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Lib to create realtime multiplayer game. It uses Prediction & Rewinding networking model.

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Network Synchronizer

Godot 3.x and 4.0 module to create realtime multiplayer games. It uses Prediction & Rewinding networking model.

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Lib to create realtime multiplayer game. It uses Prediction & Rewinding networking model.

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  • C++ 98.5%
  • Other 1.5%