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set_menu (ender_chest) [EN]

rarula edited this page Apr 7, 2023 · 2 revisions

日本語 | English

Called when the menu is reconfigured to Ender Chest

Return value

Storage Type Description
sketch: callback.id any Identifier of the menu to be reconfigured

Execution context

as at
Player with Ender Chest open Player with Ender Chest open

Example

// #> #sketch:set_menu/ender_chest
{
    "values": [
        "menu_manager:set_menu"
    ]
}
#> menu_manager:set_menu

execute if data storage sketch: callback{id:...} run ...
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