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v1.6.7.2 - Bug fixes

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@thorwin99 thorwin99 released this 30 Aug 23:28
· 637 commits to master since this release

New Features

Changes

Bug fixes

  • Fixed a bug, where a world without mandatory planets could crash
  • Fixed a bug, where the enabled/disabled value in the global config was ignored and always treated as false, unless you toggled the checkbox once to enable the plugin.

Known Issues

  • The plugin still eats up ram, when inside asteroid fields. However, i did find out, it is an issue with space engineers, that does not clean up closed voxel maps.