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Eric Tuvesson edited this page Sep 1, 2014 · 1 revision

Engine Nine 2.0

  • Object model
  • Content model
  • Content pipeline
  • Runtime serialization

Engine Nine 3.0

  • Commands
  • Synchronization
  • Networking
  • Game server
  • Replay

Engine Nine 4.0

  • Object designers
  • User interface
  • Scripting
  • AI
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