SOUL (SOUnd Language) is an attempt to modernise and optimise the way high-performance, low-latency audio code is written and executed.
To read more about the project, please have a look through the files in the docs folder:
- Project Overview
- FAQ
- Syntax Guide
- Code Examples (or try them live in your browser here!)
- API Guide (coming soon...)
You may also want to visit:
- The official website at soul.dev
- Try SOUL in your browser using web-audio at soul.dev/playground
- Jules' SOUL announcement keynote talk at ADC2018.