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Preserve constant keyword in variable declarations (#48)
* Preserve constant keyword in variable declarations * Fix formatting issues * Use wrap VariableDeclaration case in a block * remove no-case-declarations from eslint rules * Update snapshot
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pragma solidity ^0.4.18; | ||
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import "../crowdsale/CappedCrowdsale.sol"; | ||
import "../crowdsale/RefundableCrowdsale.sol"; | ||
import "../token/MintableToken.sol"; | ||
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/** | ||
* @title SampleCrowdsaleToken | ||
* @dev Very simple ERC20 Token that can be minted. | ||
* It is meant to be used in a crowdsale contract. | ||
*/ | ||
contract SampleCrowdsaleToken is MintableToken { | ||
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string public constant name = "Sample Crowdsale Token"; | ||
string public constant symbol = "SCT"; | ||
uint8 public constant decimals = 18; | ||
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} | ||
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/** | ||
* @title SampleCrowdsale | ||
* @dev This is an example of a fully fledged crowdsale. | ||
* The way to add new features to a base crowdsale is by multiple inheritance. | ||
* In this example we are providing following extensions: | ||
* CappedCrowdsale - sets a max boundary for raised funds | ||
* RefundableCrowdsale - set a min goal to be reached and returns funds if it's not met | ||
* | ||
* After adding multiple features it's good practice to run integration tests | ||
* to ensure that subcontracts works together as intended. | ||
*/ | ||
contract SampleCrowdsale is CappedCrowdsale, RefundableCrowdsale { | ||
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function SampleCrowdsale(uint256 _startTime, uint256 _endTime, uint256 _rate, uint256 _goal, uint256 _cap, address _wallet) public | ||
CappedCrowdsale(_cap) | ||
FinalizableCrowdsale() | ||
RefundableCrowdsale(_goal) | ||
Crowdsale(_startTime, _endTime, _rate, _wallet) | ||
{ | ||
//As goal needs to be met for a successful crowdsale | ||
//the value needs to less or equal than a cap which is limit for accepted funds | ||
require(_goal <= _cap); | ||
} | ||
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function createTokenContract() internal returns (MintableToken) { | ||
return new SampleCrowdsaleToken(); | ||
} | ||
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} |
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// Jest Snapshot v1, https://goo.gl/fbAQLP | ||
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exports[`SampleCrowdsale.sol 1`] = ` | ||
pragma solidity ^0.4.18; | ||
import "../crowdsale/CappedCrowdsale.sol"; | ||
import "../crowdsale/RefundableCrowdsale.sol"; | ||
import "../token/MintableToken.sol"; | ||
/** | ||
* @title SampleCrowdsaleToken | ||
* @dev Very simple ERC20 Token that can be minted. | ||
* It is meant to be used in a crowdsale contract. | ||
*/ | ||
contract SampleCrowdsaleToken is MintableToken { | ||
string public constant name = "Sample Crowdsale Token"; | ||
string public constant symbol = "SCT"; | ||
uint8 public constant decimals = 18; | ||
} | ||
/** | ||
* @title SampleCrowdsale | ||
* @dev This is an example of a fully fledged crowdsale. | ||
* The way to add new features to a base crowdsale is by multiple inheritance. | ||
* In this example we are providing following extensions: | ||
* CappedCrowdsale - sets a max boundary for raised funds | ||
* RefundableCrowdsale - set a min goal to be reached and returns funds if it's not met | ||
* | ||
* After adding multiple features it's good practice to run integration tests | ||
* to ensure that subcontracts works together as intended. | ||
*/ | ||
contract SampleCrowdsale is CappedCrowdsale, RefundableCrowdsale { | ||
function SampleCrowdsale(uint256 _startTime, uint256 _endTime, uint256 _rate, uint256 _goal, uint256 _cap, address _wallet) public | ||
CappedCrowdsale(_cap) | ||
FinalizableCrowdsale() | ||
RefundableCrowdsale(_goal) | ||
Crowdsale(_startTime, _endTime, _rate, _wallet) | ||
{ | ||
//As goal needs to be met for a successful crowdsale | ||
//the value needs to less or equal than a cap which is limit for accepted funds | ||
require(_goal <= _cap); | ||
} | ||
function createTokenContract() internal returns (MintableToken) { | ||
return new SampleCrowdsaleToken(); | ||
} | ||
} | ||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | ||
pragma solidity ^0.4.18; | ||
import "../crowdsale/CappedCrowdsale.sol"; | ||
import "../crowdsale/RefundableCrowdsale.sol"; | ||
import "../token/MintableToken.sol"; | ||
/** | ||
* @title SampleCrowdsaleToken | ||
* @dev Very simple ERC20 Token that can be minted. | ||
* It is meant to be used in a crowdsale contract. | ||
*/ | ||
contract SampleCrowdsaleToken is MintableToken { | ||
string public constant name = "Sample Crowdsale Token"; | ||
string public constant symbol = "SCT"; | ||
uint8 public constant decimals = 18; | ||
} | ||
/** | ||
* @title SampleCrowdsale | ||
* @dev This is an example of a fully fledged crowdsale. | ||
* The way to add new features to a base crowdsale is by multiple inheritance. | ||
* In this example we are providing following extensions: | ||
* CappedCrowdsale - sets a max boundary for raised funds | ||
* RefundableCrowdsale - set a min goal to be reached and returns funds if it's not met | ||
* | ||
* After adding multiple features it's good practice to run integration tests | ||
* to ensure that subcontracts works together as intended. | ||
*/ | ||
contract SampleCrowdsale is CappedCrowdsale, RefundableCrowdsale { | ||
function SampleCrowdsale( | ||
uint256 _startTime, | ||
uint256 _endTime, | ||
uint256 _rate, | ||
uint256 _goal, | ||
uint256 _cap, | ||
address _wallet | ||
) public CappedCrowdsale(_cap) FinalizableCrowdsale RefundableCrowdsale(_goal) Crowdsale(_startTime, _endTime, _rate, _wallet) { | ||
//As goal needs to be met for a successful crowdsale | ||
//the value needs to less or equal than a cap which is limit for accepted funds | ||
require(_goal <= _cap); | ||
} | ||
function createTokenContract() internal returns(MintableToken) { | ||
return new SampleCrowdsaleToken(); | ||
} | ||
} | ||
`; |
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run_spec(__dirname); |