitEditorWithSelection
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitEditorWithSelection
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExternalEditingNoChange
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExternalEditingNoChange
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExternalEditingWithChange
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExternalEditingWithChange
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestLastTimestampRememberedOnExit
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestLastTimestampRememberedOnExit
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSaveThenDeleteActuallyDeletesAtSongSelect
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSaveThenDeleteActuallyDeletesAtSongSelect
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSelectionRetainedOnExit(Difficulty)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSelectionRetainedOnExit(Difficulty)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSelectionRetainedOnExit(Title)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSelectionRetainedOnExit(Title)
	System.NullReferenceException : Object reference not set to an instance of an object.

❌ osu.Game.Tests.Visual.Navigation.TestSceneButtonSystemNavigation

❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFastShortcutKeys
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFastShortcutKeys
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestGlobalActionHasPriority
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestGlobalActionHasPriority
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestShortcutKeys
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestShortcutKeys
	System.NullReferenceException : Object reference not set to an instance of an object.

❌ osu.Game.Tests.Visual.Navigation.TestSceneChangeAndUseGameplayBindings

❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestGameplayKeyBindings
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestGameplayKeyBindings
	System.NullReferenceException : Object reference not set to an instance of an object.

❌ osu.Game.Tests.Visual.Navigation.TestSceneEditDefaultSkin

❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestEditDefaultSkin
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestEditDefaultSkin
	System.NullReferenceException : Object reference not set to an instance of an object.

❌ osu.Game.Tests.Visual.Navigation.TestSceneFirstRunGame

❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestImportantNotificationDoesntInterruptSetup
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestImportantNotificationDoesntInterruptSetup
	System.NullReferenceException : Object reference not set to an instance of an object.

❌ osu.Game.Tests.Visual.Navigation.TestSceneMouseWheelVolumeAdjust

❌ TestAdjustVolumeFromMainMenu
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestAdjustVolumeFromMainMenu
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestAdjustVolumeFromPlayerWheelDisabled
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestAdjustVolumeFromPlayerWheelDisabled
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestAdjustVolumeFromPlayerWheelDisabledHoldingAlt
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestAdjustVolumeFromPlayerWheelDisabledHoldingAlt
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestAdjustVolumeFromPlayerWheelEnabled
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestAdjustVolumeFromPlayerWheelEnabled
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.

❌ osu.Game.Tests.Visual.Navigation.TestSceneOsuGame

❌ TestAvailableDependencies
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestAvailableDependencies
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestCursorHidesWhenIdle
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestCursorHidesWhenIdle
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestNullRulesetHandled
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestNullRulesetHandled
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSwitchThreadExecutionMode
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSwitchThreadExecutionMode
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestUnavailableRulesetHandled
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestUnavailableRulesetHandled
	System.NullReferenceException : Object reference not set to an instance of an object.

❌ osu.Game.Tests.Visual.Navigation.TestScenePerformFromScreen

❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOverlaysAlwaysClosed
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOverlaysAlwaysClosed
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformAtMenu
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformAtMenu
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformAtMenuFromPlayerLoader
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformAtMenuFromPlayerLoader
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformAtMenuFromPlayerLoaderWithAutoplayShortcut
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformAtMenuFromPlayerLoaderWithAutoplayShortcut
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformAtMenuFromSongSelect
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformAtMenuFromSongSelect
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformAtSongSelect
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformAtSongSelect
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformAtSongSelectFromPlayerLoader
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformAtSongSelectFromPlayerLoader
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformBlockedByDialog(False)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformBlockedByDialog(False)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformBlockedByDialog(True)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformBlockedByDialog(True)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformBlockedByDialogNested(False)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformBlockedByDialogNested(False)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformBlockedByDialogNested(True)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformBlockedByDialogNested(True)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformBlockedByDialogSubScreen(False)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformBlockedByDialogSubScreen(False)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformBlockedByDialogSubScreen(True)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformBlockedByDialogSubScreen(True)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformEnsuresScreenIsLoaded
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPerformEnsuresScreenIsLoaded
	System.NullReferenceException : Object reference not set to an instance of an object.

❌ osu.Game.Tests.Visual.Navigation.TestScenePresentBeatmap

❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromMainMenu
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromMainMenu
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromMainMenuDifferentRuleset
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromMainMenuDifferentRuleset
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelect
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelect
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelectDifferentRulesetWithConvertAllowed
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelectDifferentRulesetWithConvertAllowed
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelectDifferentRulesetWithConvertDisallowed
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelectDifferentRulesetWithConvertDisallowed
	System.NullReferenceException : Object reference not set to an instance of an object.

❌ osu.Game.Tests.Visual.Navigation.TestScenePresentScore

❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromMainMenu(Gameplay)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromMainMenu(Gameplay)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromMainMenu(Results)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromMainMenu(Results)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromMainMenuDifferentRuleset(Gameplay)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromMainMenuDifferentRuleset(Gameplay)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromMainMenuDifferentRuleset(Results)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromMainMenuDifferentRuleset(Results)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelect(Gameplay)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelect(Gameplay)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelect(Results)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelect(Results)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelectDifferentRuleset(Gameplay)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelectDifferentRuleset(Gameplay)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelectDifferentRuleset(Results)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelectDifferentRuleset(Results)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelectWithConvertRulesetChange(Gameplay)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelectWithConvertRulesetChange(Gameplay)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelectWithConvertRulesetChange(Results)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelectWithConvertRulesetChange(Results)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelectWithFilter(Gameplay)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelectWithFilter(Gameplay)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelectWithFilter(Results)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFromSongSelectWithFilter(Results)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPresentTwoImportsWithSameOnlineIDButDifferentHashes(Gameplay)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPresentTwoImportsWithSameOnlineIDButDifferentHashes(Gameplay)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPresentTwoImportsWithSameOnlineIDButDifferentHashes(Results)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPresentTwoImportsWithSameOnlineIDButDifferentHashes(Results)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestScoreRefetchIgnoresEmptyHash
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestScoreRefetchIgnoresEmptyHash
	System.NullReferenceException : Object reference not set to an instance of an object.

