Releases: prelusion/XSLiveCommands
Releases · prelusion/XSLiveCommands
v1.0.0-rc.1c
Added:
- Game Status: Waiting.../Started! display to rooms
Fixed:
- A bug where every second lobby hosted would be bugged with no map name
- Throttling speed on alt-tab
v1.0.0-rc.1b
Fixed:
- A restart is no longer required when steam is opened after XSLC
- Pressing "Clear" in the "Create Room" screen wouldn't clear the path shown to the right
- Hidden sensitive information (Steam ID. Room ID in various places, Launch Code in the Begin Tyranny popup) by default.
- commands.json parameter type was not validated
v1.0.0-rc.1a
We completely overhauled the app and server (on the technical side)!
Not much has changed visually, but it should be a lot smoother than previous builds and it's made us (the devs) a lot happier when working with it 11
Added:
- You can now see who is in the room (name is based on your logged in steam user)
- You can now see who the owner is in a room
- You can now see who has become a tyrant
Updated
- Small text fields for explanation have been added throughout different views in the app
0.2.0
Added
- Create Room now remembers the last file used when creating a room
- Settings file for configuring the server to connect to & last used file in create room
Updated
- Create Room selection screen now finds all viable scenarios / RMS files automatically
Removed
- The necessity of having Node.js installed 🎉🎉
0.1.3
Updated
- Many views & looks
Fixed
- CommandCentre datalist from closing constantly
- CommandCentre player count not updating properly
Removed
- Temporarily removed the expected execution counter
Release 0.1.2
Initial release