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Releases: ssnd292/RV4-Calibration

RV4-Calibration-1.2.0

24 Feb 11:55
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  • AO is now multiplied with 50% Opacity on top of Albedo to create diffuse map
  • The normal map is overlayed with itself and 50% opacity
  • Removed the function to create AmbientShadow map - It uses the same function as the SMDI to fill the red and blue channel white
  • Added layerAdjustments for Levels to bring exported maps in RVEngine closer to 3DO
  • Added if-query so that the adjustments can be turned off

RV4-Calibration-1.1.2

10 Dec 21:57
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Made fillWhite() futureproof and changed some more readme stuff

RV4-Calibration-1.0.1

10 Dec 21:46
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  • Fixed SMDI map not beeing exported by Quixel.