Releases
v4.4.5
Changelog:
Fixed a bug introduced in 4.2.9 that caused game_loaded
script function to always return 1 when called from normal scripts
Fixed a bug introduced in 4.4.4 that caused the information card for the hero appearance mod not to refresh properly
Fixed a crash bug in AutoSearchSFX when an ACM file has a name longer than 12 characters
Fixed an issue where sfall did not reset data properly after attempting to load a corrupted saved game
Fixed the inconsistent behavior of the escaped percent sign %
in sprintf
and string_format
script functions
Fixed show/hide_iface_tag
script functions to prevent unnecessary toggling of tags
Fixed using_skill
script function returning garbage values when the arguments are not the player and Sneak skill
Added a fix for the engine not checking 'misc' type items when correcting data for items on maps
Added a fix to prevent the windows of Tag! and Mutate! perks from reappearing when there are still unused perks
Added a tweak to restore the player's sneak state when switching between maps
Added options to item highlighting mod to separately set the color of outlines for highlighted containers and corpses
New hook script: hs_buildsfxweapon
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