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Fix Mold Breaker interactions with abilities' Switch events #10874
Fix Mold Breaker interactions with abilities' Switch events #10874
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As for the Ruin abilities, they function very similarly to the Aura abilities so their code used the Aura abilities as a template, apparently carrying over the now defunct check. The Ruin abilities are not breakable either, and never have been, so they do not need those checks. |
Or, rather, that's what would have been correct a month ago, but of course now |
Just to see if I understood: in Gen 7, if a Pokémon with Fairy Aura switched in during the execution of a move, the activation message would not appear, but afterwards, the ability's effect would still work if the attacking Pokémon didn't have Mold Breaker. |
The following abilities are the only breakable abilities with
Gen 8:
|
The conditions were originally correct. Sword of Ruin didn't display its message when Chien-Pao was dragged in by a Mold Breaker Roar. I'll still check for the other abilities. |
Wind Rider doesn't activate if dragged in by a Mold Breaker Pokémon! |
Can anyone explain me why do these conditions exist?