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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="GodotBlenderRPGFramework"
run/main_scene="res://Level/Island.tscn"
config/features=PackedStringArray("4.3", "C#", "Forward Plus")
config/icon="res://icon.svg"
config/windows_native_icon="res://godot_icon.ico"
[audio]
buses/default_bus_layout="res://addons/StandardAssets/Default/default_bus_layout.tres"
[autoload]
SFXPlayer3D="*res://Demo/Scene/Autoload/SFXPlayer3D.tscn"
SimpleGrass="*res://addons/simplegrasstextured/singleton.tscn"
LevelManager="*res://Demo/Scene/Autoload/LevelManager.tscn"
SaveManager="*res://Demo/Script/SaveManager.cs"
CameraBridge="*res://Demo/Script/CameraBridge.cs"
PlayerSpawner="*res://Demo/Scene/Autoload/PlayerSpawner.tscn"
[dotnet]
project/assembly_name="GodotBlenderRPGFramework"
[editor_plugins]
enabled=PackedStringArray("res://addons/simplegrasstextured/plugin.cfg")
[file_customization]
folder_colors={
"res://Demo/": "teal",
"res://Demo/Material/": "orange",
"res://Demo/Scene/": "blue",
"res://Demo/Script/": "pink",
"res://Demo/Texture/": "yellow",
"res://Demo/VFX/": "orange",
"res://Level/": "green",
"res://Todo/": "red",
"res://addons/StandardAssets/Material/": "orange",
"res://addons/StandardAssets/Prefab/": "blue",
"res://addons/StandardAssets/Script/": "pink",
"res://addons/StandardAssets/Texture/": "yellow"
}
[filesystem]
import/blender/enabled=false
[global_group]
MainCamera=""
Spawnpoint=""
[input]
camera_up={
"deadzone": 0.5,
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":3,"axis_value":-1.0,"script":null)
]
}
camera_left={
"deadzone": 0.5,
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":2,"axis_value":-1.0,"script":null)
]
}
camera_right={
"deadzone": 0.5,
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":2,"axis_value":1.0,"script":null)
]
}
camera_down={
"deadzone": 0.5,
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":3,"axis_value":1.0,"script":null)
]
}
move_forward={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":-1.0,"script":null)
]
}
move_backward={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":1.0,"script":null)
]
}
move_left={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":-1.0,"script":null)
]
}
move_right={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":1.0,"script":null)
]
}
zoom_in={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":4,"canceled":false,"pressed":false,"double_click":false,"script":null)
]
}
zoom_out={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":5,"canceled":false,"pressed":false,"double_click":false,"script":null)
]
}
jump={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194308,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":true,"script":null)
]
}
sprint={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194325,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":9,"pressure":0.0,"pressed":true,"script":null)
]
}
start={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194305,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":6,"pressure":0.0,"pressed":true,"script":null)
]
}
select={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":4,"pressure":0.0,"pressed":true,"script":null)
]
}
debug={
"deadzone": 0.5,
"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":6,"pressure":0.0,"pressed":true,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":48,"key_label":0,"unicode":48,"location":0,"echo":false,"script":null)
]
}
crouch={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194326,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
interact={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":69,"key_label":0,"unicode":101,"location":0,"echo":false,"script":null)
]
}
[internationalization]
locale/translations_pot_files=PackedStringArray("res://Data/Dialogue/demo.dialogue")
[layer_names]
3d_physics/layer_1="environment"
3d_physics/layer_2="base_geometry"
3d_physics/layer_3="player"
3d_physics/layer_4="proximity"
3d_physics/layer_5="inspectable"
3d_physics/layer_6="trigger"
3d_physics/layer_7="walkable"
3d_physics/layer_8="obstacle"
3d_physics/layer_9="small"
3d_physics/layer_10="medium"
3d_physics/layer_11="large"
3d_physics/layer_12="hide_from_light"
3d_physics/layer_13="hurtbox"
3d_physics/layer_14="hurtbox_launcher"
3d_physics/layer_15="enemy"
3d_physics/layer_16="enemy_without_self_collision"
3d_physics/layer_18="scene_builder_exclude"
3d_physics/layer_19="ui"
3d_physics/layer_20="camera"
3d_physics/layer_21="avoid_camera"
3d_physics/layer_22="noslide"
3d_physics/layer_23="water"
3d_physics/layer_24="cloth"
3d_physics/layer_25="dirt"
3d_physics/layer_26="glass"
3d_physics/layer_27="ice"
3d_physics/layer_28="metal"
3d_physics/layer_29="organic"
3d_physics/layer_30="plastic"
3d_physics/layer_31="stone"
3d_physics/layer_32="wood"
[plugin]
"Editor Toolbox/enabled"=true
[shader_globals]
time_scale={
"type": "float",
"value": 1.0
}
sgt_player_position={
"type": "vec3",
"value": Vector3(1e+06, 1e+06, 1e+06)
}
sgt_player_mov={
"type": "vec3",
"value": Vector3(0, 0, 0)
}
sgt_normal_displacement={
"type": "sampler2D",
"value": "res://addons/simplegrasstextured/images/normal.png"
}
sgt_motion_texture={
"type": "sampler2D",
"value": "res://addons/simplegrasstextured/images/motion.png"
}
sgt_wind_direction={
"type": "vec3",
"value": Vector3(1, 0, 0)
}
sgt_wind_movement={
"type": "vec3",
"value": Vector2(0, 0)
}
sgt_wind_strength={
"type": "float",
"value": 0.15
}
sgt_wind_turbulence={
"type": "float",
"value": 1.0
}
sgt_wind_pattern={
"type": "sampler2D",
"value": "res://addons/simplegrasstextured/images/wind_pattern.png"
}