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Merge pull request #720 from dsm/current
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added macos.yml
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ra3xdh authored May 14, 2024
2 parents 55e8077 + 497dbd7 commit 4562245
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58 changes: 58 additions & 0 deletions .github/workflows/macos.yml
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name: macos

on:
push:
branches: [ "master", "current", "release/*" ]
pull_request:
branches: [ "master", "current", "release/*" ]

env:
APP_NAME: "Qucs-S Simulator"
EXECUTABLE_NAME: "qucs-s"
VERSION: "24.2.1"
PUBLISH_NAME: "The Qucs Team"
BUILD_TYPE: Release

jobs:

build:
# The CMake configure and build commands are platform agnostic and should work equally well on Windows or Mac.
# You can convert this to a matrix build if you need cross-platform coverage.
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
runs-on: macos-latest

steps:
- uses: maxim-lobanov/setup-xcode@v1
with:
xcode-version: latest

- uses: actions/checkout@v4
with:
submodules: 'recursive'

- name: InstallDependencies
shell: bash
run: |
brew install gperf dos2unix bison flex qt
echo 'export PATH="/opt/homebrew/opt/bison/bin:$PATH"' >> /Users/runner/.bashrc
export LDFLAGS="-L/opt/homebrew/opt/bison/lib"
source ~/.bashrc
brew link bison --force
- name: Configure CMake
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
run: cmake -B ${{github.workspace}}/build -G 'Unix Makefiles' \
-DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DWITH_QT6=ON -DCMAKE_PREFIX_PATH=$HOMEBREW_PREFIX

- name: Build
# Build your program with the given configuration
run: cmake --build ${{github.workspace}}/build -j$(getconf _NPROCESSORS_ONLN) --config ${{env.BUILD_TYPE}}

#- name: Test
# working-directory: ${{github.workspace}}/build
# Execute tests defined by the CMake configuration.
# See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
# run: ctest -C ${{env.BUILD_TYPE}}

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