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This consists of the solution for the Travelling Salesman Problem using Ant Colony Optimization implemented both serially and parallelly in CUDA

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Travel Salesman Problem using Ant Colony Optimization

shiva swaroop. v(16CO252)

sri charan. M(16CO228)

Instructions for TSP using ACO ==> Ant Colony Optimization.

  • For ACO , since it's a much smaller and simpler code , We just used 1 file each for parallel and CUDA version. we are using an open source map_generator (coded in ruby), that takes the number of cities as a parameter and builds a map.txt that contains a random city map with said N cities. Command to run the map generator : ruby map_generator.rb Num_of_cities

  • We have compiled and saved 3 different variants of maps for the ease of the grader to check my code. map25.txt , map50.txt , and map100.txt contains maps with 25,50,100 cities respectively.

  • To run the sequential and parallel version of the code.

Just do a 'make'

and to run the sequential version using

for example to run for 25 cities -> ./tsp-ant-cpu < map100.txt

and to run the parallel version using

for example 25 cities -> ./tsp-ant-gpu < map100.txt

This ensures that the input data for parallel and sequential version is same

NOTE: To play around with a number of cities, just open ants.c - line 7 & parallel_ants.cu - line 8and change the #define cities 25 , to whatever value you want ,25,50 or 100 and do a 'make' to compile the code. Since all the memory allocation and some other global variables depend on the 'CITIES' variable, I didn't take it as a parameter and instead defined it as a #define.

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This consists of the solution for the Travelling Salesman Problem using Ant Colony Optimization implemented both serially and parallelly in CUDA

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