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set_menu (ender_chest) [EN]
rarula edited this page Apr 7, 2023
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2 revisions
日本語 | English
Called when the menu is reconfigured to Ender Chest
Storage | Type | Description |
---|---|---|
sketch: callback.id | any | Identifier of the menu to be reconfigured |
as | at |
---|---|
Player with Ender Chest open | Player with Ender Chest open |
// #> #sketch:set_menu/ender_chest
{
"values": [
"menu_manager:set_menu"
]
}
#> menu_manager:set_menu
execute if data storage sketch: callback{id:...} run ...