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First complete test version of new luerl
So luerl_new has now become the luerl. For backwards compatibility save the old luerl unchanged as luerl_old. The documentation and test suites have updated as well. A major change in luerl is the encoding/decoding of functions which are assumed to use encoded arguments and return values.
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luerl(3) luerl(3) | ||
luerl(3) Library Functions Manual luerl(3) | ||
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Name | ||
luerl - The basic interface to the Luerl system | ||
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Interface functions | ||
Interface functions - New Version | ||
The Lua State parameter is the state of a Lua VM instance. It must be | ||
created with the luerl:init() call and be carried from one call to the | ||
next. | ||
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||
As it is possible in Lua to create self‐referencing data structures, | ||
As it is possible in Lua to create self-referencing data structures, | ||
indeed the standard libraries have many instances of this, then using | ||
the functions which decode their return values will generate an error | ||
when they would cause an infinite loop during the decoding. An simple | ||
example is the top level table which contains a key _G which references | ||
the top‐level table. | ||
the top-level table. | ||
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||
Note that Lua Chunks (see definition below) can travel between differ‐ | ||
ent States. They are precompiled bits of code, independent of State. | ||
That you can ‘carry around’ this is no unique to Luerl but a low‐level | ||
implementation detail of the standard Lua language (https://lua.org), | ||
for more on chunks read (https://www.lua.org/manual/5.3/manu‐ | ||
al.html#3.3.2) the official Lua 5.3 reference manual | ||
(https://www.lua.org/manual/5.3/manual.html). | ||
Note that Lua Chunks (see definition below) can travel between differ‐ | ||
ent States. They are precompiled bits of code, independent of State. | ||
That you can ‘carry around’ this is no unique to Luerl but a low-level | ||
implementation detail of the standard Lua language ⟨https://lua.org⟩, | ||
for more on chunks read ⟨https://www.lua.org/manual/5.3/man‐ | ||
ual.html#3.3.2⟩ the official Lua 5.3 reference manual | ||
⟨https://www.lua.org/manual/5.3/manual.html⟩. | ||
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||
Spec Definitions | ||
Binary means an Erlang binary string. | ||
Chunks means a portion of precompiled bytecode. | ||
State means a Lua State, this is a Lua VM instance. | ||
Path means a file system path and file name. | ||
KeyPath means an Erlang list of atoms representing nested names, | ||
KeyPath means an Erlang list of atoms representing nested names, | ||
e.g. [table,pack] for table.pack. | ||
Keys means Lua table keys, the keys of a key‐value structure. | ||
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Functions | ||
eval and do functions differ only in what they return. The do func‐ | ||
tions return results and a new Lua State, the eval functions return a | ||
tuple starting on ‘ok’ or ‘error’, then the result, or cause of error. | ||
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do ‐‐> {Result, State} | ||
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eval ‐‐> {ok, Result} | {error, Reason} | ||
Keys means Lua table keys, the keys of a key-value structure. | ||
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luerl:eval(String|Binary|Form, State) ‐> {ok, Result} | {error, Reason, | ||
StackTrace}. | ||
Evaluate a Lua expression passed in as a string or binary, and return | ||
its result. | ||
CompileOptions means a list of compiler options. Currently supported | ||
options are ‘return’, which returns the errors and warnings, and ‘re‐ | ||
port’ which will log the errors and warnings. | ||
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luerl:evalfile(Path, State) ‐> {ok, Result} | {error, Reason, StackTrace}. | ||
Load and execute a file, and return the result. | ||
LuaCallReturn = {ok, Result, State} | {lua_error, Error, State} | ||
This is the return value from evaluating a Lua call. | ||
