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release 1.5.1
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radistmorse committed Mar 30, 2019
1 parent d4737ca commit 413645f
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Showing 3 changed files with 7 additions and 7 deletions.
8 changes: 4 additions & 4 deletions AdjustableModPanel.version
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Expand Up @@ -9,22 +9,22 @@
"VERSION": {
"MAJOR": 1,
"MINOR": 5,
"PATCH": 0,
"PATCH": 1,
"BUILD": 0
},
"KSP_VERSION": {
"MAJOR": 1,
"MINOR": 4,
"MINOR": 6,
"PATCH": 0
},
"KSP_VERSION_MIN": {
"MAJOR": 1,
"MINOR": 4,
"MINOR": 6,
"PATCH": 0
},
"KSP_VERSION_MAX": {
"MAJOR": 1,
"MINOR": 4,
"MINOR": 6,
"PATCH": 99
}
}
2 changes: 1 addition & 1 deletion ModPanelComponent.cs
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Expand Up @@ -137,7 +137,7 @@ public void Update () {
button.VisibleInScenes = AdjustableModPanel.Instance.GetModScenes (module, method, button.VisibleInScenes, cashes[button]);
// normally, this should be enough. But for some reason some mode buttons remain active,
//even when they should not. So we change the button state explicitly.
bool visible = KSP.UI.Screens.ApplicationLauncher.Instance.ShouldBeVisible (button);
bool visible = KSP.UI.Screens.ApplicationLauncher.Instance.DetermineVisibility (button);
button.gameObject.SetActive (visible);

if (visible && AdjustableModPanel.Instance.GetModPinned (module, method, button.VisibleInScenes, cashes[button])) {
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4 changes: 2 additions & 2 deletions Properties/AssemblyInfo.cs
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Expand Up @@ -32,5 +32,5 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.5.0.0")]
[assembly: AssemblyFileVersion("1.5.0.0")]
[assembly: AssemblyVersion("1.5.1.0")]
[assembly: AssemblyFileVersion("1.5.1.0")]

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