sfall 3.8.45
·
19 commits
to 3.8-maintenance
since this release
Changelog:
- Fixed a bug introduced in 3.8.29 that caused
game_loaded
script function to always return 1 when called from normal scripts - Fixed a bug introduced in 3.8.44 that caused the information card for the hero appearance mod not to refresh properly
- Fixed a crash bug in AutoSearchSFX when an ACM file has a name longer than 12 characters
- Fixed an issue where sfall did not reset data properly after attempting to load a corrupted saved game
- Fixed the inconsistent behavior of the escaped percent sign
%
insprintf
andstring_format
script functions - Fixed
show/hide_iface_tag
script functions to prevent unnecessary toggling of tags - Fixed
using_skill
script function returning garbage values when the arguments are not the player and Sneak skill - Added a fix for the engine not checking 'misc' type items when correcting data for items on maps
- Added a fix to prevent the windows of Tag! and Mutate! perks from reappearing when there are still unused perks
- Added a tweak to restore the player's sneak state when switching between maps
- Added options to separately set the color of outlines for highlighted containers and corpses
- Updated item highlighting mod in the modders pack to match the feature set of the 4.x version
- New hook script:
hs_buildsfxweapon