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v1.2.3 painting fixes

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@radiatoryang radiatoryang released this 12 Dec 04:51
· 1 commit to master since this release
fbd5cb7

this release is maintenance / reorganization, no big features really! worked OK on Unity 2021.2.0f1 on built-in 3D pipeline, but I didn't test vigorously

to install in Unity: in Package Manager, add https://github.com/radiatoryang/hedera.git as a Git URL package ... (full instructions)

  • full changelog
  • in IvyEditor, added no-alt keyboard modifier, so orbiting 3D camera in scene view doesn't cause painting (#12)
  • moved example ivy profiles and textures to "Samples" folder, so that Package Manager users can import the data directly into their Assets (and thus modify them)
  • added better adhesion -- fires raycasts to calculate nearest surface, good for mesh colliders? enable / disable with the new checkbox right below the "Start Painting" button... thanks for the PR, @alexjhetherington ! (see #14 + #13)