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Re-pin dependencies & fetch BepInExPack from NuGet (#396)
Clearly pinned versions allow easily telling when game versions changed when reading the commit history. To still allow for easy dependency updates, Dependabot has been configured.
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,11 @@ | ||
version: 2 | ||
updates: | ||
- package-ecosystem: "nuget" | ||
# uses *.csproj files from projects in /R2API.sln | ||
directory: "/" | ||
schedule: | ||
interval: "daily" | ||
ignore: | ||
- dependency-name: "UnityEngine.Modules" | ||
- dependency-name: "BepInEx.Core" | ||
update-types: ["version-update:semver-major"] |
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