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## What's this? | ||
__openrunner__ is an open-source _Android: Netrunner_ implementation written in __C++__/__OpenGL__/__Lua__. Currently in early stages on development. | ||
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![](https://i.imgur.com/mQ4TX9h.png) | ||
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## Implementation | ||
Engine is written in _C++_, while actual game logic is written in OOP _Lua_, for which engine provides bindings. | ||
Most of the game mechanics are implemented, as well as ~40% of core set cards. Bare minimum of player UI is implemented, with next major thing to be done being AI. | ||
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## Directory Structure | ||
* `/app` is netrunner-specific code as well as glfw application boilerplate | ||
* `/app/scripts` is where `lua` resides, implementing most of the actual netrunner rules | ||
* `/app/scripts/db/packs` - cards information in `lua` format, as well as card-specific rules implementation | ||
* `/extern` - third-party dependencies | ||
* `/include` - game engine header files | ||
* `/src` - game engine source files |