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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio Version 16 | ||
VisualStudioVersion = 16.0.30320.27 | ||
MinimumVisualStudioVersion = 10.0.40219.1 | ||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "WooolC", "WooolC\WooolC.vcxproj", "{5E1218FE-25E1-4559-B61F-F012DD01EFBB}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|x64 = Debug|x64 | ||
Debug|x86 = Debug|x86 | ||
Release|x64 = Release|x64 | ||
Release|x86 = Release|x86 | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{5E1218FE-25E1-4559-B61F-F012DD01EFBB}.Debug|x64.ActiveCfg = Debug|x64 | ||
{5E1218FE-25E1-4559-B61F-F012DD01EFBB}.Debug|x64.Build.0 = Debug|x64 | ||
{5E1218FE-25E1-4559-B61F-F012DD01EFBB}.Debug|x86.ActiveCfg = Debug|Win32 | ||
{5E1218FE-25E1-4559-B61F-F012DD01EFBB}.Debug|x86.Build.0 = Debug|Win32 | ||
{5E1218FE-25E1-4559-B61F-F012DD01EFBB}.Release|x64.ActiveCfg = Release|x64 | ||
{5E1218FE-25E1-4559-B61F-F012DD01EFBB}.Release|x64.Build.0 = Release|x64 | ||
{5E1218FE-25E1-4559-B61F-F012DD01EFBB}.Release|x86.ActiveCfg = Release|Win32 | ||
{5E1218FE-25E1-4559-B61F-F012DD01EFBB}.Release|x86.Build.0 = Release|Win32 | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
GlobalSection(ExtensibilityGlobals) = postSolution | ||
SolutionGuid = {CF4FF3E2-9294-4223-9C6D-88D151D7C9BA} | ||
EndGlobalSection | ||
EndGlobal |
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#include "stdafx.h" | ||
#include "actor.h" | ||
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CActor::CActor(void) | ||
: id(0) | ||
, x(0) | ||
, y(0) | ||
, name(_T("")) | ||
, type(0) | ||
{ | ||
} | ||
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CActor::~CActor(void) | ||
{ | ||
} |
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#pragma once | ||
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class CActor | ||
{ | ||
public: | ||
CActor(void); | ||
~CActor(void); | ||
DWORD id; | ||
DWORD x; | ||
DWORD y; | ||
CString name; | ||
unsigned char type; | ||
}; |
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#include "StdAfx.h" | ||
#include "ClientSocket.h" | ||
#include "MainFram.h" | ||
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// CClientSocket | ||
CClientSocket::CClientSocket(CWnd* pNotifyWnd) | ||
{ | ||
pWnd = pNotifyWnd; | ||
CClientSocket* LastSocket = ((CMainFrame*)pWnd)->m_pSocket; | ||
((CMainFrame*)pWnd)->m_pSocket = this; | ||
if (LastSocket != NULL) | ||
{ | ||
LastSocket->Close(); | ||
delete LastSocket; | ||
} | ||
} | ||
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CClientSocket::~CClientSocket() | ||
{ | ||
if (((CMainFrame*)pWnd)->m_pSocket == this) | ||
{ | ||
((CMainFrame*)pWnd)->m_pSocket = NULL; | ||
} | ||
} | ||
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// CClientSocket ³ÉÔ±º¯Êý | ||
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void CClientSocket::OnConnect(int nErrorCode) | ||
{ | ||
if (pWnd) | ||
{ | ||
if (nErrorCode == 0) | ||
((CMainFrame*)pWnd)->m_pSocket = this; | ||
((CMainFrame*)pWnd)->OnConnect(nErrorCode, this); | ||
} | ||
CAsyncSocket::OnConnect(nErrorCode); | ||
} | ||
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void CClientSocket::OnReceive(int nErrorCode) | ||
{ | ||
if (pWnd)((CMainFrame*)pWnd)->OnReceive(nErrorCode, this); | ||
CAsyncSocket::OnReceive(nErrorCode); | ||
} | ||
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void CClientSocket::OnClose(int nErrorCode) | ||
{ | ||
if (pWnd)((CMainFrame*)pWnd)->OnClose(nErrorCode, this); | ||
CAsyncSocket::OnClose(nErrorCode); | ||
} | ||
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int CClientSocket::SendString(LPCTSTR string) | ||
{ | ||
return Send(string, strlen(string)); | ||
} | ||
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int CClientSocket::SendMsg(MMSG* msg, const char* data) | ||
{ | ||
char buf[BUF_LENGTH]; | ||
char buf2[BUF_LENGTH]; | ||
ZeroMemory(buf, BUF_LENGTH); | ||
ZeroMemory(buf2, BUF_LENGTH); | ||
int pos = Encode6BitBuf((unsigned char*)msg, buf, 12/*sizeof(MMSG)*/, BUF_LENGTH); | ||
pos += Encode6BitBuf((unsigned char*)data, buf + pos, strlen(data), BUF_LENGTH - pos); | ||
sprintf(buf2, "#%c%s!", ((CMainFrame*)pWnd)->m_chFlag, buf); | ||
((CMainFrame*)pWnd)->m_chFlag++; | ||
if (((CMainFrame*)pWnd)->m_chFlag > '9')((CMainFrame*)pWnd)->m_chFlag = '1'; | ||
return SendString(buf2); | ||
} |
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#pragma once | ||
#include "StdAfx.h" | ||
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enum __GAMESTATE | ||
{ | ||
WGS_LOGINGATE, | ||
WGS_SELGATE, | ||
WGS_GAMEGATE, | ||
/* MGS_NOCONNECTION, | ||
MGS_GATECONNECTED, | ||
MGS_WAITINGCHECKINFO, | ||
MGS_MAKECLIENTINFO, | ||
MGS_WAITINGCHECKPASS, | ||
MGS_CLIENTCHECKPASSED, | ||
MGS_MODIFYPASSWORDWAIT, | ||
MGS_REGNEWACCOUNTWAIT, | ||
MGS_LOGINWAITING, | ||
MGS_SELECTSERVER, | ||
MGS_WAITFORSELCHARADDRESS, | ||
MGS_GOTSELCHARADDRESS, | ||
MGS_SELCHARCONNECTED, | ||
MGS_WAITFORSELCHARVERIFY, | ||
MGS_WAITFORSELCHAR, | ||
MGS_WAITFORGAMESERVERADDRESS, | ||
MGS_GAMESERVERCONNECTED, | ||
MGS_WAITFORGAMESERVERVERIFY, | ||
MGS_WAITFORENTERGAME, | ||
MGS_ENTEREDGAME,*/ | ||
}; | ||
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// CClientSocket ÃüÁîÄ¿±ê | ||
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class CClientSocket : public CAsyncSocket | ||
{ | ||
public: | ||
CClientSocket(CWnd* pNotifyWnd); | ||
virtual ~CClientSocket(); | ||
virtual void OnConnect(int nErrorCode); | ||
virtual void OnReceive(int nErrorCode); | ||
virtual void OnClose(int nErrorCode); | ||
CWnd* pWnd; | ||
public: | ||
int SendString(LPCTSTR string); | ||
int SendMsg(MMSG* msg, const char* data); | ||
}; |
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