http://igl.ethz.ch/projects/libigl/ https://github.com/alecjacobson/libigl/
Copyright 2014 - Alec Jacobson, Daniele Panozzo, Olga Diamanti, Kenshi Takayama, Leo Sacht, Wenzel Jacob, etc.
This is first and foremost a header library. Each header file should contain a single function. The function may have multiple prototypes. All functions should use the igl namespace and should adhere to the conventions and styles listed below.
New: As of 1 July 2014, we have released libigl as beta version 1.0. There are a number of changes we collected for this release to minimize confusion and changes to how you use libigl. See [Version 1.0 Changes][version1.0changes].
Libigl is a header library. You do not need to build anything to install.
Simple add igl/
to your include path and include relevant headers. Here's a
small "Hello, World" program:
#include <igl/cotmatrix.h>
#include <Eigen/Dense>
#include <Eigen/Sparse>
#include <iostream>
int main()
{
Eigen::MatrixXd V(4,2);
V<<0,0,
1,0,
1,1,
0,1;
Eigen::MatrixXi F(2,3);
F<<0,1,2,
0,2,3;
Eigen::SparseMatrix<double> L;
igl::cotmatrix(V,F,L);
std::cout<<"Hello, mesh: "<<std::endl<<L*V<<std::endl;
return 0;
}
If you save this in hello.cpp
, then on gcc
with Eigen installed via
macports for example you could compile this with:
gcc -I/opt/local/include/eigen3 -I./igl/ hello.cpp -o hello
Running ./hello
would then produce
Hello, mesh:
0.5 0.5
-0.5 0.5
-0.5 -0.5
0.5 -0.5
As of version 1.0, libigl includes an introductory tutorial that covers its basic functionalities. See tutorial/tutorial.md to get started.
- Eigen3 Last tested with Eigen Version 3.2
- OpenGL (disable with
IGL_NO_OPENGL
)- OpenGL >= 4 (enable with
IGL_OPENGL_4
)
- OpenGL >= 4 (enable with
- AntTweakBar (disable with
IGL_NO_ANTTWEAKBAR
) Last tested 1.16 (seelibigl/external/AntTweakBar
) - GLEW Windows and Linux
- OpenMP
- libpng libiglpng extra only
- Mosek libiglmosek extra only
- Matlab libiglmatlab extra only
- boost libiglboost, libiglcgal extra only
- SSE/AVX libiglsvd3x3 extra only
- CGAL libiglcgal extra only
- boost
- gmp
- mpfr
- CoMiSo libcomiso extra only
- TetGen libigltetgen extra only
- Embree libiglembree extra only
- tinyxml2 libiglxml extra only
- glfw libviewer extra only
- LIM liblim extra only
Libigl is designed to work "out-of-the-box" as a headers only library. To include libigl in your project. You need only include the libigl/include/ directory in your include path. To compile a hello-word example.cpp:
#include <Eigen/Dense>
#include <igl/readOBJ.h>
#include <iostream>
int main(int argc, char * argv[])
{
if(argc>1)
{
Eigen::MatrixXd V;
Eigen::MatrixXi F;
igl::readOBJ(argv[1],V,F);
std::cout<<"Hello, mesh with "<<V.rows()<<" vertices!"<<std::endl;
}else{
std::cout<<"Hello, world!"<<std::endl;
}
return 0;
}
using gcc (replacing appropriate paths):
g++ -I/usr/local/igl/libigl/include \
-I/opt/local/include/eigen3 example.cpp -o example
Then run this example with:
./example examples/shared/TinyTorus.obj
Libigl is developed most often on Mac OS X, though has current users in Linux and Windows.
Libigl may also be compiled to a static library. This is advantageous when building a project with libigl, since when used as an header-only library can slow down compile times.
To build the entire libigl library producing lib/libigl.a, issue:
cd build
make lib
You may need to edit Makefile.conf accordingly. Best to give yourself an
IGL_USERNAME
and add a custom install suite for yourself. Then you can enable
appropriate extras.
