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Condition Manager

Idle edited this page Feb 10, 2025 · 2 revisions

Simple feature that turns a regular system condition into a Effect + Condition combo allowing you to add options that are normally strictly reserved to effects.

Warning

Because of how the system handles the dying & unconcious conditions (adding multiple conditions separately), you should not use this feature with it. There is no way to prevent its use from the module side sadly.

Note

The effect doesn't show up on the token to avoid duplication of icons.

Note

The GM can make the effect unidentified to prevent players from removing the condition completely.

Keybinds

Manage Condition

Let you remap the key that needs to be held during the drag & drop of a condition.

Settings

Enabled 👤

Enable the feature on your client

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