Fix selecting players and npc on Android. #37
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name: Build check | |
on: | |
pull_request: | |
types: | |
- opened | |
- synchronize | |
- reopened | |
push: | |
branches: | |
- master | |
jobs: | |
build-ubuntu: | |
runs-on: ubuntu-22.04 | |
steps: | |
- name: "Checkout repo" | |
uses: actions/checkout@v4 | |
with: | |
submodules: "recursive" | |
fetch-depth: 0 | |
- name: "Install dependencies" | |
run: | | |
sudo apt update -qq | |
sudo apt install -y cmake libsdl2-dev libsdl2-net-dev libsdl2-image-dev libssl-dev libopenal-dev libcal3d12-dev libvorbis-dev libsdl2-ttf-dev | |
- name: "cmake" | |
run: | | |
cmake -S . -B build -DCMAKE_BUILD_TYPE=release -DLOCAL_NLOHMANN_JSON=ON | |
- name: "compile" | |
run: | | |
cmake --build build | |
build-ubuntu-mapeditor: | |
runs-on: ubuntu-22.04 | |
steps: | |
- name: "Checkout repo" | |
uses: actions/checkout@v4 | |
with: | |
submodules: "recursive" | |
fetch-depth: 0 | |
- name: "Install dependencies" | |
run: | | |
sudo apt update -qq | |
sudo apt install -y cmake libsdl1.2-dev libsdl-image1.2-dev libopenal-dev libcal3d12-dev nlohmann-json3-dev libx11-dev libgtk2.0-dev | |
- name: "cmake" | |
working-directory: ./map_editor | |
run: | | |
cmake -S . -B build -DCMAKE_BUILD_TYPE=release -DLOCAL_NLOHMANN_JSON=ON | |
- name: "compile" | |
working-directory: ./map_editor | |
run: | | |
cmake --build build | |
build-windows: | |
runs-on: windows-latest | |
steps: | |
- name: "Checkout repo" | |
uses: actions/checkout@v4 | |
with: | |
submodules: "recursive" | |
fetch-depth: 0 | |
- name: "Setup MSYS2 environment" | |
uses: msys2/setup-msys2@v2 | |
with: | |
msystem: MINGW64 | |
update: true | |
install: >- | |
base-devel | |
mingw-w64-x86_64-toolchain | |
mingw-w64-x86_64-cmake | |
mingw-w64-x86_64-SDL2 | |
mingw-w64-x86_64-SDL2_net | |
mingw-w64-x86_64-SDL2_image | |
mingw-w64-x86_64-openssl | |
mingw-w64-x86_64-openal | |
mingw-w64-x86_64-libvorbis | |
mingw-w64-x86_64-SDL2_ttf | |
mingw-w64-x86_64-libxml2 | |
- name: "Download and install cal3d from source" | |
shell: msys2 {0} | |
run: | | |
wget https://github.com/raduprv/Eternal-Lands/releases/download/1.9.5.2/cal3d-0.11.0.tar.gz | |
wget https://github.com/raduprv/Eternal-Lands/releases/download/1.9.5.2/cal3d-0.11.0-patch | |
tar xfz cal3d-0.11.0.tar.gz | |
cd cal3d-0.11.0/ | |
patch -p1 < ../cal3d-0.11.0-patch | |
export "CFLAGS=-I${PACKAGELOCAL}/include -O3" | |
export "CPPFLAGS=-I${PACKAGELOCAL}/include -O3" | |
export "LDFLAGS=-L${PACKAGELOCAL}/lib" | |
export "PKG_CONFIG_PATH=${PACKAGELOCAL}/lib/pkgconfig" | |
./configure --prefix=${PACKAGELOCAL} && make && make install-strip | |
- name: "cmake" | |
shell: msys2 {0} | |
run: | | |
cmake -G "MinGW Makefiles" -S . -B build -DCMAKE_BUILD_TYPE=release -DLOCAL_NLOHMANN_JSON=ON | |
- name: "compile" | |
shell: msys2 {0} | |
run: | | |
cmake --build build | |
build-macos: | |
runs-on: macos-latest | |
steps: | |
- name: "Checkout repo" | |
uses: actions/checkout@v4 | |
- name: "Install dependencies" | |
run: | | |
mkdir -p ~/Library/Frameworks | |
curl -LO https://github.com/raduprv/Eternal-Lands/releases/download/1.9.6.1/el_1.9.6_macOS_frameworks_R2.zip | |
unzip el_1.9.6_macOS_frameworks_R2.zip | |
mv el_1.9.6_macOS_frameworks_R2/*.framework ~/Library/Frameworks | |
- name: "Set up data directory" | |
run: | | |
mkdir -p "../EL Development Assets/EL Data Files/data" | |
- name: "Compile with Xcode" | |
run: | | |
xcodebuild -project "macosx/Eternal Lands.xcodeproj" | |
build-android: | |
runs-on: ubuntu-latest | |
steps: | |
- name: Checkout Repository | |
uses: actions/checkout@v4 | |
- name: Set up JDK 8 | |
uses: actions/setup-java@v4 | |
with: | |
java-version: '8' | |
distribution: 'adopt' | |
- name: Install Dependencies | |
run: | | |
sudo apt-get update | |
sudo apt-get install -y git wget unzip ant | |
- name: Set up Android Tools and Build Tree | |
env: | |
ANDROID_HOME: ${{ github.workspace }}/android-tools | |
run: | | |
mkdir $ANDROID_HOME | |
wget https://dl.google.com/android/repository/tools_r25.2.5-linux.zip -P $ANDROID_HOME | |
unzip $ANDROID_HOME/tools_r25.2.5-linux.zip -d $ANDROID_HOME | |
echo y | $ANDROID_HOME/tools/bin/sdkmanager "platform-tools" "build-tools;30.0.3" "ndk-bundle" "platforms;android-19" "platforms;android-30" | |
mkdir ${{ github.workspace }}/el | |
git clone https://github.com/pjbroad/el-build-methods.git ${{ github.workspace }}/el/el-build-methods | |
git clone https://github.com/raduprv/Eternal-Lands.git ${{ github.workspace }}/el/el-build-methods/android/jni/src | |
- name: Setup libs | |
env: | |
ANDROID_HOME: ${{ github.workspace }}/android-tools | |
run: | | |
cd ${{ github.workspace }}/el/el-build-methods/android/ | |
./setup-libs.bash | |
- name: Build Android Package | |
env: | |
ANDROID_HOME: ${{ github.workspace }}/android-tools | |
APP_ALLOW_MISSING_DEPS: true | |
run: | | |
cd ${{ github.workspace }}/el/el-build-methods/android/ | |
$ANDROID_HOME/ndk-bundle/ndk-build -j $(nproc) |