Releases: slammayjammay/hyper-postprocessing
Releases · slammayjammay/hyper-postprocessing
v4.0.1
Changelog
Fix JS error caused by xTerm version change
v4.0.0
Changelog
Update to reflect new xterm version introduced in Hyper v3.1.0 (fixes #32)
v3.0.1
Changelog
Bug fixes
Fix bad merge in v3
v3.0.0
Changelog
Breaking
- Entry file must export a function that returns config object
- Remove
vertexShader
, fragmentShader
, pass
from config object
Features
- Reuse renderer(s) when switching tabs (#21)
Bug fixes
- Add support for panes (#22)
v2.3.1
Changelog
Bug Fixes
- Size canvas to exact xterm dimensions (#26)
v2.2.0
Changelog
Features
coordinateTransform
: modify mouse event coordinates to sync up with screen visuals (#19)
Bug Fixes
- Pass
vertexShader
through to Effect
, if present, when loading config
v2.1.0
Changelog
Features
- Allow use of other versions of
postprocessing
and three
Bug Fixes
- Fix plugin error when refreshing Hyper (#15)
- Fix missing cursor on Hyper canary 3.x (PR #17)
Misc
- Upgrade dependencies
- Correctly import and make use of
BlendFunction
in examples (PR #17)
v2.0.0
Changelog
Breaking
- Upgrade
postprocessing
dependency to v5
- Remove
ShaderPass
and ShaderMaterial
subclasses
- Rename key in exported object from
shaderPass
to pass
- Rename
tDiffuse
uniform to inputBuffer
- Rename
timeElapsed
uniform to time
- Remove
timeDelta
uniform
Minor/misc changes
- Avoid resetting ThreeJS clock when switching tabs
- Set default uniforms on all passes, if possible