use if constexpr for always constant test known at compilation time #1
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name: "Windows UWP" | |
on: | |
push: | |
branches: [ master ] | |
pull_request: | |
# branches: [ master ] | |
jobs: | |
build_libebml: | |
name: libebml ${{ matrix.arch.name }} ${{ matrix.config }} | |
runs-on: windows-latest | |
strategy: | |
fail-fast: false | |
matrix: | |
config: [Debug, Release] | |
arch: [ | |
{ "name": "x64", "option": "x64"}, | |
{ "name": "arm64", "option": "arm64"}, | |
] | |
env: | |
CMAKE_OPTIONS: -DDEV_MODE=ON -DCMAKE_SYSTEM_NAME="WindowsStore" -DCMAKE_SYSTEM_VERSION="10.0" -DCMAKE_CXX_FLAGS_INIT="-DWINVER=0x0A00 -DWINAPI_FAMILY=WINAPI_FAMILY_PC_APP" | |
# TODO use CreateFile2 and add -DENABLE_WIN32_IO=ON | |
steps: | |
- uses: lukka/get-cmake@latest | |
- name: Get pushed code | |
uses: actions/checkout@v4 | |
- name: Configure | |
run: cmake -S . -B _build ${{ env.CMAKE_OPTIONS }} -A ${{ matrix.arch.option }} -DBUILD_SHARED_LIBS=OFF | |
- name: Build | |
run: cmake --build _build --config ${{ matrix.config }} --parallel | |
- name: Test installation | |
run: cmake --install _build --config ${{ matrix.config }} --prefix ${GITHUB_WORKSPACE}/_built |