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luerl:do(String|Binary|Form, State) ‐> {Result, NewState}. | ||
Evaluate a Lua expression and return its result, and the new Lua State. | ||
Functions | ||
luerl:init() -> State | ||
Get a new Lua State = a fresh Lua VM instance. | ||
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luerl:dofile(Path, State) ‐> {Result, NewState}. | ||
Load and execute the Lua code in the file and return its result, and | ||
the new Lua State. Equivalent to doing luerl:do(“return dofile(‘File‐ | ||
Name’)”). | ||
luerl:gc(State) -> State | ||
Runs the garbage collector on a state and returns the new state. | ||
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luerl:load(String|Binary[, CompileOptions], State) ‐> {ok,Function,New‐ | ||
State} | {error, Reason}. | ||
Parse a Lua chunk as string or binary, and return a compiled chunk | ||
luerl:load(String|Binary[, CompileOptions], State) -> {ok, Function, State} | ||
| CompileError | ||
Parse a Lua chunk as string or binary, and return a compiled chunk | ||
(‘form’). | ||
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||
luerl:loadfile(FileName[, CompileOptions], State) ‐> {ok,Function,NewState} | ||
| {error, Reason}. | ||
luerl:loadfile(FileName[, CompileOptions], State) -> {ok, Function, State} | ||
| CompileError | ||
Parse a Lua file, and return a compiled chunk (‘form’). | ||
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luerl:path_loadfile([Path, ], FileName[, CompileOptions], State) ‐> | ||
{ok,Function,FullName,State} | {error, Reason}. | ||
Search Path until the file FileName is found. Parse the file and re‐ | ||
luerl:path_loadfile([Path, ], FileName[, CompileOptions], State) -> | ||
{ok,Function,FullName,State} | {error, Reason} | ||
Search Path until the file FileName is found. Parse the file and re‐ | ||
turn a compiled chunk (‘form’). If Path is not given then the path de‐ | ||
fined in the environment variable LUA_LOAD_PATH is used. | ||
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luerl:load_module(KeyPath, ErlangModule, State) ‐> State. | ||
Load ErlangModule and install its table at KeyPath which is encoded. | ||
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luerl:load_module1(KeyPath, ErlangModule, State) ‐> State. | ||
Load ErlangModule and install its table at KeyPath which is NOT encoded | ||
luerl:load_module(KeyPath, ErlangModule, State) -> State | ||
Load ErlangModule and install its table at KeyPath which is NOT en‐ | ||
coded. | ||
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luerl:init() ‐> State. | ||
Get a new Lua State = a fresh Lua VM instance. | ||
luerl:load_module_dec(EncodedKeyPath, ErlangModule, State) -> State | ||
Load ErlangModule and install its table at KeyPath which is encoded. | ||
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luerl:call(Form, Args, State) ‐> {Result,State} | ||
luerl:call_chunk(Form, Args, State) ‐> {Result,State} | ||
Call a compiled chunk or function. Use the call_chunk, call has been | ||
luerl:do(String|Binary|Form, State) -> {ok, Result, NewState} | {lua_error, | ||
Error, State} | CompileError | ||
Evaluate a Lua expression and return its result which is NOT decoded, | ||
and the new Lua State. | ||
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luerl:do_dec(String|Binary|Form, State) -> {ok, Result, NewState} | | ||
{lua_error, Error, State} | CompileError | ||
Evaluate a Lua expression and return its result which is automatically | ||
decoded, and the new Lua State. | ||
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luerl:dofile(Path, State) -> {ok, Result, NewState} | {lua_error, Error, | ||
State} | CompileError | ||
Load and execute the Lua code in the file and return its result which | ||
is NOT decoded, and the new Lua State. Equivalent to doing | ||
luerl:do(“return dofile(‘FileName’)”). | ||
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luerl:dofile_dec(Path[, State]) -> {ok, Result, NewState} | {lua_error, Er‐ | ||
ror, State} | CompileError | ||
Load and execute the Lua code in the file and return its result which | ||
is automatically decoded, and the new Lua State. | ||
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luerl:call(FuncRef, ArgRefs, State) -> {ok, Result, State} | ||
