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chore: version bump + added player crashes page
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Original file line number | Diff line number | Diff line change |
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const modulename = 'WebServer:PerfChart'; | ||
import { AuthedCtx } from '@core/components/WebServer/ctxTypes'; | ||
import consoleFactory from '@extras/console'; | ||
import { DeepReadonly } from 'utility-types'; | ||
const console = consoleFactory(modulename); | ||
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//Types | ||
export type PlayerCrashesApiErrorResp = { | ||
fail_reason: string; | ||
}; | ||
export type PlayerCrashesApiSuccessResp = [reason: string, count: number][]; | ||
export type PlayerCrashesApiResp = DeepReadonly<PlayerCrashesApiErrorResp | PlayerCrashesApiSuccessResp>; | ||
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/** | ||
* Returns the data required to build the dashboard performance chart of a specific thread | ||
*/ | ||
export default async function perfChart(ctx: AuthedCtx) { | ||
const sendTypedResp = (data: PlayerCrashesApiResp) => ctx.send(data); | ||
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const crashSummary = ctx.txAdmin.statsManager.playerDrop.getRecentCrashes(24); | ||
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return sendTypedResp(crashSummary); | ||
}; |
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import InlineCode from "@/components/InlineCode"; | ||
import { DndSortableGroup, DndSortableItem } from "@/components/dndSortable"; | ||
import { useBackendApi } from "@/hooks/fetch"; | ||
import { Loader2Icon } from "lucide-react"; | ||
import { PlayerCrashesApiResp } from "@shared/otherTypes"; | ||
import useSWR from "swr"; | ||
import { useState } from "react"; | ||
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function CrashReasonCard({ reason, count, totalCrashes }: { reason: string, count: number, totalCrashes: number }) { | ||
const percentage = ((count / totalCrashes) * 100).toFixed(2); | ||
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return ( | ||
<div className="bg-card rounded-lg border px-2 py-3 flex gap-3 relative"> | ||
<div className="flex-shrink-0 rounded-md px-3 py-1 m-auto text-sm font-medium bg-secondary text-secondary-foreground"> | ||
<span>{count}</span> | ||
<span className="ml-1 ">({percentage}%)</span> | ||
</div> | ||
<p className="flex-1 text-sm "> | ||
{reason} lipsu | ||
</p> | ||
</div> | ||
) | ||
} | ||
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export default function PlayerCrashesPage() { | ||
const playerCrashesApi = useBackendApi<PlayerCrashesApiResp>({ | ||
method: 'GET', | ||
path: `/playerCrashesData`, | ||
}); | ||
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const swrDataApiResp = useSWR('/playerCrashesData', async () => { | ||
const data = await playerCrashesApi({}); | ||
if (!data) throw new Error('empty_response'); | ||
if ('fail_reason' in data) { | ||
throw new Error(data.fail_reason); | ||
} | ||
return data as [reason: string, count: number][]; | ||
}, {}); | ||
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let totalCrashes = 0; | ||
if (swrDataApiResp.data) { | ||
console.log('asdfsfdgfsd'); | ||
totalCrashes = swrDataApiResp.data?.reduce((acc, [, count]) => acc + count, 0) ?? 0 | ||
} | ||
return <> | ||
<div className="space-y-4 w-full max-w-screen-lg mx-auto"> | ||
<div className="px-2 md:px-0"> | ||
<h1 className="text-3xl mb-2">Crash Reasons - last 24h</h1> | ||
<p> | ||
Here you can see all the player crash reasons in the last 24 hours. <br /> | ||
This is useful for troubleshooting and solving bugs. <br /> | ||
<span className="text-muted-foreground italic"> | ||
NOTE: Some crash reasons might be missing due to players using translated game clients.<br /> | ||
</span> | ||
</p> | ||
</div> | ||
<div className="space-y-2"> | ||
<div className="flex flex-wrap justify-between text-muted-foreground px-2 md:px-0"> | ||
<span className="shrink-0">Reasons: {swrDataApiResp.data?.length ?? 0}</span> | ||
{swrDataApiResp.error ? ( | ||
<div className="inline-flex flex-wrap gap-1"> | ||
<span className='text-destructive-inline'>Error loading: {swrDataApiResp.error.message}</span> | ||
</div> | ||
) : swrDataApiResp.isLoading || swrDataApiResp.isValidating ? ( | ||
<span className="text-muted-foreground"> | ||
Loading... | ||
</span> | ||
) : null} | ||
</div> | ||
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<div className="space-y-4"> | ||
{swrDataApiResp.data?.map(([reason, count]) => ( | ||
<CrashReasonCard | ||
key={reason} | ||
reason={reason} | ||
count={count} | ||
totalCrashes={totalCrashes} | ||
/> | ||
))} | ||
</div> | ||
</div> | ||
</div> | ||
</>; | ||
} |
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