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v1.7.6.5 - Update to SE Version 1.197

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@thorwin99 thorwin99 released this 25 Nov 19:49
· 574 commits to master since this release

New Features

Changes

  • Code updates to make the plugin work with the newest SE version
  • Since the dedicated server seems bugged, i could not properly test networking code.
  • Added better world randomization by using a GUID for world generation, which should always be unique

Bug fixes

  • Fixed an issue, that caused the admin menu, to ignore the planet name schemes when loading the planets
  • Fixed some code logic errors thanks to issue #55
  • Fixed an error, that caused some planets to not be generated, thanks to issue #56
  • Possibly fixed issue #57

Known Issues

  • The plugin still eats up ram, when inside asteroid fields. However, i did find out, it is an issue with space engineers, that does not clean up closed voxel maps.