luerl:call_chunk(FuncRef, ArgRefs, State) -> {ok, Result, State} | {lua_er‐ | ||
ror, Error, State} | ||
Call a compiled chunk or function. Use the call_chunk, call has been | ||
kept for backwards compatibility. | ||
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luerl:call_function(KeyPath, Args, State) ‐> {Result,NewState} | ||
Call a function already defined in the state. KeyPath is a list of | ||
names to the function. KeyPath, Args and Result are automatically en‐ | ||
luerl:call_function(FuncRef | FuncPath, ArgRefs, State] -> {ok, Result, | ||
State} | {lua_error, Error, State} | ||
Call a function already defined in the state. Result is NOT decoded. | ||
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luerl:call_function_dec(KeyPath, Args, State) -> {ok, Result, State} | | ||
{lua_error, Error, State} | ||
Call a function already defined in the state. KeyPath is a list of | ||
keys to the function. KeyPath, Args and Result are automatically en‐ | ||
coded/decoded. | ||
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luerl:call_function1(KeyPath, Args, State) ‐> {Result,NewState} | ||
Call a function already defined in the state. KeyPath is a list of | ||
keys to the function. KeyPath, Args and Result are NOT encoded/decod‐ | ||
ed. | ||
luerl:call_method(ObjRef, Method, ArgRefs, State) -> {ok, Result, State} | | ||
{lua_error, Error, State} | ||
Call a method already defined in the state. | ||
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luerl:call_method(MethPath, Args, State) ‐> {Result,NewState}. | ||
Call a method already defined in the state. MethPath is a list of | ||
names to the method. MethPath, Args and Result are automatically en‐ | ||
luerl:call_method_dec(KeyPath, Method, Args, State) -> {ok, Result, State} | ||
| {lua_error, Error, State} | ||
Call a method already defined in the state. KeyPath is a list of keys | ||
to the method. KeyPath, Method, Args and Result are automatically en‐ | ||
coded/decoded. | ||
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luerl:call_method1(MethPath, Args, State) ‐> {Result,NewState} | ||
Call a method already defined in the state. MethPath is a list of keys | ||
to the method. Keys, Args and Result are NOT encoded/decoded. | ||
luerl:get_table_keys(KeyPath, State) -> {ok, Result, State} | {lua_error, | ||
Error, State} | ||
Gets a value inside the Lua state. KeyPath and Result are NOT en‐ | ||
coded/decoded. | ||
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luerl:stop(State) ‐> GCedState. | ||
Garbage collects the state and (todo:) does away with it. | ||
luerl:get_table_keys_dec(KeyPath, State) -> {ok, Result, State} | {lua_er‐ | ||
ror, Error, State} | ||
Gets a value inside the Lua state. KeyPath is automatically encoded | ||
and Result is decoded. | ||
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luerl:gc(State) ‐> State. | ||
Runs the garbage collector on a state and returns the new state. | ||
luerl:set_table_keys(KeyPath, Value, State) -> {ok,State} | {lua_error, Er‐ | ||
ror, State} | ||
Sets a value inside the Lua state. KeyPath and Value are NOT encoded. | ||
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luerl:set_table(KeyPath, Value, State) ‐> State. | ||
Sets a value inside the Lua state. Value is automatically encoded. | ||
luerl:set_table_keys_dec(KeyPath, Value, State) -> {ok, Result, State} | | ||
{lua_error, Error, State} | ||
Sets a value inside the Lua state. KeyPath and Value are automatically | ||
encoded and Result is decoded. | ||
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luerl:set_table1(KeyPath, Value, State) ‐> State. | ||
Sets a value inside the Lua state. KeyPath and Value are NOT encoded. | ||
luerl:get_table_key(Table, Key, State) -> {ok, Result, State} | {lua_error, | ||
Error, State} | ||
Gets the value of a key in a table. Table and Key are NOT encoded and | ||
Result is NOT decoded. | ||
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luerl:get_table(KeyPath, State) ‐> {Result,State}. | ||
Gets a value inside the Lua state. KeyPath and Result are automatical‐ | ||
ly encoded. | ||
luerl:set_table_key(Table, Key, Value, State) -> {ok, State} | {lua_error, | ||
Error, State} | ||
Sets the value of a key in a table. Table, Key and Value are NOT en‐ | ||
