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thomasmny committed Aug 31, 2021
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32 changes: 32 additions & 0 deletions README.md
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# BuildSystem ![GitHub Workflow Status (branch)](https://img.shields.io/github/workflow/status/einTosti/BuildSystem/Build%20main/master) ![version](https://img.shields.io/github/v/release/einTosti/BuildSystem) [![Discord](https://img.shields.io/discord/419460301403193344.svg?label=&logo=discord&logoColor=ffffff&color=7389D8&labelColor=6A7EC2)](https://discord.com/invite/Nt467Rf)

![Screenshot](.github/header.png)



## Introduction
**BuildSystem** is a simple but powerful - as the name already says - system for builders, with lots of great features for everyday usage.
Manage worlds in the worlds navigator, change their permission, projects and status with ease.
And not to forget: let each player decide which settings whey think are best for them and now the building can start!


## Full guide
You can find a full guide with tutorials, commands and permissions [here](https://buildsystem.eintosti.de/).


## Contributing

### Requirements
As **BuildSystem** uses NMS classes, you'll have to run [BuildTools](https://hub.spigotmc.org/jenkins/job/BuildTools/) locally first.
```java
java -jar BuildTools.jar
```

### Compilation
Build with `mvn clean install`.

### PR Policy
I'll accept changes that make sense. You should be able to justify their existence, along with any maintenance costs that come with them.

## License
This project is licensed under the [MIT License](LICENSE).

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