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This repository is a collection of freely usable art, scripts, and sounds that hopes to benefit many projects.
The primary goal of the Godot-Blender RPG Framework is to serve as a way to test the contents of the StandardAssets repository. We will do this by creating a small mini-game, a single quest for the player to accomplish.
The StandardAssets repository is a submodule that aims to be a lightweight and reusable collection of scripts, textures, materials, and so on. Since I use this submodule for my own games, any form of feedback or collaboration is greatly appreciated.
Simply type,
git clone https://github.com/sci-comp/GodotBlenderRPGFramework
or use Github Desktop. By cloning, the StandardAssets submodule will automatically be included.
The following is a helpful reminders for adding and removing submodules.
Note for Github Desktop users: Github Desktop cannot add or remove submodules. However, once a submodule has been added through the console, we can manage it from within the Github Desktop UI.
We can add submodules with,
- git submodule add --force https://github.com/sci-comp/ExampleSubmodule addons/ExampleSubmodule
- git submodule init
- git submodule update
We remove submodules with,
- git submodule deinit -f addons/ExampleSubmodule
- git rm --cached addons/ExampleSubmodule
- rm -r addons/ExampleSubmodule
If you delete a submodule without first calling submodule deinit, which is an easy mistake to make, then we have to manully remove the submodule references in the following locations,
- ./.git/config
- ./.git/modules/
All content was originally in the public domain, or under the MIT license. Please see license.txt files in their respective folders for specific information. A partial summary of contents is also included here,
- The lookup tables for color grading come from this project: https://github.com/thiagoamendola/godot-color-lut-shader
- While making the scene manager, I used the following repository for guidance: https://github.com/glass-brick/Scene-Manager
- FlynnCat: https://flynncat.itch.io/mrd-terrain
- Kenney: https://kenney.itch.io/
- Sound files by FilmCow