v1.6.7.2 - Bug fixes
New Features
Changes
Bug fixes
- Fixed a bug, where a world without mandatory planets could crash
- Fixed a bug, where the enabled/disabled value in the global config was ignored and always treated as false, unless you toggled the checkbox once to enable the plugin.
Known Issues
- The plugin still eats up ram, when inside asteroid fields. However, i did find out, it is an issue with space engineers, that does not clean up closed voxel maps.