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NetImgui Update 1.6 #56

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NetImgui 1.6
Updated NetImgui (mostly same as 1_5 branch, but updated ClientName command)

Unreal Commands
Imported Unreal Commands support from UnrealNetImgui.

NetImgui

sammyfreg and others added 27 commits September 6, 2020 19:46
TODO: fix issue with editor not drawing until PIE activated once
TODO: Implement UE4 sockets (instead of using Winsock directly)
TODO: Figure out how to expose options to user, and netImgui server exe
Added: IsRemoteDrawing() and IsRemoteConnected() to FImGuiModuleProperties
Removed : Intrusive code in FProxyContext
Fixed: NoUnityBuild
…platform supported by Unreal should now work with remote connection.
Update to latest UnrealImgui
Updating DearImgui and NetImgui libraries to latest version.
Merging PR segross#45: Fix deprecation warnings in IsBindable.
Replaced FKey::IsFloatAxis and FKey::IsVectorAxis calls with the corresponding FKey::IsAxis[1|2|3]D method calls.
Background: FKey::IsFloatAxis and FKey::IsVectorAxis are marked as deprecated as of UE4.26, replaced with FKey::IsAxis[1|2|3]D methods.
…ner. Fixed bug in code protecting redirecting handles from self-referencing. Updated project version and status.
# Conflicts:
#	CHANGES.md
#	NetImguiServer/Background.png
#	NetImguiServer/netImguiServer.exe
#	README.md
#	Source/ThirdParty/NetImguiLibrary/Client/NetImgui_Api.h
#	Source/ThirdParty/NetImguiLibrary/Client/NetImgui_Config.h
#	Source/ThirdParty/NetImguiLibrary/Client/Private/NetImgui_Api.cpp
#	Source/ThirdParty/NetImguiLibrary/Client/Private/NetImgui_Client.cpp
#	Source/ThirdParty/NetImguiLibrary/Client/Private/NetImgui_Client.h
#	Source/ThirdParty/NetImguiLibrary/Client/Private/NetImgui_CmdPackets.h
#	Source/ThirdParty/NetImguiLibrary/Client/Private/NetImgui_NetworkUE4.cpp
#	Source/ThirdParty/NetImguiLibrary/NetImguiLibrary.Build.cs
@iUltimateLP
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Great job @sammyfreg Really nice :)

@sammyfreg
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sammyfreg commented Aug 16, 2021 via email

Create a new external lib for it, but import the cpp in the ImguiModulemanager to compile it
@gildas2k gildas2k mentioned this pull request Dec 16, 2021
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4 participants