❌ osu.Game.Tests.Visual.Navigation.TestSceneScreenNavigation

❌ TestAttemptPlayBeatmapMissingFails
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestAttemptPlayBeatmapMissingFails
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestAttemptPlayBeatmapWrongHashFails
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestAttemptPlayBeatmapWrongHashFails
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestBeatmapListingLinkSearchOnInitialOpen
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestBeatmapListingLinkSearchOnInitialOpen
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestBeatmapOptionsInput
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestBeatmapOptionsInput
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConfirmationRequiredToDiscardPlaylist(False)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConfirmationRequiredToDiscardPlaylist(False)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConfirmationRequiredToDiscardPlaylist(True)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConfirmationRequiredToDiscardPlaylist(True)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestDeleteAllScoresAfterPlaying
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestDeleteAllScoresAfterPlaying
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestDeleteScoreAfterPlaying
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestDeleteScoreAfterPlaying
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestEnterGameplayWhileFilteringToNoSelection
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestEnterGameplayWhileFilteringToNoSelection
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitGameFromSongSelect
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitGameFromSongSelect
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitImmediatelyAfterCompletion
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitImmediatelyAfterCompletion
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitMultiWithBackButton
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitMultiWithBackButton
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitMultiWithEscape
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitMultiWithEscape
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitSongSelectAndImmediatelyClickLogo
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitSongSelectAndImmediatelyClickLogo
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitSongSelectWithClick
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitSongSelectWithClick
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitSongSelectWithEscape
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitSongSelectWithEscape
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitWithHoldDisabled
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitWithHoldDisabled
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitWithOperationInProgress
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestExitWithOperationInProgress
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFeaturedArtistDisclaimerDialog
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestFeaturedArtistDisclaimerDialog
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestForceExitWithOperationInProgress
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestForceExitWithOperationInProgress
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestLastScoreNotNullAfterExitingPlayer
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestLastScoreNotNullAfterExitingPlayer
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMainOverlaysClosesNotificationOverlay
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMainOverlaysClosesNotificationOverlay
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMainOverlaysClosesSettingsOverlay
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMainOverlaysClosesSettingsOverlay
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMenuMakesMusic
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMenuMakesMusic
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestModSelectInput
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestModSelectInput
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestModsResetOnEnteringMultiplayer
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestModsResetOnEnteringMultiplayer
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOffsetAdjustDuringGameplay
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOffsetAdjustDuringGameplay
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOffsetAdjustDuringPause
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOffsetAdjustDuringPause
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOpenModSelectOverlayUsingAction
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOpenModSelectOverlayUsingAction
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOpenOptionsAndExitWithEscape
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOpenOptionsAndExitWithEscape
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOverlayClosing
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOverlayClosing
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPresentBeatmapAfterDeletion
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPresentBeatmapAfterDeletion
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPushMatchSubScreenAndPressBackButtonImmediately
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPushMatchSubScreenAndPressBackButtonImmediately
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPushSongSelectAndPressBackButtonImmediately
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPushSongSelectAndPressBackButtonImmediately
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestQuickSkinEditorDoesntNukeSkin
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestQuickSkinEditorDoesntNukeSkin
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestRetryCountIncrements
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestRetryCountIncrements
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestRetryFromResults
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestRetryFromResults
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestRetryImmediatelyAfterCompletion
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestRetryImmediatelyAfterCompletion
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSettingsViaHotkeyFromMainMenu
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSettingsViaHotkeyFromMainMenu
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestShowMedalAtResults
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestShowMedalAtResults
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSongContinuesAfterExitPlayer(False)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSongContinuesAfterExitPlayer(False)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSongContinuesAfterExitPlayer(True)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSongContinuesAfterExitPlayer(True)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSongSelectBackActionHandling
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSongSelectBackActionHandling
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSongSelectScrollHandling
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSongSelectScrollHandling
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestToolbarHiddenByUser
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestToolbarHiddenByUser
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestTouchScreenDetectionAtSongSelect
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestTouchScreenDetectionAtSongSelect
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestTouchScreenDetectionInGame
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestTouchScreenDetectionInGame
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestWaitForNextTrackInMenu
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestWaitForNextTrackInMenu
	System.NullReferenceException : Object reference not set to an instance of an object.

❌ osu.Game.Tests.Visual.Navigation.TestSceneSkinEditorNavigation

❌ TestAutoplayCompatibleModsRetainedOnEnteringGameplay
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestAutoplayCompatibleModsRetainedOnEnteringGameplay
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestAutoplayIncompatibleModsRemovedOnEnteringGameplay
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestAutoplayIncompatibleModsRemovedOnEnteringGameplay
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestChangeToNonSkinnableScreen
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestChangeToNonSkinnableScreen
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestCinemaModRemovedOnEnteringGameplay
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestCinemaModRemovedOnEnteringGameplay
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestComponentsDeselectedOnSkinEditorHide
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestComponentsDeselectedOnSkinEditorHide
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestDuplicateAutoplayModRemovedOnEnteringGameplay
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestDuplicateAutoplayModRemovedOnEnteringGameplay
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestEditComponentFromGameplayScene
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestEditComponentFromGameplayScene
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestGameplaySettingsDoesNotExpandWhenSkinOverlayPresent
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestGameplaySettingsDoesNotExpandWhenSkinOverlayPresent
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestModOverlayClosesOnOpeningSkinEditor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestModOverlayClosesOnOpeningSkinEditor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMutateProtectedSkinDuringGameplay
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMutateProtectedSkinDuringGameplay
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMutateProtectedSkinFromMainMenu_UndoToInitialStateIsCorrect
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMutateProtectedSkinFromMainMenu_UndoToInitialStateIsCorrect
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMutateProtectedSkinFromPlayer_UndoToInitialStateIsCorrect
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestMutateProtectedSkinFromPlayer_UndoToInitialStateIsCorrect
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOpenSkinEditorGameplaySceneOnBeatmapWithNoObjects
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOpenSkinEditorGameplaySceneOnBeatmapWithNoObjects
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOpenSkinEditorGameplaySceneWhenDifferentRulesetActive(1)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOpenSkinEditorGameplaySceneWhenDifferentRulesetActive(1)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOpenSkinEditorGameplaySceneWhenDifferentRulesetActive(2)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOpenSkinEditorGameplaySceneWhenDifferentRulesetActive(2)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOpenSkinEditorGameplaySceneWhenDifferentRulesetActive(3)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOpenSkinEditorGameplaySceneWhenDifferentRulesetActive(3)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOpenSkinEditorGameplaySceneWhenDummyBeatmapActive
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestOpenSkinEditorGameplaySceneWhenDummyBeatmapActive
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestRulesetInputDisabledWhenSkinEditorOpen
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestRulesetInputDisabledWhenSkinEditorOpen
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSkinSavesOnChange
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSkinSavesOnChange
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSwitchScreenWhileDraggingComponent
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSwitchScreenWhileDraggingComponent
	System.NullReferenceException : Object reference not set to an instance of an object.

