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cubelang - a hata project

Goal

  • to make it ergonomic to describe geometry and to manipulate it over time
    • if it's easy to say it should be easy to do
  • practically useful for video games and simulations
  • strong type system, which is locally configurable w.r.t. strictness
    • "yolo flag"
  • useful error messages and easy to inspect

Current sketch

rect : (n : N) -> N -> N -> GraphicObject n
n cube i = n rect i i
3 cube of width	3
-- returns
--  3 cube of width
--              3
--
2 rect of width height, 2 3
-- returns
--  2 rect of width	height
--              2  	  3
--
2 rect 3 2
-- returns
--  2 rect 3 2
--
3 3 matrix of $ col row -> col	2*row	col+row
-- returns
--  3⨯3 matrix of   row,col |    1       2       3
--                  --------|------------------------
--                  1       |  1 2 3   2 2 4   3 2 5
--                  2       |  1 4 5   2 4 6   3 4 7
--                  3       |  1 6 7   2 6 8   3 6 9
--

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