Once you've set up an IGL_USERNAME
and enabled extras within Makefile.conf.
You can build the extra libraries (into lib/ligiglpng.a, lib/libiglmatlab.a,
lib/libigltetgen.a, lib/libiglmosek.a, etc.) by issuing:
cd build
make extras
You can make a slew of examples by issuing:
cd build
make examples
Finally there are a number of external libraries that we include in ./external/ because they are either difficult to obtain or they have been patched for easier use with libigl. Please see the respective readmes in those directories.
To build the a static AntTweakBar library on Mac OS X issue:
cd external/AntTweakBar/src
make -f Makefile.osx.igl
To build the tetgen library and executable on Mac OS X issue:
cd external/tetgen
make clean
rm -f obj/*.o
make -f Makefile.igl tetgen
rm -f obj/*.o
make -f Makefile.igl tetlib
To build the igl version of the medit executable on Mac OS X issue:
cd external/medit
make -C libmesh
make -f Makefile.igl medit
To build the embree library and executables on Mac OS X issue:
cd external/embree
mkdir build
cd build
cmake ..
# Or using a different compiler
#cmake .. -DCMAKE_C_COMPILER=/opt/local/bin/gcc -DCMAKE_CXX_COMPILER=/opt/local/bin/g++
make
# Could also install embree to your root, but libigl examples don't expect
# this
#sudo make install
To build the a static tinyxml2 library on Mac OS X issue:
cd external/tinyxml2
cmake .
make
To build the a static YImg library on Mac OS X issue:
cd external/yimg
make
You may need to install libpng. Systems with X11 might find this already
installed at /usr/X11/lib
.
To build a static library (.lib) on windows, open Visual Studio 2010.
- New > Project ...
- Visual C++ > Win32
- Win32 Console Application
- Name: libiglVisualStudio
- Uncheck "Create directory for solution"
- Then hit OK, and then Next
- Check "Static Library"
- Uncheck "Precompiled headers"
- Add all include/igl/*.cpp to the sources directory
- Add all include/igl/*.h to the headers directory
- Open Project > libigl Properties...
- Add the path to eigen3 to the include paths
- Change the target name to libigl
- Build and pray (this should create libigl.lib
To get started, we advise that you take a look at a few examples:
./examples/hello-world/
./examples/meshio/
./examples/basic-topology/
./examples/ReAntTweakBar/
Libigl compartmentalizes dependences via its organization into a main libigl library and "extras."
This library extra contains functions for computing Bounded Biharmonic Weights, can
be used with and without the mosek extra via the IGL_NO_MOSEK
macro.
This library extra utilizes the graph functions in the boost library for find connected components and performing breadth-first traversals.
This library extra utilizes CGAL's efficient and exact intersection and proximity queries.
This library extra utilizes embree's efficient ray tracing queries.
This library extra provides support for reading and writing .mat
workspace
files, interfacing with Matlab at run time and compiling mex functions.
This library extra utilizes mosek's efficient interior-point solver for quadratic programs.
This library extra uses libpng
and YImage
to read and write .png
files.
This library extra implements "as-rigid-as-possible" (ARAP) deformation
techniques using the fast singular value decomposition routines
written specifically for 3x3 matrices to use SSE
intrinsics. This extra can
still be compiled without sse support and support should be determined
automatically at compile time via the __SSE__
macro.
This library extra provides a simplified wrapper to the tetgen 3d tetrahedral meshing library.
This library extra utilizes glfw and glew to open an opengl context and launch a simple mesh viewer.
This library extra utilizes tinyxml2 to read and write serialized classes containing Eigen matrices and other standard simple data-structures.
Further documentation for developers is listed in tutorial.html, style_guidelines.html
See LICENSE.txt
Zip this directory without .git litter and binaries using:
git archive -prefix=libigl/ -o libigl.zip master
Our beta release marks our confidence that this library can be used outside of casual experimenting. To maintain order, we have made a few changes which current users should read and adapt their code accordingly.