❌ osu.Game.Tests.Visual.Navigation.TestSceneStartupBeatmapDisplay

❌ TestBeatmapLink
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestBeatmapLink
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.

❌ osu.Game.Tests.Visual.Navigation.TestSceneStartupBeatmapSetDisplay

❌ TestBeatmapSetLink
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestBeatmapSetLink
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.

❌ osu.Game.Tests.Visual.Navigation.TestSceneStartupImport

❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestImportCreatedNotification
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestImportCreatedNotification
	System.NullReferenceException : Object reference not set to an instance of an object.

❌ osu.Game.Tests.Visual.Navigation.TestSceneStartupRuleset

❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestRulesetConsumed
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestRulesetConsumed
	System.NullReferenceException : Object reference not set to an instance of an object.

❌ osu.Game.Tests.Visual.Navigation.TestSettingsMigration

❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestDisplayStarsMigration
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestDisplayStarsMigration
	System.NullReferenceException : Object reference not set to an instance of an object.

❌ osu.Game.Tests.Visual.Online.TestSceneReplayMissingBeatmap

❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSceneMissingBeatmapWithOnlineAvailable
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSceneMissingBeatmapWithOnlineAvailable
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSceneMissingBeatmapWithOnlineUnavailable
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSceneMissingBeatmapWithOnlineUnavailable
	System.NullReferenceException : Object reference not set to an instance of an object.

❌ osu.Game.Tests.Visual.SongSelect.TestSceneBeatmapRecommendations

❌ TestBeatmapListingFilter
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestBeatmapListingFilter
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestBestRulesetIsRecommended
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestBestRulesetIsRecommended
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestCorrectStarRatingIsUsed
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestCorrectStarRatingIsUsed
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestCurrentRulesetIsRecommended
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestCurrentRulesetIsRecommended
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPresentedBeatmapIsRecommended
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestPresentedBeatmapIsRecommended
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSecondBestRulesetIsRecommended
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestSecondBestRulesetIsRecommended
	System.NullReferenceException : Object reference not set to an instance of an object.

❌ osu.Game.Tests.Visual.SongSelectV2.TestSceneSongSelectNavigation

❌ TestClickLogo
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestClickLogo
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestConstructor
	System.NullReferenceException : Object reference not set to an instance of an object.

Report exceeded GitHub limit of 65535 bytes and has been trimmed

Annotations

Check failure on line 374 in osu.Game/OsuGame.cs

See this annotation in the file changed.

@github-actions github-actions / Results

osu.Game.Rulesets.Catch.Tests.Editor.TestSceneCatchEditorSaving ► TestCatchJuiceStreamTickCorrect

Failed test found in:
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-SingleThread.trx
  TestResults-Linux-SingleThread.trx
  TestResults-Linux-SingleThread.trx
  TestResults-Linux-SingleThread.trx
  TestResults-Linux-SingleThread.trx
  TestResults-Linux-SingleThread.trx
  TestResults-Linux-SingleThread.trx
Error:
  System.NullReferenceException : Object reference not set to an instance of an object.
Raw output
System.NullReferenceException : Object reference not set to an instance of an object.
   at osu.Game.OsuGame.load() in /home/runner/work/osu/osu/osu.Game/OsuGame.cs:line 374
   at InvokeStub_OsuGame.load(Object, Object, IntPtr*)
   at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr)
--- End of stack trace from previous location ---
   at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass7_0.<CreateActivator>b__3(Object target, IReadOnlyDependencyContainer dc)
   at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
   at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
   at osu.Framework.Allocation.DependencyActivator.Activate[T](T obj, IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Allocation.DependencyContainer.Inject[T](T instance)
   at osu.Framework.Graphics.Drawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
   at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
   at osu.Framework.Graphics.Containers.CompositeDrawable.AddInternal(Drawable drawable)
   at osu.Framework.Graphics.Containers.Container`1.AddInternal(Drawable drawable)
   at osu.Framework.Graphics.Containers.Container`1.Add(T drawable)
   at osu.Framework.Graphics.Containers.Container`1.Add(T drawable)
   at osu.Framework.Testing.TestScene.AddGame(Game game)
   at osu.Game.Tests.Visual.OsuGameTestScene.CreateGame() in /home/runner/work/osu/osu/osu.Game/Tests/Visual/OsuGameTestScene.cs:line 94
   at osu.Game.Tests.Visual.OsuGameTestScene.<CreateNewGame>b__9_0() in /home/runner/work/osu/osu/osu.Game/Tests/Visual/OsuGameTestScene.cs:line 75
   at osu.Framework.Testing.Drawables.Steps.SingleStepButton.clickAction()
   at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
   at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`2 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
   at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
   at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in /home/runner/work/osu/osu/osu.Game/Tests/Visual/OsuTestScene.cs:line 541
   at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
   at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
   at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
   at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)

Check failure on line 374 in osu.Game/OsuGame.cs

See this annotation in the file changed.

