Economy simulation game: There are different resources available (Food, Gold, etc). Humans carry them around from the buildings. The ressources can only be collected at the right places, according to the map.
On the map the player can arrange the buildings (like the lighthouse in the following image):
There are buildings like the farmhouse which come automatically with humans:
For the farmhouses there are farms, where the farmer can get food:
The player can direct the flow of resources by left and right mouse click which is visualized with arrows (green arrow indicates the chosen ressource is food):
Install the sfml
package.
./compile_and_run.sh
Install the sfml
, gtest
and gmock
packages.
./run_tests.sh
- Install the
clang
package from the pacman repositories. - Install the
Clang Format
package in Sublime. - Under
Preferences
->Package Settings
->Clang Format
->Settings - User
set the config:
{
"style": "Google",
"format_on_save": true
}