A simple interface to be able to implement an SFTP Server using Node.js. Based on excellent work by @mscdex - ssh2 and ssh2-streams. Without which none of this would be possible.
In all cases, this library will only ever perform a subset of what can be accomplished with ssh2. If there's something more advanced you need to do and this library won't support it, that one is probably the one to look at. And certainly pull requests would be welcome, too!
The easiest way to get the hang of this library is probably to look at the
server_example.js
to start with, until this documentation gets more fully
fleshed-out.
var SFTPServer=require('node-sftp-server');
var myserver = new SFTPServer({ privateKeyFile: "path_to_private_key_file" });
This returns a new SFTPServer()
object, which is an EventEmitter. If the private
key is not specified, the constructor will try to use ssh_host_rsa_key
in the current directory.
You can supply a debug: true
option to the constructor like this:
var myserver = new SFTPServer({
privateKeyFile: "path_to_private_key_file",
debug: true
});
The debug
option turns on console logging for SSH2 streams so you can see what's going on under the
hood to help debug authentication problems, or other low level issues you may encounter.
The server stores temporary files while users are downloading. These are handled by the tmp library.
Permissions for these files are set to 600 (read and write for the node user, no permission for any other users) and
are stored in your platform's default temporary file location. You can control which directory these files appear in
by passing the temporaryFileDirectory
to the constructor like this:
var myserver = new SFTPServer({
privateKeyFile: "path_to_private_key_file",
temporaryFileDirectory: "/some/temporary/file/path/here"
});
.listen(portnumber)
Listens for an SFTP client to connect to the server on this port.
connect
- passes along a simple context object which has -
- username:
- password:
- method:
You can call .reject()
to reject the connection, or call .accept(callback)
to work with the new connection. The callback will be passed a Session object
as its parameter.
end
- emitted when the user disconnects from the server.
This object is passed to you when you call .accept(callback)
- your callback
should expect to be passed a session object as a parameter. The session object
is an EventEmitter as well.
.on("realpath",function (path,callback) { })
- the server wants to determine the 'real' path
for some user. For instance, if a user, when they log in, is immediately deposited
into /home/<username>/
- you could implement that here. Invoke the callback
with the calculated path - e.g. callback("/home/"+username)
. TODO - Error
management here!
.on("stat",function (path,statkind,statresponder) { })
- on any of STAT, LSTAT, or FSTAT
requests (the type will be passed in "statkind"). The statresponder object is a Statter
object from the source code. Communicate status back by calling methods and setting properties
on the object like this:
session.on('stat', function(path, statkind, statresponder) {
statresponder.is_directory(); // Tells statresponder that we're describing a directory.
statresponder.permissions = 755; // Octal permissions, like what you'd send to a chmod command
statresponder.uid = 1; // User ID that owns the file.
statresponder.gid = 1; // Group ID that owns the file.
statresponder.size = 0; // File size in bytes.
statresponder.atime = 123456; // Created at (unix style timestamp in seconds-from-epoch).
statresponder.mtime = 123456; // Modified at (unix style timestamp in seconds-from-epoch).
stat.file(); // Tells the statter to actually send the values above down the wire.
});
session.on('stat', function(path, statkind, statresponder) {
statresponder.is_file(); // Tells statresponder that we're describing a file.
statresponder.permissions = 644; // Octal permissions, like what you'd send to a chmod command
statresponder.uid = 1; // User ID that owns the file.
statresponder.gid = 1; // Group ID that owns the file.
statresponder.size = 1234; // File size in bytes.
statresponder.atime = 123456; // Created at (unix style timestamp in seconds-from-epoch).
statresponder.mtime = 123456; // Modified at (unix style timestamp in seconds-from-epoch).
stat.file(); // Tells the statter to actually send the values above down the wire.
});
You can also respond with file not found messages like this:
session.on('stat', function(path, statkind, statresponder) {
statresponder.noFile(); // Tells the statter to send a file not found stat down the wire.
});
.on("readdir",function (path,directory_emitter) { })
- on a directory listing attempt, the
directory_emitter will keep emitting dir
messages with a responder
as a
parameter, allowing you to respond with responder.file(filename)
to return
a file entry in the directory, or responder.end()
if the directory listing
is complete.
.on("readfile",function (path,writable_stream) { })
- the client is attempting to read a file
from the server - place or pipe the contents of the file into the writable_stream
.
.on("writefile",function (path,readable_stream) { })
- the client is attempting to write a
file to the server - the readable_stream
corresponds to the actual file. You
may .pipe()
that into a writable stream of your own, or use it directly.
.on("delete",function (path,callback) { })
- the client wishes to delete a file. Respond with
callback.ok()
or callback.fail()
or any of the other error types
.on("rename",function (oldPath,newPath,callback) { })
- the client wishes to rename a file. Respond with
callback.ok()
or callback.fail()
or any of the other error types
Many of the session events pass some kind of 'responder' or 'callback' object as a parameter. Those typically will have several error conditions that you can use to refuse the request -
responder.fail()
- general failure?responder.nofile()
- no such file or directoryresponder.denied()
- access deniedresponder.bad_message()
- protocol error; bad message (unusual)responder.unsupported()
- operation not supportedresponder.ok()
- success