@github-actions github-actions / Results

osu.Game.Rulesets.Catch.Tests.Editor.TestSceneCatchEditorSaving ► TestConstructor

Failed test found in:
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-SingleThread.trx
  TestResults-Linux-SingleThread.trx
  TestResults-Linux-SingleThread.trx
Error:
  System.NullReferenceException : Object reference not set to an instance of an object.
Raw output
System.NullReferenceException : Object reference not set to an instance of an object.
   at osu.Game.OsuGame.load() in /home/runner/work/osu/osu/osu.Game/OsuGame.cs:line 374
   at System.RuntimeMethodHandle.InvokeMethod(Object target, Void** arguments, Signature sig, Boolean isConstructor)
   at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr)
--- End of stack trace from previous location ---
   at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass7_0.<CreateActivator>b__3(Object target, IReadOnlyDependencyContainer dc)
   at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
   at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
   at osu.Framework.Allocation.DependencyActivator.Activate[T](T obj, IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Allocation.DependencyContainer.Inject[T](T instance)
   at osu.Framework.Graphics.Drawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
   at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
   at osu.Framework.Graphics.Containers.CompositeDrawable.AddInternal(Drawable drawable)
   at osu.Framework.Graphics.Containers.Container`1.AddInternal(Drawable drawable)
   at osu.Framework.Graphics.Containers.Container`1.Add(T drawable)
   at osu.Framework.Graphics.Containers.Container`1.Add(T drawable)
   at osu.Framework.Testing.TestScene.AddGame(Game game)
   at osu.Game.Tests.Visual.OsuGameTestScene.CreateGame() in /home/runner/work/osu/osu/osu.Game/Tests/Visual/OsuGameTestScene.cs:line 94
   at osu.Game.Tests.Visual.OsuGameTestScene.<CreateNewGame>b__9_0() in /home/runner/work/osu/osu/osu.Game/Tests/Visual/OsuGameTestScene.cs:line 75
   at osu.Framework.Testing.Drawables.Steps.SingleStepButton.clickAction()
   at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
   at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`2 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
   at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
   at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in /home/runner/work/osu/osu/osu.Game/Tests/Visual/OsuTestScene.cs:line 541
   at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
   at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
   at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
   at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)

Check failure on line 374 in osu.Game/OsuGame.cs

See this annotation in the file changed.

@github-actions github-actions / Results

osu.Game.Rulesets.EmptyFreeform.Tests.TestSceneOsuGame ► TestConstructor

Failed test found in:
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-SingleThread.trx
Error:
  System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.)
    ----> System.NullReferenceException : Object reference not set to an instance of an object.
Raw output
System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.)
  ----> System.NullReferenceException : Object reference not set to an instance of an object.
   at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
   at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)
   at System.Threading.Tasks.Task.Wait()
   at osu.Framework.Extensions.TaskExtensions.WaitSafely(Task task)
   at osu.Framework.Testing.TestScene.checkForErrors()
   at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
   at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
   at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
   at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
--NullReferenceException
   at osu.Game.OsuGame.load() in /home/runner/work/osu/osu/osu.Game/OsuGame.cs:line 374
   at System.RuntimeMethodHandle.InvokeMethod(Object target, Void** arguments, Signature sig, Boolean isConstructor)
   at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr)
--- End of stack trace from previous location ---
   at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass7_0.<CreateActivator>b__3(Object target, IReadOnlyDependencyContainer dc)
   at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
   at osu.Framework.Allocation.DependencyActivator.Activate[T](T obj, IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Allocation.DependencyContainer.Inject[T](T instance)
   at osu.Framework.Graphics.Drawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
   at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
   at osu.Framework.Graphics.Containers.CompositeDrawable.AddInternal(Drawable drawable)
   at osu.Framework.Graphics.Containers.Container`1.AddInternal(Drawable drawable)
   at osu.Framework.Graphics.Containers.Container`1.Add(T drawable)
   at osu.Framework.Graphics.Containers.Container`1.Add(T drawable)
   at osu.Framework.Graphics.Containers.Container`1.Add(T drawable)
   at osu.Framework.Testing.TestScene.AddGame(Game game)
   at osu.Game.Rulesets.EmptyFreeform.Tests.TestSceneOsuGame.load() in /home/runner/work/osu/osu/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform.Tests/TestSceneOsuGame.cs:line 26
   at System.RuntimeMethodHandle.InvokeMethod(Object target, Void** arguments, Signature sig, Boolean isConstructor)
   at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr)
--- End of stack trace from previous location ---
   at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass7_0.<CreateActivator>b__3(Object target, IReadOnlyDependencyContainer dc)
   at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
   at osu.Framework.Allocation.DependencyActivator.Activate[T](T obj, IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Allocation.DependencyContainer.Inject[T](T instance)
   at osu.Framework.Graphics.Drawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
   at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
   at osu.Framework.Graphics.Containers.CompositeDrawable.AddInternal(Drawable drawable)
   at osu.Framework.Testing.TestSceneTestRunner.TestRunner.<>c__DisplayClass6_0.<RunTestBlocking>b__1()
   at osu.Framework.Threading.ScheduledDelegate.InvokeTask()
   at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
   at osu.Framework.Threading.Scheduler.Update()
   at osu.Framework.Graphics.Drawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Platform.GameHost.UpdateFrame()
   at osu.Framework.Platform.HeadlessGameHost.UpdateFrame()
   at osu.Framework.Threading.GameThread.processFrame()
--- End of stack trace from previous location ---
   at osu.Framework.Platform.GameHost.<>c__DisplayClass143_0.<abortExecutionFromException>b__0()
   at osu.Framework.Threading.ScheduledDelegate.InvokeTask()
   at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
   at osu.Framework.Threading.Scheduler.Update()
   at osu.Framework.Threading.GameThread.processFrame()
   at osu.Framework.Threading.GameThread.RunSingleFrame()
   at osu.Framework.Platform.ThreadRunner.RunMainLoop()
   at osu.Framework.Platform.GameHost.windowUpdate()
   at osu.Framework.Platform.GameHost.Run(Game game)
   at osu.Framework.Testing.TestScene.<>c__DisplayClass50_0.<SetupGameHostForNUnit>b__0()
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)

Check failure on line 374 in osu.Game/OsuGame.cs

See this annotation in the file changed.

