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Fix Modifier Particle Rendering #412

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merged 1 commit into from
Nov 24, 2024

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Batfoxkid
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  • Fixes the incorrect SetTransmit function
  • Made the particle always transmit to players on spawn for 0.2 seconds (to make it properly render)
  • Cloak and disguise conditions remove/readd particle effects

@@ -1159,11 +1159,18 @@ public void TF2_OnConditionAdded(int iClient, TFCond nCond)
if (SaxtonHale_IsValidBoss(iClient))
{
SaxtonHaleBase(iClient).CallFunction("OnConditionAdded", nCond);
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Not sure why milked code is here when it could've been in base_boss and making use of this call along with particles removed, same to conds removed.

I'll still merge it regardless if this is changed or not.

@FortyTwoFortyTwo FortyTwoFortyTwo merged commit 2d3f490 into redsunservers:master Nov 24, 2024
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2 participants