The following table lists functions which have changed name as of version 1.0.0:
Old | New |
---|---|
igl::add_barycenter |
igl::false_barycentric_subdivision |
igl::areamatrix |
igl::vector_area_matrix |
igl::barycentric2global |
igl::barycentric_to_global |
igl::boundary_faces |
igl::boundary_facets |
igl::boundary_vertices_sorted |
igl::boundary_loop |
igl::cotangent |
igl::cotmatrix_entries |
igl::edgetopology |
igl::edge_topology |
igl::gradMat |
igl::grad |
igl::is_manifold |
igl::is_edge_manifold |
igl::mexStream |
igl::MexStream |
igl::moveFV |
igl::average_onto_vertices |
igl::moveVF |
igl::average_onto_faces |
igl::plot_vector |
igl::print_vector |
igl::pos |
igl::HalfEdgeIterator |
igl::plane_project |
igl::project_isometrically_to_plane |
igl::project_points_mesh |
igl::line_mesh_intersection |
igl::read |
igl::read_triangle_mesh |
igl::removeDuplicates.cpp |
igl::remove_duplicates |
igl::removeUnreferenced |
igl::remove_unreferenced |
igl::tt |
igl::triangle_triangle_adjacency |
igl::vf |
igl::vertex_triangle_adjacency |
igl::write |
igl::write_triangle_mesh |
igl::manifold_patches |
igl::orientable_patches |
igl::selfintersect |
igl::remesh_self_intersections |
igl::project_mesh |
igl::line_mesh_intersection |
igl::triangulate |
igl::polygon_mesh_to_triangle_mesh |
igl::is_manifold |
igl::is_edge_manifold |
igl::triangle_wrapper |
igl::triangulate |
- To match interfaces provided by (all) other quadratic optimization
libraries,
igl::min_quad_with_fixed
andigl::active_set
now expect as input twice the quadratic coefficients matrix, i.e. the Hessian. For example,igl::min_quad_with_fixed(H,B,...)
minimizes$\frac{1}{2}x^T H x+x^T B$ . - We have inverted the
IGL_HEADER_ONLY
macro toIGL_STATIC_LIBRARY
. To compile using libigl as a header-only library, simply include headers and libigl in the header search path. To link to libigl, you must define theIGL_STATIC_LIBRARY
macro at compile time and link to thelibigl*.a
libraries. - Building libigl as a static library is now more organized. There is a
build/
directory with Makefiles for the main library (Makefile
) and each dependency (e.g.Makefile_mosek
forlibiglmosek.a
) -
igl::polar_svd
now always returns a rotation inR
, never a reflection. This mirrors the behavior ofigl::polar_svd3x3
. Consequently theT
part may have negative skews. - We have organized the static
- The previous
igl::grad
function, which computed the per-triangle gradient of a per-vertex scalar function has been replaced. Nowigl::grad
computes the linear operator (previous computed usingigl::gradMat
). The gradient values can still be recovered by multiplying the operator against the scalar field as a vector and reshaping to have gradients per row. -
MASSMATRIX_*
has becomeMASSMATRIX_TYPE_*
- The function
igl::project_normals
, which cast a line for each vertex of mesh A in the normal direction and found the closest intersection along these lines with mesh B, has been removed.
Libigl is a group endeavor led by Alec Jacobson and Daniele Panozzo. Please contact [email protected] if you have questions or comments. We are happy to get feedback! Enjoy!
If you're using libigl in your projects, quickly drop us a note. Tell us who you are and what you're using it for. This helps us apply for funding and justify spending time maintaining this.
If you find bugs or have problems please use our github issue tracking page.
If you use libigl in your research projects, please cite the papers we implement as appropriate. To cite the library in general, you could use this BibTeX entry:
@misc{libigl,
title = {{libigl}: A simple {C++} geometry processing library},
author = {Alec Jacobson and Daniele Panozzo and others},
note = {http://igl.ethz.ch/projects/libigl/},
year = {2013},
}