@github-actions github-actions / Results

osu.Game.Rulesets.EmptyScrolling.Tests.TestSceneOsuGame ► TestConstructor

Failed test found in:
  TestResults-Linux-MultiThreaded.trx
Error:
  System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.)
    ----> System.NullReferenceException : Object reference not set to an instance of an object.
Raw output
System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.)
  ----> System.NullReferenceException : Object reference not set to an instance of an object.
   at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
   at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)
   at System.Threading.Tasks.Task.Wait()
   at osu.Framework.Extensions.TaskExtensions.WaitSafely(Task task)
   at osu.Framework.Testing.TestScene.checkForErrors()
   at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
   at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
   at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
   at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
--NullReferenceException
   at osu.Game.OsuGame.load() in /home/runner/work/osu/osu/osu.Game/OsuGame.cs:line 374
   at System.RuntimeMethodHandle.InvokeMethod(Object target, Void** arguments, Signature sig, Boolean isConstructor)
   at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr)
--- End of stack trace from previous location ---
   at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass7_0.<CreateActivator>b__3(Object target, IReadOnlyDependencyContainer dc)
   at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
   at osu.Framework.Allocation.DependencyActivator.Activate[T](T obj, IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Allocation.DependencyContainer.Inject[T](T instance)
   at osu.Framework.Graphics.Drawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
   at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
   at osu.Framework.Graphics.Containers.CompositeDrawable.AddInternal(Drawable drawable)
   at osu.Framework.Graphics.Containers.Container`1.AddInternal(Drawable drawable)
   at osu.Framework.Graphics.Containers.Container`1.Add(T drawable)
   at osu.Framework.Graphics.Containers.Container`1.Add(T drawable)
   at osu.Framework.Graphics.Containers.Container`1.Add(T drawable)
   at osu.Framework.Testing.TestScene.AddGame(Game game)
   at osu.Game.Rulesets.EmptyScrolling.Tests.TestSceneOsuGame.load() in /home/runner/work/osu/osu/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling.Tests/TestSceneOsuGame.cs:line 26
   at System.RuntimeMethodHandle.InvokeMethod(Object target, Void** arguments, Signature sig, Boolean isConstructor)
   at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr)
--- End of stack trace from previous location ---
   at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass7_0.<CreateActivator>b__3(Object target, IReadOnlyDependencyContainer dc)
   at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
   at osu.Framework.Allocation.DependencyActivator.Activate[T](T obj, IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Allocation.DependencyContainer.Inject[T](T instance)
   at osu.Framework.Graphics.Drawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
   at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
   at osu.Framework.Graphics.Containers.CompositeDrawable.AddInternal(Drawable drawable)
   at osu.Framework.Testing.TestSceneTestRunner.TestRunner.<>c__DisplayClass6_0.<RunTestBlocking>b__1()
   at osu.Framework.Threading.ScheduledDelegate.InvokeTask()
   at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
   at osu.Framework.Threading.Scheduler.Update()
   at osu.Framework.Graphics.Drawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Platform.GameHost.UpdateFrame()
   at osu.Framework.Platform.HeadlessGameHost.UpdateFrame()
   at osu.Framework.Threading.GameThread.processFrame()
--- End of stack trace from previous location ---
   at osu.Framework.Platform.GameHost.<>c__DisplayClass143_0.<abortExecutionFromException>b__0()
   at osu.Framework.Threading.ScheduledDelegate.InvokeTask()
   at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
   at osu.Framework.Threading.Scheduler.Update()
   at osu.Framework.Threading.GameThread.processFrame()
   at osu.Framework.Threading.GameThread.RunSingleFrame()
   at osu.Framework.Platform.ThreadRunner.RunMainLoop()
   at osu.Framework.Platform.GameHost.windowUpdate()
   at osu.Framework.Platform.GameHost.Run(Game game)
   at osu.Framework.Testing.TestScene.<>c__DisplayClass50_0.<SetupGameHostForNUnit>b__0()
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)

Check failure on line 374 in osu.Game/OsuGame.cs

See this annotation in the file changed.

@github-actions github-actions / Results

osu.Game.Rulesets.Osu.Tests.Editor.TestSceneSliderVelocityAdjust ► TestConstructor

Failed test found in:
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-SingleThread.trx
  TestResults-Linux-SingleThread.trx
  TestResults-Linux-SingleThread.trx
Error:
  System.NullReferenceException : Object reference not set to an instance of an object.
Raw output
System.NullReferenceException : Object reference not set to an instance of an object.
   at osu.Game.OsuGame.load() in /home/runner/work/osu/osu/osu.Game/OsuGame.cs:line 374
   at System.RuntimeMethodHandle.InvokeMethod(Object target, Void** arguments, Signature sig, Boolean isConstructor)
   at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr)
--- End of stack trace from previous location ---
   at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass7_0.<CreateActivator>b__3(Object target, IReadOnlyDependencyContainer dc)
   at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
   at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
   at osu.Framework.Allocation.DependencyActivator.Activate[T](T obj, IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
   at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
   at osu.Framework.Graphics.Containers.CompositeDrawable.AddInternal(Drawable drawable)
   at osu.Framework.Graphics.Containers.Container`1.AddInternal(Drawable drawable)
   at osu.Framework.Testing.TestScene.AddGame(Game game)
   at osu.Game.Tests.Visual.OsuGameTestScene.CreateGame() in /home/runner/work/osu/osu/osu.Game/Tests/Visual/OsuGameTestScene.cs:line 94
   at osu.Game.Tests.Visual.OsuGameTestScene.<CreateNewGame>b__9_0() in /home/runner/work/osu/osu/osu.Game/Tests/Visual/OsuGameTestScene.cs:line 75
   at osu.Framework.Testing.Drawables.Steps.SingleStepButton.clickAction()
   at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
   at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`2 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
   at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
   at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in /home/runner/work/osu/osu/osu.Game/Tests/Visual/OsuTestScene.cs:line 541
   at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
   at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
   at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
   at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)

Check failure on line 374 in osu.Game/OsuGame.cs

See this annotation in the file changed.

