2.0.0 Release
tristanmcpherson
released this
21 May 17:06
·
841 commits
to master
since this release
- Fixed SurvivorAPI, you can now have more than one custom survivor
- Note to DEVS: You must set SurvivorIndex to a value > 8 (SurvivorIndex.Count) in order for your Survivor to be added, otherwise it will replace the survivor at that index.
- Added Custom EntityStates support
- Added Fast Cached Reflection API, see: Reflection.cs
- Added In-Game Rule UI API, see: LobbyConfigAPI.cs