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sfall 4.4.5

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@NovaRain NovaRain released this 15 Sep 13:11

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Changelog:

  • Fixed a bug introduced in 4.2.9 that caused game_loaded script function to always return 1 when called from normal scripts
  • Fixed a bug introduced in 4.4.4 that caused the information card for the hero appearance mod not to refresh properly
  • Fixed a crash bug in AutoSearchSFX when an ACM file has a name longer than 12 characters
  • Fixed an issue where sfall did not reset data properly after attempting to load a corrupted saved game
  • Fixed the inconsistent behavior of the escaped percent sign % in sprintf and string_format script functions
  • Fixed show/hide_iface_tag script functions to prevent unnecessary toggling of tags
  • Fixed using_skill script function returning garbage values when the arguments are not the player and Sneak skill
  • Added a fix for the engine not checking 'misc' type items when correcting data for items on maps
  • Added a fix to prevent the windows of Tag! and Mutate! perks from reappearing when there are still unused perks
  • Added a tweak to restore the player's sneak state when switching between maps
  • Added options to item highlighting mod to separately set the color of outlines for highlighted containers and corpses
  • New hook script: hs_buildsfxweapon