v0.4
Pre-release
Pre-release
status_effects.mp4
What's Changed
- Leader select panel by @bpodrygajlo in #59
- Team select window by @bpodrygajlo in #61
- Level, experience with hud display by @bpodrygajlo in #62
- team select cleanup by @rafaelcastrocouto in #63
- move enum to autoload by @rafaelcastrocouto in #64
- Scoreboard by @bpodrygajlo in #65
- scoreboard side flip by @rafaelcastrocouto in #66
- Add more items, unit attack_range float not int by @K1aymore in #67
- shop new items style fix by @rafaelcastrocouto in #68
- Fix assists by @bpodrygajlo in #69
- Fixed an issue with the TAB button by @bpodrygajlo in #70
- item sprites by @rafaelcastrocouto in #71
- Game end screen by @bpodrygajlo in #73
- maps now use a single code class by @jrdoughty in #74
- Added modifier gain per level by @bpodrygajlo in #75
- fix game reset timers by @rafaelcastrocouto in #76
- Fix cheat console not releasing focus by @bpodrygajlo in #77
- Implement Aura of Courage by @bpodrygajlo in #78
- broke up ui into separate scenes by @jrdoughty in #79
- Made ui use scene specific names by @jrdoughty in #80
- Fix typo in team selection menu by @bpodrygajlo in #81
- Status effects by @bpodrygajlo in #82
- shadow test by @rafaelcastrocouto in #83
- Add unique item passives by @K1aymore in #84
- units opt by @rafaelcastrocouto in #85
- Add trader ability for Osman by @K1aymore in #86
- Add active skills base system by @legendiguess in #97
- fix debug warnings by @rafaelcastrocouto in #99
- fix 3lane camera and minimap sprite by @rafaelcastrocouto in #101
- new leaders for campaign - joan and lieutenant by @rafaelcastrocouto in #103
- Pinch to Zoom by @jrdoughty in #104
- fix to camera panning with mouse by @jrdoughty in #105
- prepare for 4.0 migration (start) by @rafaelcastrocouto in #106
New Contributors
- @bpodrygajlo made their first contribution in #59
- @K1aymore made their first contribution in #67
- @jrdoughty made their first contribution in #74
Full Changelog: v0.3...v0.4