Skip to content
Alex Robinson edited this page May 13, 2013 · 14 revisions

AutoReferee

Latest: AutoReferee v2.2 for 1.5.2

AutoReferee is a plugin for managing and refereeing Race for Wool (and other competitive Minecraft) matches. Maps can be easily configured to support AutoReferee and then distributed with its configuration file. Provides features for server operators, players, referees, spectators, and streamers.

Features

  • Maps can be configured to work with AutoReferee, putting a configuration file in the world folder to be easily distributed with the map.
  • Maps can be properly archived for distribution (cleaning up the map, making the job of a mapmaker even easier!)
  • Players may easily get information about a map, join a team (random or specific), and leave their team.
  • Matches are tracked to completion, taking all the work off of server operators to ensure fairness.
  • Matches are automatically completed when specified goals have been satisfied, providing instant feedback for players and spectators.
  • Spectators are notified of important events, such as retrieving objectives and satisfying win conditions.
  • Spectators have access to view players' inventories. Players will not be able to see spectators, to prevent distraction.
  • Player and Team statistics are recorded during a match, and are uploaded for players to view.
  • Make a lobby world! (See how to setup lobby)
  • Play a variety of game modes such as Race for Wool, Destroy the Core, and Team Death Match.
  • For a list of all commands available by this plugin: Command List

Running AutoReferee

To run AutoReferee, install the plugin like normal. The default configuration file will be suitable for most server operators. AutoReferee will only attempt to manage maps that are configured for the plugin (worlds with an autoreferee.yml file in their world folder), so the plugin can be used with multi-world servers without affecting survival and creative worlds.

For more detail on operating a server with AutoReferee: How to Setup and Use AutoReferee

Configuring a Map for AutoReferee

If you are a competitive Minecraft mapmaker, and you would like to generate a configuration file for AutoReferee, first be sure to have installed the latest version of AutoReferee and WorldEdit (WorldEdit required for selecting regions). Always be certain you are using the most recent, up-to-date versions of both plugins.

Once you have the plugins installed, follow this tutorial for configuring a map.