0.0.2
Changes:
- New
Riot.random ()
API to expose current scheduler's random state - Better logging in the
Net
module - Fix a bug where
Net.Socket
operations where hanging on I/O polling when they could have been eager
0.0.1
First release, including:
- First working version of the scheduler
- Support for process spawning, message passing, monitoring, and linking
- Rudimentary supervisors
- Basic (and incomplete) GenServer
- Scheduling-aware I/O primitives
- Scheduling-aware Logger
- Timers