@github-actions github-actions / Results

osu.Game.Rulesets.Osu.Tests.Editor.TestSceneSliderVelocityAdjust ► TestVelocityChangeSavesCorrectly(False)

Failed test found in:
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Error:
  System.NullReferenceException : Object reference not set to an instance of an object.
Raw output
System.NullReferenceException : Object reference not set to an instance of an object.
   at osu.Game.OsuGame.load() in /home/runner/work/osu/osu/osu.Game/OsuGame.cs:line 374
   at InvokeStub_OsuGame.load(Object, Object, IntPtr*)
   at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr)
--- End of stack trace from previous location ---
   at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass7_0.<CreateActivator>b__3(Object target, IReadOnlyDependencyContainer dc)
   at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
   at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
   at osu.Framework.Allocation.DependencyActivator.Activate[T](T obj, IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
   at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
   at osu.Framework.Graphics.Containers.CompositeDrawable.AddInternal(Drawable drawable)
   at osu.Framework.Graphics.Containers.Container`1.AddInternal(Drawable drawable)
   at osu.Framework.Testing.TestScene.AddGame(Game game)
   at osu.Game.Tests.Visual.OsuGameTestScene.CreateGame() in /home/runner/work/osu/osu/osu.Game/Tests/Visual/OsuGameTestScene.cs:line 94
   at osu.Game.Tests.Visual.OsuGameTestScene.<CreateNewGame>b__9_0() in /home/runner/work/osu/osu/osu.Game/Tests/Visual/OsuGameTestScene.cs:line 75
   at osu.Framework.Testing.Drawables.Steps.SingleStepButton.clickAction()
   at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
   at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`2 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
   at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
   at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in /home/runner/work/osu/osu/osu.Game/Tests/Visual/OsuTestScene.cs:line 541
   at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
   at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
   at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
   at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)

Check failure on line 374 in osu.Game/OsuGame.cs

See this annotation in the file changed.

@github-actions github-actions / Results

osu.Game.Rulesets.Pippidon.Tests.TestSceneOsuGame ► TestConstructor

Failed test found in:
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-SingleThread.trx
Error:
  System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.)
    ----> System.NullReferenceException : Object reference not set to an instance of an object.
Raw output
System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.)
  ----> System.NullReferenceException : Object reference not set to an instance of an object.
   at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
   at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)
   at System.Threading.Tasks.Task.Wait()
   at osu.Framework.Extensions.TaskExtensions.WaitSafely(Task task)
   at osu.Framework.Testing.TestScene.checkForErrors()
   at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
   at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
   at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
   at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
--NullReferenceException
   at osu.Game.OsuGame.load() in /home/runner/work/osu/osu/osu.Game/OsuGame.cs:line 374
   at System.RuntimeMethodHandle.InvokeMethod(Object target, Void** arguments, Signature sig, Boolean isConstructor)
   at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr)
--- End of stack trace from previous location ---
   at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass7_0.<CreateActivator>b__3(Object target, IReadOnlyDependencyContainer dc)
   at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
   at osu.Framework.Allocation.DependencyActivator.Activate[T](T obj, IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Allocation.DependencyContainer.Inject[T](T instance)
   at osu.Framework.Graphics.Drawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
   at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
   at osu.Framework.Graphics.Containers.CompositeDrawable.AddInternal(Drawable drawable)
   at osu.Framework.Graphics.Containers.Container`1.AddInternal(Drawable drawable)
   at osu.Framework.Graphics.Containers.Container`1.Add(T drawable)
   at osu.Framework.Graphics.Containers.Container`1.Add(T drawable)
   at osu.Framework.Graphics.Containers.Container`1.Add(T drawable)
   at osu.Framework.Testing.TestScene.AddGame(Game game)
   at osu.Game.Rulesets.Pippidon.Tests.TestSceneOsuGame.load() in /home/runner/work/osu/osu/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon.Tests/TestSceneOsuGame.cs:line 26
   at System.RuntimeMethodHandle.InvokeMethod(Object target, Void** arguments, Signature sig, Boolean isConstructor)
   at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr)
--- End of stack trace from previous location ---
   at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass7_0.<CreateActivator>b__3(Object target, IReadOnlyDependencyContainer dc)
   at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
   at osu.Framework.Allocation.DependencyActivator.Activate[T](T obj, IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Allocation.DependencyContainer.Inject[T](T instance)
   at osu.Framework.Graphics.Drawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
   at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
   at osu.Framework.Graphics.Containers.CompositeDrawable.AddInternal(Drawable drawable)
   at osu.Framework.Testing.TestSceneTestRunner.TestRunner.<>c__DisplayClass6_0.<RunTestBlocking>b__1()
   at osu.Framework.Threading.ScheduledDelegate.InvokeTask()
   at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
   at osu.Framework.Threading.Scheduler.Update()
   at osu.Framework.Graphics.Drawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Platform.GameHost.UpdateFrame()
   at osu.Framework.Platform.HeadlessGameHost.UpdateFrame()
   at osu.Framework.Threading.GameThread.processFrame()
--- End of stack trace from previous location ---
   at osu.Framework.Platform.GameHost.<>c__DisplayClass143_0.<abortExecutionFromException>b__0()
   at osu.Framework.Threading.ScheduledDelegate.InvokeTask()
   at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
   at osu.Framework.Threading.Scheduler.Update()
   at osu.Framework.Threading.GameThread.processFrame()
   at osu.Framework.Threading.GameThread.RunSingleFrame()
   at osu.Framework.Platform.ThreadRunner.RunMainLoop()
   at osu.Framework.Platform.GameHost.windowUpdate()
   at osu.Framework.Platform.GameHost.Run(Game game)
   at osu.Framework.Testing.TestScene.<>c__DisplayClass50_0.<SetupGameHostForNUnit>b__0()
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)

Check failure on line 374 in osu.Game/OsuGame.cs

See this annotation in the file changed.