coded. | ||
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luerl:get_table1(KeyPath, State) ‐> {Result,State}. | ||
Gets a value inside the Lua state. KeyPath and Result are NOT encod‐ | ||
ed/decoded. | ||
luerl:get_stacktrace(State) -> [{FuncName,{file,FileName},{line,Line}}] | ||
Return a stack trace of the current call stack in the state. | ||
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You can use this function to expose an function to the Lua code by us‐ | ||
ing this interface: fun(Args, State) ‐> {Results, State} | ||
luerl:encode(Term, State) -> {LuerlTerm,State} | ||
Encode the Erlang representation of a term into Luerl form updating the | ||
state when necessary. | ||
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Args and Results must be a list of Luerl compatible Erlang values. | ||
luerl:encode_list([Term], State) -> {[LuerlTerm],State} | ||
Encode a list of Erlang term representations into a list of Luerl forms | ||
updating the state when necessary. | ||
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AUTHORS | ||
Jean Chassoul, Robert Virding. | ||
luerl:decode(LuerlTerm, State) -> Term | ||
Decode a term in the Luerl form into its Erlang representation. | ||
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luerl:decode_list([LuerlTerm], State) -> [Term] | ||
Decode a list of Luerl terms into a list of Erlang representations. | ||
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AUTHORS | ||
Jean Chassoul, Robert Virding. | ||
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2018‐2023 luerl(3) | ||
2018-2024 luerl(3) |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,137 @@ | ||
luerl_old(3) Library Functions Manual luerl_old(3) | ||
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||
Name | ||
luerl - The old original interface to the Luerl system | ||
|
||
Interface functions | ||
The Lua State parameter is the state of a Lua VM instance. It must be | ||
created with the luerl:init() call and be carried from one call to the | ||
next. | ||
|
||
As it is possible in Lua to create self-referencing data structures, | ||
indeed the standard libraries have many instances of this, then using | ||
the functions which decode their return values will generate an error | ||
when they would cause an infinite loop during the decoding. An simple | ||
example is the top level table which contains a key _G which references | ||
the top-level table. | ||
|
||
Note that Lua Chunks (see definition below) can travel between differ‐ | ||
ent States. They are precompiled bits of code, independent of State. | ||
That you can ‘carry around’ this is no unique to Luerl but a low-level | ||
implementation detail of the standard Lua language ⟨https://lua.org⟩, | ||
for more on chunks read ⟨https://www.lua.org/manual/5.3/man‐ | ||
ual.html#3.3.2⟩ the official Lua 5.3 reference manual | ||
⟨https://www.lua.org/manual/5.3/manual.html⟩. | ||
|
||
Spec Definitions | ||
Binary means an Erlang binary string. | ||
Chunks means a portion of precompiled bytecode. | ||
State means a Lua State, this is a Lua VM instance. | ||
Path means a file system path and file name. | ||
KeyPath means an Erlang list of atoms representing nested names, | ||
e.g. [table,pack] for table.pack. | ||
Keys means Lua table keys, the keys of a key-value structure. | ||
|
||
Functions | ||
eval and do functions differ only in what they return. The do func‐ | ||
tions return results and a new Lua State, the eval functions return a | ||
tuple starting on ‘ok’ or ‘error’, then the result, or cause of error. | ||
|
||
do --> {Result, State} | ||
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eval --> {ok, Result} | {error, Reason} | ||
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luerl:eval(String|Binary|Form, State) -> {ok, Result} | {error, Reason, | ||
StackTrace}. | ||
Evaluate a Lua expression passed in as a string or binary, and return | ||
its result. | ||
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||
luerl:evalfile(Path, State) -> {ok, Result} | {error, Reason, StackTrace}. | ||
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Load and execute a file, and return the result. | ||
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luerl:do(String|Binary|Form, State) -> {Result, NewState}. | ||
