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CVars: Add r.TranslucentLightingVolume and r.Shadow.Virtual.Enable
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praydog committed Oct 6, 2024
1 parent 81ae896 commit 3cd7b19
Showing 1 changed file with 2 additions and 0 deletions.
2 changes: 2 additions & 0 deletions src/mods/vr/CVarManager.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -202,6 +202,8 @@ class CVarManager final : public ModComponent {
// Bools
std::make_unique<CVarStandard>(L"Renderer", L"r.HZBOcclusion", CVar::Type::BOOL, 0, 1),
std::make_unique<CVarStandard>(L"Renderer", L"r.SSGI.Enable", CVar::Type::BOOL, 0, 1),
std::make_unique<CVarStandard>(L"Renderer", L"r.Shadow.Virtual.Enable", CVar::Type::BOOL, 0, 1),
std::make_unique<CVarStandard>(L"Renderer", L"r.TranslucentLightingVolume", CVar::Type::BOOL, 0, 1),

// Ints
std::make_unique<CVarStandard>(L"Renderer", L"r.DefaultFeature.AntiAliasing", CVar::Type::INT, 0, 2),
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