@github-actions github-actions / Results

osu.Game.Rulesets.Pippidon.Tests.TestSceneOsuGame ► TestConstructor

Failed test found in:
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-SingleThread.trx
Error:
  System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.)
    ----> System.NullReferenceException : Object reference not set to an instance of an object.
Raw output
System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.)
  ----> System.NullReferenceException : Object reference not set to an instance of an object.
   at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
   at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)
   at System.Threading.Tasks.Task.Wait()
   at osu.Framework.Extensions.TaskExtensions.WaitSafely(Task task)
   at osu.Framework.Testing.TestScene.checkForErrors()
   at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
   at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
   at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
   at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
--NullReferenceException
   at osu.Game.OsuGame.load() in /home/runner/work/osu/osu/osu.Game/OsuGame.cs:line 374
   at System.RuntimeMethodHandle.InvokeMethod(Object target, Void** arguments, Signature sig, Boolean isConstructor)
   at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr)
--- End of stack trace from previous location ---
   at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass7_0.<CreateActivator>b__3(Object target, IReadOnlyDependencyContainer dc)
   at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
   at osu.Framework.Allocation.DependencyActivator.Activate[T](T obj, IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Allocation.DependencyContainer.Inject[T](T instance)
   at osu.Framework.Graphics.Drawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
   at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
   at osu.Framework.Graphics.Containers.CompositeDrawable.AddInternal(Drawable drawable)
   at osu.Framework.Graphics.Containers.Container`1.AddInternal(Drawable drawable)
   at osu.Framework.Graphics.Containers.Container`1.Add(T drawable)
   at osu.Framework.Graphics.Containers.Container`1.Add(T drawable)
   at osu.Framework.Graphics.Containers.Container`1.Add(T drawable)
   at osu.Framework.Testing.TestScene.AddGame(Game game)
   at osu.Game.Rulesets.Pippidon.Tests.TestSceneOsuGame.load() in /home/runner/work/osu/osu/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon.Tests/TestSceneOsuGame.cs:line 26
   at System.RuntimeMethodHandle.InvokeMethod(Object target, Void** arguments, Signature sig, Boolean isConstructor)
   at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr)
--- End of stack trace from previous location ---
   at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass7_0.<CreateActivator>b__3(Object target, IReadOnlyDependencyContainer dc)
   at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
   at osu.Framework.Allocation.DependencyActivator.Activate[T](T obj, IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Allocation.DependencyContainer.Inject[T](T instance)
   at osu.Framework.Graphics.Drawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
   at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
   at osu.Framework.Graphics.Containers.CompositeDrawable.AddInternal(Drawable drawable)
   at osu.Framework.Testing.TestSceneTestRunner.TestRunner.<>c__DisplayClass6_0.<RunTestBlocking>b__1()
   at osu.Framework.Threading.ScheduledDelegate.InvokeTask()
   at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
   at osu.Framework.Threading.Scheduler.Update()
   at osu.Framework.Graphics.Drawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Platform.GameHost.UpdateFrame()
   at osu.Framework.Platform.HeadlessGameHost.UpdateFrame()
   at osu.Framework.Threading.GameThread.processFrame()
--- End of stack trace from previous location ---
   at osu.Framework.Platform.GameHost.<>c__DisplayClass143_0.<abortExecutionFromException>b__0()
   at osu.Framework.Threading.ScheduledDelegate.InvokeTask()
   at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
   at osu.Framework.Threading.Scheduler.Update()
   at osu.Framework.Threading.GameThread.processFrame()
   at osu.Framework.Threading.GameThread.RunSingleFrame()
   at osu.Framework.Platform.ThreadRunner.RunMainLoop()
   at osu.Framework.Platform.GameHost.windowUpdate()
   at osu.Framework.Platform.GameHost.Run(Game game)
   at osu.Framework.Testing.TestScene.<>c__DisplayClass50_0.<SetupGameHostForNUnit>b__0()
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)

Check failure on line 374 in osu.Game/OsuGame.cs

See this annotation in the file changed.

@github-actions github-actions / Results

osu.Game.Tests.Visual.Navigation.TestSceneEditDefaultSkin ► TestEditDefaultSkin

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Error:
  System.NullReferenceException : Object reference not set to an instance of an object.
Raw output
System.NullReferenceException : Object reference not set to an instance of an object.
   at osu.Game.OsuGame.load() in /home/runner/work/osu/osu/osu.Game/OsuGame.cs:line 374
   at InvokeStub_OsuGame.load(Object, Object, IntPtr*)
   at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr)
--- End of stack trace from previous location ---
   at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass7_0.<CreateActivator>b__3(Object target, IReadOnlyDependencyContainer dc)
   at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
   at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
   at osu.Framework.Allocation.DependencyActivator.Activate[T](T obj, IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
   at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
   at osu.Framework.Graphics.Containers.CompositeDrawable.AddInternal(Drawable drawable)
   at osu.Framework.Graphics.Containers.Container`1.AddInternal(Drawable drawable)
   at osu.Game.Tests.Visual.OsuGameTestScene.CreateGame() in /home/runner/work/osu/osu/osu.Game/Tests/Visual/OsuGameTestScene.cs:line 94
   at osu.Game.Tests.Visual.OsuGameTestScene.<CreateNewGame>b__9_0() in /home/runner/work/osu/osu/osu.Game/Tests/Visual/OsuGameTestScene.cs:line 75
   at osu.Framework.Testing.Drawables.Steps.SingleStepButton.clickAction()
   at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
   at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`2 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
   at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
   at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in /home/runner/work/osu/osu/osu.Game/Tests/Visual/OsuTestScene.cs:line 541
   at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
   at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
   at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
   at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)

Check failure on line 374 in osu.Game/OsuGame.cs

See this annotation in the file changed.

