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fix: Workflow Bot -- Build Dictionaries (#3974)
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Co-authored-by: Jason3S <[email protected]>
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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -201,7 +201,7 @@ Various [cspell](https://github.com/streetsidesoftware/cspell) dictionaries. Eac
| [@cspell/dict-fr-reforme](./dictionaries/fr_FR_90#readme) | Français Réforme 1990 | fr-fr-90 |
| [@cspell/dict-fsharp](./dictionaries/fsharp#readme)<sup>1</sup> | F# | fsharp |
| [@cspell/dict-fullstack](./dictionaries/fullstack#readme)<sup>1</sup> | Fullstack | fullstack |
| [@cspell/dict-gaming-terms](./dictionaries/gaming-terms#readme)<sup>1</sup> | Gaming | gaming-terms |
| [@cspell/dict-gaming-terms](./dictionaries/gaming-terms#readme)<sup>1</sup> | Gaming | gaming-terms<br>game-development |
| [@cspell/dict-gis](./dictionaries/gis#readme) | GIS and PostGIS | gis |
| [@cspell/dict-git](./dictionaries/git#readme)<sup>1</sup> | Git | git |
| [@cspell/dict-golang](./dictionaries/golang#readme)<sup>1</sup> | Go Language | golang |
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2 changes: 1 addition & 1 deletion dictionaries/gaming-terms/src/gdscript.txt
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Expand Up @@ -7,6 +7,7 @@ clampi
findn
floori
fposmod
gdscript
maxf
printt
randf
Expand All @@ -15,4 +16,3 @@ roundi
signf
signi
XRAPI
gdscript
6 changes: 3 additions & 3 deletions dictionaries/gaming-terms/src/gdshader.txt
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@@ -1,13 +1,11 @@
# Terms related to the GD Shader
isampler
usampler
xform
bool # # GLSL type - Boolean datatype, can only contain true or false.
bvec2 # # GLSL type - Two-component vector of booleans.
bvec3 # # GLSL type - Three-component vector of booleans.
bvec4 # # GLSL type - Four-component vector of booleans.
float # # GLSL type - 32 bit floating-point scalar.
int # # GLSL type - 32 bit signed scalar integer.
isampler
isampler2D # # GLSL type - Sampler type for binding 2D textures, which are read as signed integer.
isampler2DArray # # GLSL type - Sampler type for binding 2D texture arrays, which are read as signed integer.
isampler3D # # GLSL type - Sampler type for binding 3D textures, which are read as signed integer.
Expand All @@ -23,6 +21,7 @@ sampler3D # # GLSL type - Sampler type for binding 3D textures, which are read a
samplerCube # # GLSL type - Sampler type for binding Cubemaps, which are read as float.
samplerCubeArray # # GLSL type - Sampler type for binding Cubemap arrays, which are read as float. Only supported in Forward+ and Mobile, not Compatibility.
uint # # GLSL type - Unsigned scalar integer; can't contain negative numbers.
usampler
usampler2D # # GLSL type - Sampler type for binding 2D textures, which are read as unsigned integer.
usampler2DArray # # GLSL type - Sampler type for binding 2D texture arrays, which are read as unsigned integer.
usampler3D # # GLSL type - Sampler type for binding 3D textures, which are read as unsigned integer.
Expand All @@ -33,3 +32,4 @@ vec2 # # GLSL type - Two-component vector of floating-point values.
vec3 # # GLSL type - Three-component vector of floating-point values.
vec4 # # GLSL type - Four-component vector of floating-point values.
void # # GLSL type - Void datatype, useful only for functions that return nothing.
xform
2 changes: 1 addition & 1 deletion static/contributors.json
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Expand Up @@ -500,7 +500,7 @@
"login": "Jason3S",
"html_url": "https://github.com/Jason3S",
"avatar_url": "https://avatars.githubusercontent.com/u/3740137?v=4",
"contributions": 1407,
"contributions": 1410,
"type": "User"
},
{
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8 changes: 8 additions & 0 deletions static/dictionary-packages.json
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Expand Up @@ -420,6 +420,10 @@
"name": "gaming-terms",
"description": "Gaming dictionary."
},
{
"name": "game-development",
"description": "Game development dictionary. Includes Godot, Unity, and more terms."
},
{
"name": "git",
"description": "Git Terms"
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{
"name": "gaming-terms",
"description": "Gaming dictionary."
},
{
"name": "game-development",
"description": "Game development dictionary. Includes Godot, Unity, and more terms."
}
]
},
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2 changes: 1 addition & 1 deletion static/dictionary-packages.md
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Expand Up @@ -184,7 +184,7 @@
| [@cspell/dict-fr-reforme](./dictionaries/fr_FR_90#readme) | Français Réforme 1990 | fr-fr-90 |
| [@cspell/dict-fsharp](./dictionaries/fsharp#readme)<sup>1</sup> | F# | fsharp |
| [@cspell/dict-fullstack](./dictionaries/fullstack#readme)<sup>1</sup> | Fullstack | fullstack |
| [@cspell/dict-gaming-terms](./dictionaries/gaming-terms#readme)<sup>1</sup> | Gaming | gaming-terms |
| [@cspell/dict-gaming-terms](./dictionaries/gaming-terms#readme)<sup>1</sup> | Gaming | gaming-terms<br>game-development |
| [@cspell/dict-gis](./dictionaries/gis#readme) | GIS and PostGIS | gis |
| [@cspell/dict-git](./dictionaries/git#readme)<sup>1</sup> | Git | git |
| [@cspell/dict-golang](./dictionaries/golang#readme)<sup>1</sup> | Go Language | golang |
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