Evaluate a Lua expression and return its result, and the new Lua State. | ||
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||
luerl:dofile(Path, State) -> {Result, NewState}. | ||
Load and execute the Lua code in the file and return its result, and | ||
the new Lua State. Equivalent to doing luerl:do(“return dofile(‘File‐ | ||
Name’)”). | ||
|
||
luerl:load(String|Binary[, CompileOptions], State) -> {ok,Function,New‐ | ||
State} | {error, Reason}. | ||
Parse a Lua chunk as string or binary, and return a compiled chunk | ||
(‘form’). | ||
|
||
luerl:loadfile(FileName[, CompileOptions], State) -> {ok,Function,NewState} | ||
| {error, Reason}. | ||
Parse a Lua file, and return a compiled chunk (‘form’). | ||
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luerl:path_loadfile([Path, ], FileName[, CompileOptions], State) -> | ||
{ok,Function,FullName,State} | {error, Reason}. | ||
Search Path until the file FileName is found. Parse the file and re‐ | ||
turn a compiled chunk (‘form’). If Path is not given then the path de‐ | ||
fined in the environment variable LUA_LOAD_PATH is used. | ||
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luerl:load_module(KeyPath, ErlangModule, State) -> State. | ||
Load ErlangModule and install its table at KeyPath which is encoded. | ||
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luerl:load_module1(KeyPath, ErlangModule, State) -> State. | ||
Load ErlangModule and install its table at KeyPath which is NOT encoded | ||
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luerl:init() -> State. | ||
Get a new Lua State = a fresh Lua VM instance. | ||
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luerl:call(Form, Args, State) -> {Result,State} | ||
luerl:call_chunk(Form, Args, State) -> {Result,State} | ||
Call a compiled chunk or function. Use the call_chunk, call has been | ||
kept for backwards compatibility. | ||
|
||
luerl:call_function(KeyPath, Args, State) -> {Result,NewState} | ||
Call a function already defined in the state. KeyPath is a list of | ||
names to the function. KeyPath, Args and Result are automatically en‐ | ||
coded/decoded. | ||
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||
luerl:call_function1(KeyPath, Args, State) -> {Result,NewState} | ||
Call a function already defined in the state. KeyPath is a list of | ||
keys to the function. KeyPath, Args and Result are NOT encoded/de‐ | ||
coded. | ||
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||
luerl:call_method(MethPath, Args, State) -> {Result,NewState}. | ||
Call a method already defined in the state. MethPath is a list of | ||
names to the method. MethPath, Args and Result are automatically en‐ | ||
coded/decoded. | ||
|
||
luerl:call_method1(MethPath, Args, State) -> {Result,NewState} | ||
Call a method already defined in the state. MethPath is a list of keys | ||
to the method. Keys, Args and Result are NOT encoded/decoded. | ||
|
||
luerl:stop(State) -> GCedState. | ||
Garbage collects the state and (todo:) does away with it. | ||
|
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luerl:gc(State) -> State. | ||
Runs the garbage collector on a state and returns the new state. | ||
|
||
luerl:set_table(KeyPath, Value, State) -> State. | ||
Sets a value inside the Lua state. Value is automatically encoded. | ||
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||
luerl:set_table1(KeyPath, Value, State) -> State. | ||
Sets a value inside the Lua state. KeyPath and Value are NOT encoded. | ||
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luerl:get_table(KeyPath, State) -> {Result,State}. | ||
Gets a value inside the Lua state. KeyPath and Result are automati‐ | ||
cally encoded. | ||
|
||
luerl:get_table1(KeyPath, State) -> {Result,State}. | ||
Gets a value inside the Lua state. KeyPath and Result are NOT en‐ | ||
coded/decoded. | ||
|
||
You can use this function to expose an function to the Lua code by us‐ | ||
ing this interface: fun(Args, State) -> {Results, State} | ||
|
||
Args and Results must be a list of Luerl compatible Erlang values. | ||
|
||
AUTHORS | ||
Jean Chassoul, Robert Virding. | ||
|
||
2018-2024 luerl_old(3) |
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