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Android route overview #345
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Few comments from the discussion but have a good path forward.
...poseui/src/main/java/com/stadiamaps/ferrostar/composeui/config/VisualNavigationViewConfig.kt
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.../src/main/java/com/stadiamaps/ferrostar/composeui/views/gridviews/NavigatingInnerGridView.kt
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...ain/java/com/stadiamaps/ferrostar/maplibreui/views/overlays/PortraitNavigationOverlayView.kt
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…l everywhere and can get more granular recompositions
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This should be ready for review now! I've updated the video attached to the PR description showing the updated UX.
data class VisualNavigationViewConfig( | ||
var showMute: Boolean = false, | ||
var showZoom: Boolean = false, | ||
var buttonSize: DpSize = DpSize(56.dp, 56.dp) |
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This was previously an informal constant that was copied everywhere. This at least gives it a place to live, and opens the path for button scaling enhancements if needed.
} | ||
} | ||
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// NOTE: Some controls hidden when the camera is not following the user |
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Let me know if my memory of this is incorrect, but I believe your request on the call was to hide the mute button but leave zoom (if present), progress, and instructions.
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This looks correct (as per matching inspired by Apple Maps):
@@ -79,6 +79,8 @@ data class NavigationUiState( | |||
currentStepRoadName = coreState.tripState.currentRoadName(), | |||
remainingSteps = coreState.tripState.remainingSteps()) | |||
} | |||
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fun isNavigating(): Boolean = progress != null |
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I moved this to the UI state class, since 1) it was always derived from this anyways, and 2) moving it here means we can pass only the UI state in some cases rather than a full view model.
onMapReadyCallback: ((Style) -> Unit)? = null, | ||
content: @Composable @MapLibreComposable ((NavigationUiState) -> Unit)? = null | ||
) { |
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Another notable change here and throughout: we don't actually need to be passing around State<T>
values directly and inspecting their values in most cases. Recomposition will already handle this at the relevant point, and this is a much cleaner API.
onMapReadyCallback = | ||
onMapReadyCallback ?: { if (isNavigating) camera.value = navigationCamera }, |
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This changed to be a nullable parameter rather than a capturing closure for two reasons.
- The old implementation relied on direct view model access, which we are no longer doing for good reasons.
- It avoids capturing state in parameters in ways that may be non-obvious. This is cleaner IMO and will still recompose properly off
uiState
when needed.
// Bottom padding must take the recenter button into account | ||
val bottomPadding = (progressViewHeight + this.buttonSize.height.value + 50) * scale |
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Let it be known that I really don't like that we have to do this as a result of moving the button, further reducing the amount of space available for the map. I still think the UI would make more sense if we left the recenter button in the top end grid cell.
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Personally, I'd probably just ignore the button heights in the bounding box calculation. I think just filling the entire rectangle between the instructions and progress view with a reasonable padding probably succeeds in most cases. The chances of a button hiding important route visual are already low & a user can easily adjust the map by pan if need be.
import com.stadiamaps.ferrostar.maplibreui.NavigationViewMetrics | ||
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@Composable | ||
fun VisualNavigationViewConfig.cameraControlState( |
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- This is as good a place as any to drop this I think... I think an extension is better than a free function, but there's no place we colud put this that would remove a substantial number of parameters.
- Note that this can't live in the same file as the declaration in the
composeui
module, since almost everything about it is MapLibre specific.
...in/java/com/stadiamaps/ferrostar/maplibreui/views/overlays/LandscapeNavigationOverlayView.kt
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@@ -74,11 +93,17 @@ fun LandscapeNavigationOverlayView( | |||
showMute = config.showMute, | |||
isMuted = uiState.isMuted, | |||
onClickMute = { viewModel.toggleMute() }, | |||
buttonSize = config.buttonSize, | |||
cameraControlState = |
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Here's the (IMO fairly elegant) solution I ended up with. We can avoid 1) repeating a lot of code, and 2) leaking out the instruction view size (propagating more boilerplate) than if we moved it up a level (which was my first instinct. I'm pretty happy with this since it's minimal code, with all parameters readily available, and users of the overlay just get it "for free" (fewer composable parameters).
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Ended up discovering some bugs in real world testing, which led me to realize the view model swopping antipattern in the demo app HAD to go ;)
class DemoNavigationViewModel( | ||
// This is a simple example, but these would typically be dependency injected | ||
private val ferrostarCore: FerrostarCore = AppModule.ferrostarCore, | ||
) : ViewModel(), NavigationViewModel { |
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I have revamped the view model so it is no longer crap.
viewModel.stopNavigation() | ||
val vm = DemoNavigationViewModel() | ||
viewModel = vm | ||
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vm.startLocationUpdates(locationProvider) | ||
}, | ||
onTapExit = { viewModel.stopNavigation(stopLocationUpdates = false) }, | ||
userContent = { modifier -> | ||
if (!viewModel.isNavigating()) { | ||
if (!vmState.isNavigating()) { |
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These evil bits are gone!
fun stopNavigation(stopLocationUpdates: Boolean = true) { | ||
foregroundServiceManager?.stopService() | ||
locationProvider.removeListener(this) | ||
if (stopLocationUpdates) { | ||
locationProvider.removeListener(this) |
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New argument that doesn't break source compatibility; lets us keep the location provider running, which makes life easier for single map view apps.
route: Route, | ||
config: NavigationControllerConfig? = null | ||
): DefaultNavigationViewModel { | ||
fun startNavigation(route: Route, config: NavigationControllerConfig? = null) { |
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Major change 🚨
The state flow was already exposed. And @Archdoog was telling me for some time that this was a bit of an antipattern 😅 So this resolves long-standing tech debt. We no longer return view models here, which actually encourages people to write their own to purpose if needed, and the "default" is still quite usable for modal activities.
} | ||
} | ||
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// NOTE: Some controls hidden when the camera is not following the user |
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This looks correct (as per matching inspired by Apple Maps):
android/demo-app/src/main/java/com/stadiamaps/ferrostar/DemoNavigationScene.kt
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// Bottom padding must take the recenter button into account | ||
val bottomPadding = (progressViewHeight + this.buttonSize.height.value + 50) * scale |
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Personally, I'd probably just ignore the button heights in the bounding box calculation. I think just filling the entire rectangle between the instructions and progress view with a reasonable padding probably succeeds in most cases. The chances of a button hiding important route visual are already low & a user can easily adjust the map by pan if need be.
trim.95AB815E-C784-4239-B898-120176CE11C8.MOV
Closes #158