NAME
GetColorMap -- allocate and initialize Colormap
SYNOPSIS
cm = GetColorMap( entries )
d0 d0
struct ColorMap *GetColorMap( ULONG);
Links: ColorMap
FUNCTION
Allocates, initializes and returns a pointer to a ColorMap data structure, later enabling calls to SetRGB4 and LoadRGB4 to load colors for a view port. The ColorTable pointer in the ColorMap structure points to a hardware specific colormap data structure. You should not count on it being anything you can understand. Use GetRGB4 to query it or SetRGB4CM to set it directly.
INPUTS
entries - number of entries for this colormap
RESULT The pointer value returned by this routine, if nonzero, may be stored into the ViewPort.ColorMap pointer. If a value of 0 is returned, the system was unable to allocate enough memory space for the required data structures.
BUGS
SEE ALSO