@github-actions github-actions / Results

osu.Game.Tests.Visual.Navigation.TestSceneFirstRunGame ► TestConstructor

Failed test found in:
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-MultiThreaded.trx
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Error:
  System.NullReferenceException : Object reference not set to an instance of an object.
Raw output
System.NullReferenceException : Object reference not set to an instance of an object.
   at osu.Game.OsuGame.load() in /home/runner/work/osu/osu/osu.Game/OsuGame.cs:line 374
   at InvokeStub_OsuGame.load(Object, Object, IntPtr*)
   at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr)
--- End of stack trace from previous location ---
   at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass7_0.<CreateActivator>b__3(Object target, IReadOnlyDependencyContainer dc)
   at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
   at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
   at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
   at osu.Framework.Allocation.DependencyActivator.Activate[T](T obj, IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
   at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
   at osu.Framework.Graphics.Containers.CompositeDrawable.AddInternal(Drawable drawable)
   at osu.Framework.Graphics.Containers.Container`1.AddInternal(Drawable drawable)
   at osu.Game.Tests.Visual.OsuGameTestScene.CreateGame() in /home/runner/work/osu/osu/osu.Game/Tests/Visual/OsuGameTestScene.cs:line 94
   at osu.Game.Tests.Visual.OsuGameTestScene.<CreateNewGame>b__9_0() in /home/runner/work/osu/osu/osu.Game/Tests/Visual/OsuGameTestScene.cs:line 75
   at osu.Framework.Testing.Drawables.Steps.SingleStepButton.clickAction()
   at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
   at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`2 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
   at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
   at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in /home/runner/work/osu/osu/osu.Game/Tests/Visual/OsuTestScene.cs:line 541
   at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
   at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
   at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
   at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)

Check failure on line 374 in osu.Game/OsuGame.cs

See this annotation in the file changed.

@github-actions github-actions / Results

osu.Game.Rulesets.EmptyScrolling.Tests.TestSceneOsuGame ► TestConstructor

Failed test found in:
  TestResults-Linux-SingleThread.trx
Error:
  System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.)
    ----> System.NullReferenceException : Object reference not set to an instance of an object.
Raw output
System.AggregateException : One or more errors occurred. (Object reference not set to an instance of an object.)
  ----> System.NullReferenceException : Object reference not set to an instance of an object.
   at osu.Framework.Testing.TestScene.checkForErrors()
   at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
   at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
   at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
   at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
--NullReferenceException
   at osu.Game.OsuGame.load() in /home/runner/work/osu/osu/osu.Game/OsuGame.cs:line 374
   at System.RuntimeMethodHandle.InvokeMethod(Object target, Void** arguments, Signature sig, Boolean isConstructor)
   at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr)
--- End of stack trace from previous location ---
   at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass7_0.<CreateActivator>b__3(Object target, IReadOnlyDependencyContainer dc)
   at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
   at osu.Framework.Allocation.DependencyActivator.Activate[T](T obj, IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Allocation.DependencyContainer.Inject[T](T instance)
   at osu.Framework.Graphics.Drawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
   at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
   at osu.Framework.Graphics.Containers.CompositeDrawable.AddInternal(Drawable drawable)
   at osu.Framework.Graphics.Containers.Container`1.AddInternal(Drawable drawable)
   at osu.Framework.Graphics.Containers.Container`1.Add(T drawable)
   at osu.Framework.Graphics.Containers.Container`1.Add(T drawable)
   at osu.Framework.Graphics.Containers.Container`1.Add(T drawable)
   at osu.Framework.Testing.TestScene.AddGame(Game game)
   at osu.Game.Rulesets.EmptyScrolling.Tests.TestSceneOsuGame.load() in /home/runner/work/osu/osu/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling.Tests/TestSceneOsuGame.cs:line 26
   at System.RuntimeMethodHandle.InvokeMethod(Object target, Void** arguments, Signature sig, Boolean isConstructor)
   at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr)
--- End of stack trace from previous location ---
   at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass7_0.<CreateActivator>b__3(Object target, IReadOnlyDependencyContainer dc)
   at osu.Framework.Allocation.DependencyActivator.<Activate>g__activateRecursively|8_0[T](Object obj, IReadOnlyDependencyContainer dependencies, Type currentType)
   at osu.Framework.Allocation.DependencyActivator.Activate[T](T obj, IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Allocation.DependencyContainer.Inject[T](T instance)
   at osu.Framework.Graphics.Drawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
   at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
   at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
   at osu.Framework.Graphics.Containers.CompositeDrawable.AddInternal(Drawable drawable)
   at osu.Framework.Testing.TestSceneTestRunner.TestRunner.<>c__DisplayClass6_0.<RunTestBlocking>b__1()
   at osu.Framework.Threading.ScheduledDelegate.InvokeTask()
   at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
   at osu.Framework.Threading.Scheduler.Update()
   at osu.Framework.Graphics.Drawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.updateChild(Drawable c)
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Platform.GameHost.UpdateFrame()
   at osu.Framework.Platform.HeadlessGameHost.UpdateFrame()
   at osu.Framework.Threading.GameThread.processFrame()
--- End of stack trace from previous location ---
   at osu.Framework.Platform.GameHost.<>c__DisplayClass143_0.<abortExecutionFromException>b__0()
   at osu.Framework.Threading.ScheduledDelegate.InvokeTask()
   at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
   at osu.Framework.Threading.Scheduler.Update()
   at osu.Framework.Threading.GameThread.processFrame()
   at osu.Framework.Threading.GameThread.RunSingleFrame()
   at osu.Framework.Platform.ThreadRunner.RunMainLoop()
   at osu.Framework.Platform.GameHost.windowUpdate()
   at osu.Framework.Platform.GameHost.Run(Game game)
   at osu.Framework.Testing.TestScene.<>c__DisplayClass50_0.<SetupGameHostForNUnit>b__0()
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)