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README.md

Ludo Game - Flask Backend

This project provides the backend for a Ludo game using Flask, SQLAlchemy, and a bit of JavaScript for the frontend.

Features

  • Multiplayer: Supports 2-4 players.
  • Game State Persistence: Stores game progress in a SQLite database for resuming later.
  • Dice Rolls: Random dice generation for each turn.
  • Piece Movement: Logic for moving pieces based on dice rolls.
  • Attack/Capture: Basic capture mechanics when a player lands on another player's piece.
  • Safe Spots: Designated spots where pieces cannot be captured.
  • Winning Condition: Game ends when a player gets all four pieces home.

Installation

  1. Clone the Repository:

    git clone <your-repository-url>
    cd <your-repository-name>
  2. Install Dependencies:

    pip install Flask Flask-CORS Flask-SQLAlchemy
  3. Create the Database: The project will automatically create a SQLite database file (ludo_game.db) when you run it for the first time.

  4. Run the Server:

    flask run

Frontend

A basic HTML and JavaScript frontend is included in the templates folder. It's a starting point for building a more interactive UI.

Code Structure

  • app.py: Contains the Flask application logic, routes, and game logic.
  • templates:
    • index.html: Starting page for the game.
    • game.html: Main game board display.
  • static: (For future use) Will hold static assets like CSS and JavaScript files.

How to Play (Basic)

  1. Visit http://localhost:5000/ in your browser.
  2. Choose the number of players.
  3. The game board will appear.
  4. Click "Roll Dice" to start.
  5. Follow on-screen instructions or the console output for your turn.

Code Refinements

  • Session Management: Use flask_session for more secure session handling if needed.
  • Error Handling: More robust error handling to prevent crashes and provide helpful messages to the user.
  • Advanced Game Logic: Implement additional rules like stacking pieces, bonus rolls, and more strategic movement decisions.
  • Frontend: Create a more engaging frontend using a modern JavaScript framework (e.g., React, Vue.js).
  • Security: If you plan to make this a publicly accessible game, consider security measures like input validation and protection against vulnerabilities.

Contributing

Contributions are welcome! Feel free to open issues or submit pull requests.

Key Considerations

  • Computer Players: Your code includes functionality for computer players (auto_choose_piece), but it might need refinement to make their decisions more intelligent.
  • Game State Updates: Ensure that the frontend is updated with the latest game state after each move. This might involve using techniques like AJAX or WebSockets.
  • Detailed Rules: Include a more thorough explanation of the game rules (especially for complex scenarios) in the README or within the game itself.

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