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have qsb depend on patcher so action works
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Original file line number | Diff line number | Diff line change |
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@@ -1,12 +1,13 @@ | ||
<Project Sdk="Microsoft.NET.Sdk"> | ||
<PropertyGroup> | ||
<OutputType>Exe</OutputType> | ||
<TargetFramework>net48</TargetFramework> | ||
<LangVersion>latest</LangVersion> | ||
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath> | ||
<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath> | ||
<CopyLocalLockFileAssemblies>false</CopyLocalLockFileAssemblies> | ||
<OutputPath Condition="Exists('$(OwmlDir)')">$(OwmlDir)\Mods\Raicuparta.QuantumSpaceBuddies</OutputPath> | ||
<AssemblyTitle>QSB Patcher</AssemblyTitle> | ||
<Product>QSB Patcher</Product> | ||
<Title>QSB Patcher</Title> | ||
<Description>Copies steamworks into the game for non-steam vendors</Description> | ||
<Authors>William Corby, Henry Pointer</Authors> | ||
<Company>William Corby, Henry Pointer</Company> | ||
<Copyright>Copyright © William Corby, Henry Pointer 2022-2023</Copyright> | ||
<PackageLicenseFile></PackageLicenseFile> | ||
</PropertyGroup> | ||
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||
</Project> |