Archon Prison:
- Gridwork each cell either empty or containing a prisoner
- Prisoner has a strategy for co-operating or defecting
- In each round, a Prisoner interacts (sequentially) with each neighbour, using their strategy, with standard Prisoner's Dilemma rules
- After each round, if your score is (strictly?) higher than your neighbours (look into this…), they are erased and replaced with copies of you
- What happens if you are surrounded with empty cells (is this possible?)
- Inspired by Nick Eames