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2.0.0 Release

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@tristanmcpherson tristanmcpherson released this 21 May 17:06
· 841 commits to master since this release
  • Fixed SurvivorAPI, you can now have more than one custom survivor
    • Note to DEVS: You must set SurvivorIndex to a value > 8 (SurvivorIndex.Count) in order for your Survivor to be added, otherwise it will replace the survivor at that index.
  • Added Custom EntityStates support
  • Added Fast Cached Reflection API, see: Reflection.cs
  • Added In-Game Rule UI API, see: LobbyConfigAPI.cs