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added water shader; created FE_Manager script
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using UnityEngine; | ||
using System.Collections; | ||
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public class FE_Manager : MonoBehaviour { | ||
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// Use this for initialization | ||
void Start () { | ||
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} | ||
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// Update is called once per frame | ||
void Update () { | ||
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} | ||
} |
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Assets/Standard Assets/Character Controllers/First Person Controller.prefab
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